Formatted code
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@@ -95,8 +95,8 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
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return true;
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}
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@Override
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@Override
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@SideOnly( Side.CLIENT )
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public void randomDisplayTick(
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final World w,
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@@ -55,7 +55,7 @@ public class BlockInscriber extends AEBaseTileBlock
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{
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return RenderBlockInscriber.class;
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}
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@Override
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public boolean onActivated(
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final World w,
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@@ -45,7 +45,7 @@ import appeng.helpers.MetaRotation;
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import appeng.tile.misc.TileLightDetector;
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public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock,ICustomCollision
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public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBlock, ICustomCollision
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{
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public BlockLightDetector()
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@@ -66,18 +66,18 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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{
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return 0;
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}
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@Override
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public IBlockState getStateFromMeta(
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final int meta )
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{
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return this.getDefaultState();
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}
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@Override
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protected IProperty[] getAEStates()
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{
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return new IProperty[]{ BlockTorch.FACING };
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return new IProperty[] { BlockTorch.FACING };
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}
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@Override
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@@ -140,7 +140,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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{
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return w.isSideSolid( pos.offset( dir ), dir.getOpposite(), false );
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}
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@Override
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public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(
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final World w,
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@@ -168,7 +168,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
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*/
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}
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@Override
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public void onNeighborBlockChange(
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final World w,
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@@ -188,7 +188,7 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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w.destroyBlock( pos, true );
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w.markBlockForUpdate( pos );
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}
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@Override
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public boolean canPlaceBlockAt(
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final World w,
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@@ -213,6 +213,6 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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@Override
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public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
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{
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return new MetaRotation( w, pos,true );
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return new MetaRotation( w, pos, true );
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}
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}
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@@ -77,7 +77,7 @@ public class BlockPaint extends AEBaseTileBlock
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{
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// do nothing
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}
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@Override
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public AxisAlignedBB getCollisionBoundingBox(
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final World worldIn,
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@@ -127,9 +127,9 @@ public class BlockPaint extends AEBaseTileBlock
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final float chance,
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final int fortune )
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{
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}
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@Override
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public void fillWithRain(
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final World w,
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@@ -140,7 +140,7 @@ public class BlockPaint extends AEBaseTileBlock
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w.setBlockToAir( pos );
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}
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}
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@Override
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public int getLightValue(
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final IBlockAccess w,
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@@ -163,7 +163,7 @@ public class BlockPaint extends AEBaseTileBlock
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{
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return true;
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}
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@Override
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public boolean isReplaceable(
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final World worldIn,
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@@ -171,5 +171,5 @@ public class BlockPaint extends AEBaseTileBlock
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{
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return true;
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}
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}
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@@ -63,25 +63,25 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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this.setFullSize( false );
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this.setOpaque( false );
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}
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@Override
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public int getMetaFromState(
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final IBlockState state )
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{
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return 0;
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}
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@Override
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public IBlockState getStateFromMeta(
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final int meta )
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{
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return this.getDefaultState();
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}
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@Override
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protected IProperty[] getAEStates()
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{
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return new IProperty[]{ BlockTorch.FACING };
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return new IProperty[] { BlockTorch.FACING };
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}
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@Override
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@@ -120,7 +120,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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* + (double) z + 0.15,// ahh xOff + (double) x + 0.85, yOff + (double) y + 0.85, zOff + (double) z + 0.85 ) );
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*/
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}
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@Override
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@SideOnly( Side.CLIENT )
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public void randomDisplayTick(
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@@ -196,6 +196,6 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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@Override
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public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
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{
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return new MetaRotation( w, pos,true );
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return new MetaRotation( w, pos, true );
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}
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}
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@@ -59,7 +59,7 @@ public class BlockSecurity extends AEBaseTileBlock
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{
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return RendererSecurity.class;
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}
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@Override
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public boolean onActivated(
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final World w,
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@@ -183,6 +183,6 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
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final List<AxisAlignedBB> out,
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final Entity e )
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{
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}
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}
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@@ -52,9 +52,9 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
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this.setHardness( 4.2F );
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this.setFeature( EnumSet.of( AEFeature.PowerGen ) );
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}
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@Override
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public appeng.client.texture.IAESprite getIcon( final IBlockAccess w, final BlockPos pos, final EnumFacing side)
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public appeng.client.texture.IAESprite getIcon( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
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{
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final IAESprite ico = super.getIcon( w, pos, side );
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final TileVibrationChamber tvc = this.getTileEntity( w, pos );
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