Formatted code

This commit is contained in:
yueh
2015-12-24 02:03:16 +01:00
parent e94a0cfccf
commit c9e8a6e939
216 changed files with 1196 additions and 1187 deletions
@@ -59,25 +59,25 @@ public class RenderBlockSkyChest extends BaseBlockRender<BlockSkyChest, TileSkyC
@Override
public void renderInventory( final BlockSkyChest blk, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj )
{
//GL11.glEnable( GL12.GL_RESCALE_NORMAL );
//GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
// GL11.glEnable( GL12.GL_RESCALE_NORMAL );
// GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
//final int metaData = is.getItemDamage();
//final ResourceLocation loc = METADATA_TO_TEXTURE[metaData];
// final int metaData = is.getItemDamage();
// final ResourceLocation loc = METADATA_TO_TEXTURE[metaData];
//Minecraft.getMinecraft().getTextureManager().bindTexture( loc );
// Minecraft.getMinecraft().getTextureManager().bindTexture( loc );
//final float lidAngle = 0.0f;
// final float lidAngle = 0.0f;
//GL11.glScalef( 1.0F, -1F, -1F );
//GL11.glTranslatef( -0.0F, -1.0F, -1.0F );
// GL11.glScalef( 1.0F, -1F, -1F );
// GL11.glTranslatef( -0.0F, -1.0F, -1.0F );
//this.model.chestLid.offsetY = -( 0.9f / 16.0f );
//this.model.chestLid.rotateAngleX = -( ( lidAngle * 3.141593F ) / 2.0F );
//this.model.renderAll();
// this.model.chestLid.offsetY = -( 0.9f / 16.0f );
// this.model.chestLid.rotateAngleX = -( ( lidAngle * 3.141593F ) / 2.0F );
// this.model.renderAll();
//GL11.glDisable( GL12.GL_RESCALE_NORMAL );
//GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
// GL11.glDisable( GL12.GL_RESCALE_NORMAL );
// GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
}
@Override
@@ -103,7 +103,7 @@ public class RenderBlockSkyChest extends BaseBlockRender<BlockSkyChest, TileSkyC
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
final IBlockState metaData = skyChest.getWorld().getBlockState( skyChest.getPos() );
final ResourceLocation loc = METADATA_TO_TEXTURE[ ((BlockSkyChest)metaData.getBlock()).type == SkyChestType.BLOCK ? 1 : 0 ];
final ResourceLocation loc = METADATA_TO_TEXTURE[( (BlockSkyChest) metaData.getBlock() ).type == SkyChestType.BLOCK ? 1 : 0];
Minecraft.getMinecraft().getTextureManager().bindTexture( loc );