Compiles again.
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package appeng.client.render.cablebus;
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import net.minecraft.client.particle.IParticleRenderType;
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import net.minecraft.client.particle.SpriteTexturedParticle;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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// Derived from Vanilla's BreakingParticle, but allows
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// a texture to be specified directly rather than via an itemstack
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@OnlyIn(Dist.CLIENT)
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public class CableBusBreakingParticle extends SpriteTexturedParticle {
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private final float field_217571_C;
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private final float field_217572_F;
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public CableBusBreakingParticle(World world, double x, double y, double z, double speedX, double speedY, double speedZ, TextureAtlasSprite sprite) {
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super(world, x, y, z, speedX, speedY, speedZ);
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this.setSprite(sprite);
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this.particleGravity = 1.0F;
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this.particleScale /= 2.0F;
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this.field_217571_C = this.rand.nextFloat() * 3.0F;
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this.field_217572_F = this.rand.nextFloat() * 3.0F;
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}
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public CableBusBreakingParticle(World world, double x, double y, double z, TextureAtlasSprite sprite) {
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this(world, x, y, z, 0, 0, 0, sprite);
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}
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public IParticleRenderType getRenderType() {
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return IParticleRenderType.TERRAIN_SHEET;
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}
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protected float getMinU() {
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return this.sprite.getInterpolatedU((this.field_217571_C + 1.0F) / 4.0F * 16.0F);
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}
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protected float getMaxU() {
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return this.sprite.getInterpolatedU(this.field_217571_C / 4.0F * 16.0F);
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}
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protected float getMinV() {
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return this.sprite.getInterpolatedV(this.field_217572_F / 4.0F * 16.0F);
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}
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protected float getMaxV() {
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return this.sprite.getInterpolatedV((this.field_217572_F + 1.0F) / 4.0F * 16.0F);
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}
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}
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