Merge remote-tracking branch 'origin/8.0.x-1.16.1'
# Conflicts: # gradle/scripts/dependencies.gradle
This commit is contained in:
@@ -39,6 +39,8 @@ import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.DyeColor;
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import net.minecraft.item.ItemGroup;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.IntegerProperty;
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import net.minecraft.state.StateContainer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Direction;
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@@ -82,8 +84,12 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
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private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
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private static final IntegerProperty LIGHT_LEVEL = IntegerProperty.create("light_level", 0, 15);
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public CableBusBlock() {
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super(defaultProps(AEMaterials.GLASS).notSolid().noDrops().variableOpacity());
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super(defaultProps(AEMaterials.GLASS).notSolid().noDrops().variableOpacity()
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.setLightLevel(state -> state.get(LIGHT_LEVEL)));
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setDefaultState(getDefaultState().with(LIGHT_LEVEL, 0));
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}
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@Override
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@@ -126,11 +132,9 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
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}
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@Override
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public int getLightValue(final BlockState state, final IBlockReader world, final BlockPos pos) {
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if (state.getBlock() != this) {
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return state.getBlock().getLightValue(state, world, pos);
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}
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return this.cb(world, pos).getLightValue();
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
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super.fillStateContainer(builder);
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builder.add(LIGHT_LEVEL);
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}
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@Override
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@@ -386,4 +390,13 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
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}
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}
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@Override
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protected BlockState updateBlockStateFromTileEntity(BlockState currentState, CableBusTileEntity te) {
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if (currentState.getBlock() != this) {
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return currentState;
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}
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int lightLevel = te.getCableBus().getLightValue();
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return super.updateBlockStateFromTileEntity(currentState, te).with(LIGHT_LEVEL, lightLevel);
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}
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}
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@@ -229,7 +229,7 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
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RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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if (this.getScrollBar() != null) {
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this.getScrollBar().draw(this);
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this.getScrollBar().draw(matrixStack, this);
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}
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this.drawFG(matrixStack, ox, oy, x, y);
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@@ -291,22 +291,36 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
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}
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}
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if (this.getScrollBar() != null) {
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this.getScrollBar().click(xCoord - this.guiLeft, yCoord - this.guiTop);
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// Forward left mouse button down events to the scrollbar
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if (btn == 0 && this.getScrollBar() != null) {
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if (this.getScrollBar().mouseDown(xCoord - this.guiLeft, yCoord - this.guiTop)) {
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return true;
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}
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}
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return super.mouseClicked(xCoord, yCoord, btn);
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}
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@Override
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public boolean mouseDragged(double mouseX, double mouseY, int mouseButton, double dragX, double dragY) {
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public boolean mouseReleased(double mouseX, double mouseY, int button) {
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// Forward left mouse button up events to the scrollbar
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if (button == 0 && this.getScrollBar() != null) {
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if (this.getScrollBar().mouseUp(mouseX - this.guiLeft, mouseY - this.guiTop)) {
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return true;
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}
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}
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return super.mouseReleased(mouseX, mouseY, button);
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}
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@Override
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public boolean mouseDragged(double mouseX, double mouseY, int mouseButton, double dragX, double dragY) {
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final Slot slot = this.getSlot((int) mouseX, (int) mouseY);
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final ItemStack itemstack = getPlayer().inventory.getItemStack();
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if (this.getScrollBar() != null) {
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// FIXME: Coordinate system of mouseX/mouseY is unclear
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this.getScrollBar().click((int) mouseX - this.guiLeft, (int) mouseY - this.guiTop);
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this.getScrollBar().mouseDragged((int) mouseX - this.guiLeft, (int) mouseY - this.guiTop);
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}
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if (slot instanceof FakeSlot && !itemstack.isEmpty()) {
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@@ -581,7 +595,7 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
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if (slot instanceof SlotME) {
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final IAEItemStack item = ((SlotME) slot).getAEStack();
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if (item != null) {
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((AEBaseContainer) this.container).setTargetStack(item);
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this.container.setTargetStack(item);
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final InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
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final int times = (int) Math.abs(wheel);
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final int inventorySize = this.getInventorySlots().size();
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@@ -796,6 +810,11 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
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public void tick() {
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super.tick();
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if (this.getScrollBar() != null) {
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this.getScrollBar().tick();
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}
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for (IGuiEventListener child : children) {
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if (child instanceof ITickingWidget) {
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((ITickingWidget) child).tick();
