Makes naming of security station related classes/assets consistent with registry name.

This commit is contained in:
Sebastian Hartte
2016-08-26 01:34:46 +02:00
parent 0df62abebd
commit c0b0687fd3
18 changed files with 45 additions and 48 deletions
@@ -33,17 +33,17 @@ import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.core.sync.GuiBridge;
import appeng.tile.misc.TileSecurity;
import appeng.tile.misc.TileStationSecurity;
import appeng.util.Platform;
public class BlockSecurity extends AEBaseTileBlock
public class BlockSecurityStation extends AEBaseTileBlock
{
public BlockSecurity()
public BlockSecurityStation()
{
super( Material.IRON );
this.setTileEntity( TileSecurity.class );
this.setTileEntity( TileStationSecurity.class );
}
@Override
@@ -60,7 +60,7 @@ public class BlockSecurity extends AEBaseTileBlock
return false;
}
final TileSecurity tg = this.getTileEntity( w, pos );
final TileStationSecurity tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isClient() )