Customizable Priority and Crafting Buttons.

This commit is contained in:
AlgorithmX2
2014-07-31 12:24:08 -05:00
parent 2fb6f160de
commit c9ec498984
3 changed files with 88 additions and 64 deletions
+34 -40
View File
@@ -12,6 +12,7 @@ import appeng.client.gui.AEBaseGui;
import appeng.client.gui.widgets.GuiTabButton;
import appeng.container.AEBaseContainer;
import appeng.container.implementations.ContainerCraftAmount;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.localization.GuiText;
import appeng.core.sync.GuiBridge;
@@ -45,18 +46,23 @@ public class GuiCraftAmount extends AEBaseGui
{
super.initGui();
int a = AEConfig.instance.craftItemsByStackAmounts( 0 );
int b = AEConfig.instance.craftItemsByStackAmounts( 1 );
int c = AEConfig.instance.craftItemsByStackAmounts( 2 );
int d = AEConfig.instance.craftItemsByStackAmounts( 3 );
buttonList.add( plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 26, 22, 20, "+" + a ) );
buttonList.add( plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 26, 28, 20, "+" + b ) );
buttonList.add( plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 26, 32, 20, "+" + c ) );
buttonList.add( plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 26, 38, 20, "+" + d ) );
buttonList.add( minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 75, 22, 20, "-" + a ) );
buttonList.add( minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 75, 28, 20, "-" + b ) );
buttonList.add( minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 75, 32, 20, "-" + c ) );
buttonList.add( minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 75, 38, 20, "-" + d ) );
buttonList.add( next = new GuiButton( 0, this.guiLeft + 128, this.guiTop + 51, 38, 20, GuiText.Next.getLocal() ) );
buttonList.add( plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 26, 22, 20, "+1" ) );
buttonList.add( plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 26, 28, 20, "+10" ) );
buttonList.add( plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 26, 32, 20, "+100" ) );
buttonList.add( plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 26, 38, 20, "+1000" ) );
buttonList.add( minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 75, 22, 20, "-1" ) );
buttonList.add( minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 75, 28, 20, "-10" ) );
buttonList.add( minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 75, 32, 20, "-100" ) );
buttonList.add( minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 75, 38, 20, "-1000" ) );
ItemStack myIcon = null;
Object target = ((AEBaseContainer) inventorySlots).getTarget();
@@ -101,47 +107,35 @@ public class GuiCraftAmount extends AEBaseGui
{
super.actionPerformed( btn );
if ( btn == originalGuiBtn )
try
{
try
if ( btn == originalGuiBtn )
{
NetworkHandler.instance.sendToServer( new PacketSwitchGuis( OriginalGui ) );
}
catch (IOException e)
{
AELog.error( e );
}
}
if ( btn == next )
{
try
if ( btn == next )
{
NetworkHandler.instance.sendToServer( new PacketCraftRequest( inventorySlots.getSlot( 0 ).getStack(), Integer.parseInt( this.amountToCraft
.getText() ), isShiftKeyDown() ) );
}
catch (Throwable e)
{
AELog.error( e );
}
}
catch (IOException e)
{
AELog.error( e );
}
if ( btn == plus1 )
addQty( 1 );
if ( btn == plus10 )
addQty( 10 );
if ( btn == plus100 )
addQty( 100 );
if ( btn == plus1000 )
addQty( 1000 );
if ( btn == minus1 )
addQty( -1 );
if ( btn == minus10 )
addQty( -10 );
if ( btn == minus100 )
addQty( -100 );
if ( btn == minus1000 )
addQty( -1000 );
boolean isPlus = btn == plus1 || btn == plus10 || btn == plus100 || btn == plus1000;
boolean isMinus = btn == minus1 || btn == minus10 || btn == minus100 || btn == minus1000;
if ( isPlus || isMinus )
addQty( getQty( btn ) );
}
private int getQty(GuiButton btn)
{
return Integer.parseInt( btn.displayString );
}
private void addQty(int i)