Using a unified number converter to display short versions of numbers

This commit is contained in:
thatsIch
2015-03-29 15:21:24 +02:00
parent 9a7329598e
commit c9d67e40af
5 changed files with 346 additions and 135 deletions
@@ -29,42 +29,28 @@ import net.minecraft.item.ItemStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.core.AEConfig;
import appeng.util.ReadableNumberConverter;
public class AppEngRenderItem extends RenderItem
{
private static final ReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE;
public IAEItemStack aeStack;
private void renderQuad(Tessellator par1Tessellator, int par2, int par3, int par4, int par5, int par6)
{
par1Tessellator.startDrawingQuads();
par1Tessellator.setColorOpaque_I( par6 );
par1Tessellator.addVertex( par2, par3, 0.0D );
par1Tessellator.addVertex( par2, par3 + par5, 0.0D );
par1Tessellator.addVertex( par2 + par4, par3 + par5, 0.0D );
par1Tessellator.addVertex( par2 + par4, par3, 0.0D );
par1Tessellator.draw();
}
@Override
public void renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, TextureManager par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)
public void renderItemOverlayIntoGUI( FontRenderer fontRenderer, TextureManager textureManager, ItemStack is, int par4, int par5, String par6Str )
{
this.renderItemOverlayIntoGUI( par1FontRenderer, par2RenderEngine, par3ItemStack, par4, par5, null );
}
@Override
public void renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, TextureManager par2RenderEngine, ItemStack is, int par4, int par5, String par6Str)
{
if ( is != null )
if( is != null )
{
float scaleFactor = AEConfig.instance.useTerminalUseLargeFont() ? 0.85f : 0.5f;
float inverseScaleFactor = 1.0f / scaleFactor;
int offset = AEConfig.instance.useTerminalUseLargeFont() ? 0 : -1;
boolean unicodeFlag = par1FontRenderer.getUnicodeFlag();
par1FontRenderer.setUnicodeFlag( false );
boolean unicodeFlag = fontRenderer.getUnicodeFlag();
fontRenderer.setUnicodeFlag( false );
if ( is.getItem().showDurabilityBar( is ) )
if( is.getItem().showDurabilityBar( is ) )
{
double health = is.getItem().getDurabilityForDisplay( is );
int j1 = (int) Math.round( 13.0D - health * 13.0D );
@@ -76,7 +62,7 @@ public class AppEngRenderItem extends RenderItem
GL11.glDisable( GL11.GL_BLEND );
Tessellator tessellator = Tessellator.instance;
int l = 255 - k << 16 | k << 8;
int i1 = (255 - k) / 4 << 16 | 16128;
int i1 = ( 255 - k ) / 4 << 16 | 16128;
this.renderQuad( tessellator, par4 + 2, par5 + 13, 13, 2, 0 );
this.renderQuad( tessellator, par4 + 2, par5 + 13, 12, 1, i1 );
this.renderQuad( tessellator, par4 + 2, par5 + 13, j1, 1, l );
@@ -87,84 +73,62 @@ public class AppEngRenderItem extends RenderItem
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
}
if ( is.stackSize == 0 )
if( is.stackSize == 0 )
{
String var6 = AEConfig.instance.useTerminalUseLargeFont() ? "+" : "Craft";
String craftLabelText = AEConfig.instance.useTerminalUseLargeFont() ? "+" : "Craft";
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL11.GL_DEPTH_TEST );
GL11.glPushMatrix();
GL11.glScaled( scaleFactor, scaleFactor, scaleFactor );
int X = (int) (((float) par4 + offset + 16.0f - par1FontRenderer.getStringWidth( var6 ) * scaleFactor) * inverseScaleFactor);
int Y = (int) (((float) par5 + offset + 16.0f - 7.0f * scaleFactor) * inverseScaleFactor);
par1FontRenderer.drawStringWithShadow( var6, X, Y, 16777215 );
int X = (int) ( ( (float) par4 + offset + 16.0f - fontRenderer.getStringWidth( craftLabelText ) * scaleFactor ) * inverseScaleFactor );
int Y = (int) ( ( (float) par5 + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor );
fontRenderer.drawStringWithShadow( craftLabelText, X, Y, 16777215 );
GL11.glPopMatrix();
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_DEPTH_TEST );
}
long amount = this.aeStack != null ? this.aeStack.getStackSize() : is.stackSize;
amount = Math.max( amount, 999999999999L );
if ( amount != 0 )
if( amount != 0 )
{
String var6 = String.valueOf( Math.abs( amount ) );
if ( AEConfig.instance.useTerminalUseLargeFont() )
{
if ( amount > 999999999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000000000.0 ) ) + 'B';
}
else if ( amount > 99999999 )
{
var6 = "." + (int) Math.floor( amount / 100000000.0 ) + 'B';
}
else if ( amount > 999999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000000.0 ) ) + 'M';
}
else if ( amount > 99999 )
{
var6 = "." + (int) Math.floor( amount / 100000.0 ) + 'M';
}
else if ( amount > 999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000.0 ) ) + 'K';
}
}
else
{
if ( amount > 999999999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000000000.0 ) ) + 'B';
}
else if ( amount > 999999999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000000000.0 ) ) + 'B';
}
else if ( amount > 999999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000000.0 ) ) + 'M';
}
else if ( amount > 9999 )
{
var6 = String.valueOf( ( int ) Math.floor( amount / 1000.0 ) ) + 'K';
}
}
final String stackSize = this.getToBeRenderedStackSize( amount );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL11.GL_DEPTH_TEST );
GL11.glPushMatrix();
GL11.glScaled( scaleFactor, scaleFactor, scaleFactor );
int X = (int) (((float) par4 + offset + 16.0f - par1FontRenderer.getStringWidth( var6 ) * scaleFactor) * inverseScaleFactor);
int Y = (int) (((float) par5 + offset + 16.0f - 7.0f * scaleFactor) * inverseScaleFactor);
par1FontRenderer.drawStringWithShadow( var6, X, Y, 16777215 );
int X = (int) ( ( (float) par4 + offset + 16.0f - fontRenderer.getStringWidth( stackSize ) * scaleFactor ) * inverseScaleFactor );
int Y = (int) ( ( (float) par5 + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor );
fontRenderer.drawStringWithShadow( stackSize, X, Y, 16777215 );
GL11.glPopMatrix();
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_DEPTH_TEST );
}
par1FontRenderer.setUnicodeFlag( unicodeFlag );
fontRenderer.setUnicodeFlag( unicodeFlag );
}
}
private String getToBeRenderedStackSize( long originalSize )
{
if( AEConfig.instance.useTerminalUseLargeFont() )
{
return NUMBER_CONVERTER.toShortHumanReadableForm( originalSize );
}
else
{
return NUMBER_CONVERTER.toHumanReadableForm( originalSize );
}
}
private void renderQuad( Tessellator par1Tessellator, int par2, int par3, int par4, int par5, int par6 )
{
par1Tessellator.startDrawingQuads();
par1Tessellator.setColorOpaque_I( par6 );
par1Tessellator.addVertex( par2, par3, 0.0D );
par1Tessellator.addVertex( par2, par3 + par5, 0.0D );
par1Tessellator.addVertex( par2 + par4, par3 + par5, 0.0D );
par1Tessellator.addVertex( par2 + par4, par3, 0.0D );
par1Tessellator.draw();
}
}