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@@ -97,6 +97,8 @@ public class CraftConfirmScreen extends AEBaseScreen<CraftConfirmContainer> {
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addButton(new Button(this.guiLeft + 6, this.guiTop + this.ySize - 25, 50, 20, GuiText.Cancel.text(),
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btn -> subGui.goBack()));
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this.setScrollBar();
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}
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@Override
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@@ -71,8 +71,7 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
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public InterfaceTerminalScreen(InterfaceTerminalContainer container, PlayerInventory playerInventory,
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ITextComponent title) {
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super(container, playerInventory, title);
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final Scrollbar scrollbar = new Scrollbar();
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this.setScrollBar(scrollbar);
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this.setScrollBar(new Scrollbar().setLeft(175).setTop(18).setHeight(106));
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this.xSize = 195;
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this.ySize = 222;
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}
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@@ -81,10 +80,6 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
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public void init() {
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super.init();
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this.getScrollBar().setLeft(175);
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this.getScrollBar().setHeight(106);
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this.getScrollBar().setTop(18);
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this.searchField = new AETextField(this.font, this.guiLeft + 104, this.guiTop + 4, 65, 12);
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this.searchField.setEnableBackgroundDrawing(false);
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this.searchField.setMaxStringLength(25);
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@@ -283,6 +283,8 @@ public class MEMonitorableScreen<T extends MEMonitorableContainer> extends AEBas
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craftingGridOffsetX -= 25;
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craftingGridOffsetY -= 6;
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this.setScrollBar();
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}
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@Override
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@@ -0,0 +1,96 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.gui.widgets;
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import java.time.Duration;
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/**
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* This class can be used to implement repeating events such as holding down a
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* button to fire an event repeatedly while the button is still being held, or
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* repeatedly scrolling down a page, while the mouse is held down on the
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* scrollbar.
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*/
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public class EventRepeater {
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/**
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* -1 if no repeat event is scheduled. Otherwise contains the
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* {@link System#nanoTime()} at which the next event should occur.
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*/
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private long nextEventTime = -1;
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private EventCallback eventCallback = null;
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private final long eventDelay; // In nanoseconds
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private final long eventInterval; // In nanoseconds
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public EventRepeater(Duration delay, Duration interval) {
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this.eventDelay = delay.toNanos();
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this.eventInterval = interval.toNanos();
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}
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public void tick() {
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if (this.eventCallback == null) {
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return; // No event scheduled
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}
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// Use nanoTime here because it is monotonically increasing, while
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// System.currentTimeMillis is not
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long nanoTime = System.nanoTime();
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if (nanoTime < this.nextEventTime) {
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return; // Event time not reached
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}
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// Before triggering, recompute the next event, since
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// the event callback itself may reschedule/cancel, and
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// we should not overwrite that
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this.nextEventTime = nanoTime + this.eventInterval;
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this.eventCallback.trigger();
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}
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/**
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* Schedule the given callback to be called after a given initial delay, and
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* then after the given interval repeatedly.
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*
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* <p>
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* Replaces any previously queued callback.
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*/
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public void repeat(EventCallback callback) {
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long time = System.nanoTime();
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this.eventCallback = callback;
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this.nextEventTime = time + eventDelay;
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}
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public boolean isRepeating() {
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return this.eventCallback != null;
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}
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/**
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* Stop repeating the event.
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*/
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public void stop() {
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this.eventCallback = null;
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}
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@FunctionalInterface
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public interface EventCallback {
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void trigger();
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}
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}
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@@ -18,17 +18,75 @@
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package appeng.client.gui.widgets;
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import com.mojang.blaze3d.systems.RenderSystem;
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import java.time.Duration;
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import net.minecraftforge.fml.client.gui.GuiUtils;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import net.minecraft.client.gui.AbstractGui;
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import net.minecraft.client.renderer.Rectangle2d;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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import appeng.client.gui.AEBaseScreen;
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public class Scrollbar implements IScrollSource {
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/**
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* Implements a vertical scrollbar using Vanilla's scrollbar handle texture from
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* the creative tab.
