Compiles again.
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@@ -22,14 +22,13 @@ package appeng.client.render.renderable;
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import java.nio.FloatBuffer;
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import java.util.function.Function;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.client.renderer.Matrix4f;
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import net.minecraft.client.renderer.model.ItemCameraTransforms;
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import org.apache.commons.lang3.tuple.Pair;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.util.vector.Matrix4f;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.BufferBuilder;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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@@ -45,28 +44,22 @@ public class ItemRenderable<T extends TileEntity> implements Renderable<T>
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}
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@Override
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public void renderTileEntityAt( T te, double x, double y, double z, float partialTicks, int destroyStage )
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public void renderTileEntityAt(T te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStack, IRenderTypeBuffer buffers, int combinedLight, int combinedOverlay)
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{
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Pair<ItemStack, Matrix4f> pair = this.f.apply( te );
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if( pair != null && pair.getLeft() != null )
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{
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GlStateManager.pushMatrix();
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matrixStack.push();
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if( pair.getRight() != null )
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{
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FloatBuffer matrix = BufferUtils.createFloatBuffer( 16 );
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pair.getRight().store( matrix );
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matrix.flip();
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GlStateManager.multMatrix( matrix );
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// FIXME pair.getRight().store( matrix );
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// FIXME matrix.flip();
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// FIXME matrixStack.( matrix );
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}
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Minecraft.getInstance().getRenderItem().renderItem( pair.getLeft(), TransformType.GROUND );
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GlStateManager.popMatrix();
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Minecraft.getInstance().getItemRenderer().renderItem( pair.getLeft(), ItemCameraTransforms.TransformType.GROUND, combinedLight, combinedOverlay, matrixStack, buffers );
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matrixStack.pop();
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}
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}
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@Override
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public void renderTileEntityFast( T te, double x, double y, double z, float partialTicks, int destroyStage, BufferBuilder buffer )
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{
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}
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}
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