Restored glass model that implements the uv shift.
Added a way to register built-in models to support this.
This commit is contained in:
@@ -1,6 +0,0 @@
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "appliedenergistics2:blocks/quartz_glass_1"
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}
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}
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@@ -1,6 +0,0 @@
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "appliedenergistics2:blocks/quartz_glass_2"
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}
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}
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@@ -1,6 +0,0 @@
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "appliedenergistics2:blocks/quartz_glass_3"
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}
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}
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@@ -1,6 +0,0 @@
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "appliedenergistics2:blocks/quartz_glass_4"
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}
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}
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@@ -1,18 +0,0 @@
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{
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"textures": {
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"0": "appliedenergistics2:blocks/quartz_glass_frame"
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},
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"elements": [
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{
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"name": "Frame",
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"from": [ 0.0, 0.0, 0.0 ],
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"to": [ 16.0, 16.0, 1.0 ],
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"faces": {
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"east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 16.0 ], "cullface": "east" },
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"west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 16.0 ], "cullface": "west" },
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"up": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ], "cullface": "up" },
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"down": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 1.0 ], "cullface": "down" }
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}
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}
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]
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}
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@@ -1,6 +1,6 @@
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "appliedenergistics2:blocks/quartz_glass"
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"all": "appliedenergistics2:items/quartz_glass"
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}
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}
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@@ -1,6 +1,6 @@
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{
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"parent": "block/cube_all",
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"textures": {
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"all": "appliedenergistics2:blocks/quartz_glass"
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"all": "appliedenergistics2:items/quartz_glass"
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}
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}
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