Fixes #304 WAILA Integration updated and fixed
WAILA offers a new interface to sync the server data to the client.
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.integration.modules.waila.part;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import mcp.mobius.waila.api.IWailaConfigHandler;
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import mcp.mobius.waila.api.IWailaDataAccessor;
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import appeng.api.parts.IPart;
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/**
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* Default implementation of {@link appeng.integration.modules.waila.part.IPartWailaDataProvider}
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*
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* @author thatsIch
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* @version rv2
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* @since rv2
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*/
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public abstract class BasePartWailaDataProvider implements IPartWailaDataProvider
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{
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@Override
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public List<String> getWailaHead( IPart part, List<String> currentToolTip, IWailaDataAccessor accessor, IWailaConfigHandler config )
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{
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return currentToolTip;
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}
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@Override
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public List<String> getWailaBody( IPart part, List<String> currentToolTip, IWailaDataAccessor accessor, IWailaConfigHandler config )
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{
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return currentToolTip;
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}
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@Override
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public List<String> getWailaTail( IPart part, List<String> currentToolTip, IWailaDataAccessor accessor, IWailaConfigHandler config )
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{
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return currentToolTip;
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}
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@Override
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public NBTTagCompound getNBTData( EntityPlayerMP player, IPart part, TileEntity te, NBTTagCompound tag, World world, int x, int y, int z )
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{
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return tag;
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}
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}
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