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* <p>
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* It is expected that the background of the UI contains a pre-baked scrollbar
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* track border, and that the exact rectangle of that track is set on this
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* object via {@link #setLeft(int)}, {@link #setTop(int)} and
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* {@link #setHeight(int)}. While the width of the track can also be set, the
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* drawn handle will use vanilla's sprite width (see {@link #HANDLE_WIDTH}.
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*/
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public class Scrollbar extends AbstractGui implements IScrollSource {
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||||
/**
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* Width of the scrollbar handle sprite in the source texture.
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*/
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private static final int HANDLE_WIDTH = 12;
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||||
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/**
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* Height of the scrollbar handle sprite in the source texture.
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*/
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private static final int HANDLE_HEIGHT = 15;
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/**
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* Texture containing the scrollbar handle sprites.
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*/
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||||
private static final ResourceLocation TEXTURE = new ResourceLocation("minecraft",
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||||
"textures/gui/container/creative_inventory/tabs.png");
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||||
|
||||
/**
|
||||
* Rectangle in the source texture that contains the sprite for an enabled
|
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* handle.
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||||
*/
|
||||
private static final Rectangle2d ENABLED = new Rectangle2d(232, 0, HANDLE_WIDTH, HANDLE_HEIGHT);
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||||
|
||||
/**
|
||||
* Rectangle in the source texture that contains the sprite for a disabled
|
||||
* handle.
|
||||
*/
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||||
private static final Rectangle2d DISABLED = new Rectangle2d(232 + HANDLE_WIDTH, 0, HANDLE_WIDTH, HANDLE_HEIGHT);
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||||
|
||||
/**
|
||||
* The screen x-coordinate of the scrollbar's inner track.
|
||||
*/
|
||||
private int displayX = 0;
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||||
|
||||
/**
|
||||
* The screen y-coordinate of the scrollbar's inner track.
|
||||
*/
|
||||
private int displayY = 0;
|
||||
private int width = 12;
|
||||
|
||||
/**
|
||||
* The inner width of the scrollbar track.
|
||||
*/
|
||||
private int width = HANDLE_WIDTH;
|
||||
|
||||
/**
|
||||
* The inner height of the scrollbar track.
|
||||
*/
|
||||
private int height = 16;
|
||||
private int pageSize = 1;
|
||||
|
||||
@@ -36,18 +94,58 @@ public class Scrollbar implements IScrollSource {
|
||||
private int minScroll = 0;
|
||||
private int currentScroll = 0;
|
||||
|
||||
public void draw(final AEBaseScreen<?> g) {
|
||||
g.bindTexture("minecraft", "gui/container/creative_inventory/tabs.png");
|
||||
RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
/**
|
||||
* True if the scrollbar's handle is currently being dragged.
|
||||
*/
|
||||
private boolean dragging;
|
||||
/**
|
||||
* The y-coordinate relative to the upper edge of the scrollbar handle, where
|
||||
* the user pressed the mouse button to drag. While dragging, this is applied as
|
||||
* an offset to the effective scrollbar position.
|
||||
*/
|
||||
private int dragYOffset;
|
||||
|
||||
private final EventRepeater eventRepeater = new EventRepeater(Duration.ofMillis(250), Duration.ofMillis(150));
|
||||
|
||||
/**
|
||||
* Draws the handle of the scrollbar.
|
||||
* <p>
|
||||
* The GUI is assumed to already contain a prebaked scrollbar track in its
|
||||
* background.
