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@@ -76,7 +76,7 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
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final float Point2 = 6.0f / 16.0f;
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renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point2 + zOff, Point13 + xOff, top + yOff, Point3 + zOff );
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this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
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this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
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renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point12 + zOff, Point13 + xOff, top + yOff, Point13 + zOff );
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this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
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@@ -154,7 +154,7 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
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if( te != null )
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{
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final AEPartLocation forward = AEPartLocation.fromFacing( te.getUp());
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final AEPartLocation forward = AEPartLocation.fromFacing( te.getUp() );
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switch( forward )
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{
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case EAST:
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