|
||||
*/
|
||||
public void draw(MatrixStack matrices, final AEBaseScreen<?> g) {
|
||||
setBlitOffset(g.getBlitOffset());
|
||||
|
||||
// Draw the track (nice for debugging)
|
||||
// fill(matrices, displayX, displayY, this.displayX + width, this.displayY +
|
||||
// height, 0xffff0000);
|
||||
|
||||
g.bindTexture(TEXTURE);
|
||||
|
||||
int yOffset;
|
||||
Rectangle2d sourceRect;
|
||||
if (this.getRange() == 0) {
|
||||
GuiUtils.drawTexturedModalRect(this.displayX, this.displayY, 232 + this.width, 0, this.width, 15,
|
||||
g.getBlitOffset());
|
||||
yOffset = 0;
|
||||
sourceRect = DISABLED;
|
||||
} else {
|
||||
final int offset = (this.currentScroll - this.minScroll) * (this.height - 15) / this.getRange();
|
||||
GuiUtils.drawTexturedModalRect(this.displayX, offset + this.displayY, 232, 0, this.width, 15,
|
||||
g.getBlitOffset());
|
||||
yOffset = getHandleYOffset();
|
||||
sourceRect = ENABLED;
|
||||
}
|
||||
|
||||
blit(matrices, this.displayX, this.displayY + yOffset, sourceRect.getX(), sourceRect.getY(),
|
||||
sourceRect.getWidth(), sourceRect.getHeight());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the y-position of the scrollbar handle in relation to the upper edge
|
||||
* of the scrollbar's track.
|
||||
*/
|
||||
private int getHandleYOffset() {
|
||||
if (getRange() == 0) {
|
||||
return 0;
|
||||
}
|
||||
int availableHeight = this.height - HANDLE_HEIGHT;
|
||||
return (this.currentScroll - this.minScroll) * availableHeight / this.getRange();
|
||||
}
|
||||
|
||||
private int getRange() {
|
||||
@@ -111,24 +209,96 @@ public class Scrollbar implements IScrollSource {
|
||||
return this.currentScroll;
|
||||
}
|
||||
|
||||
public void click(final double x, final double y) {
|
||||
if (this.getRange() == 0) {
|
||||
public boolean mouseDown(double x, double y) {
|
||||
this.dragging = false;
|
||||
|
||||
// Clicks to the left or right of the scrollbar don't do anything
|
||||
if (x < displayX || x >= displayX + width) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Clicks to the top or bottom don't do anything either
|
||||
int relY = (int) Math.round(y - displayY);
|
||||
if (relY < 0 || relY >= height) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Do nothing when there's no range, but swallow the event
|
||||
if (getRange() == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
int handleYOffset = getHandleYOffset();
|
||||
|
||||
if (relY < handleYOffset) {
|
||||
// Clicks above the handle will page up, repeatedly
|
||||
pageUp();
|
||||
eventRepeater.repeat(this::pageUp);
|
||||
|
||||
} else if (relY < handleYOffset + HANDLE_HEIGHT) {
|
||||
// Clicks on the handle will initiate dragging it
|
||||
this.dragging = true;
|
||||
this.dragYOffset = relY - handleYOffset;
|
||||
} else {
|
||||
// Clicks below the handle will page down, repeatedly
|
||||
pageDown();
|
||||
eventRepeater.repeat(this::pageDown);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean mouseUp(double x, double y) {
|
||||
this.dragging = false;
|
||||
this.eventRepeater.stop();
|
||||
return false;
|
||||
}
|
||||
|
||||
public void mouseDragged(double x, double y) {
|
||||
if (this.getRange() == 0 || !this.dragging || this.eventRepeater.isRepeating()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (x > this.displayX && x <= this.displayX + this.width) {
|
||||
if (y > this.displayY && y <= this.displayY + this.height) {
|
||||
this.currentScroll = (int) (y - this.displayY);
|
||||
this.currentScroll = this.minScroll + ((this.currentScroll * 2 * this.getRange() / this.height));
|
||||
this.currentScroll = (this.currentScroll + 1) >> 1;
|
||||
this.applyRange();
|
||||
}
|
||||
}
|
||||
// Compute the position of the mouse (adjusted for where it grabbed the handle,
|
||||
// so as if it grabbed
|
||||
// the upper edge of it) within the scrollable area of the track (minus the
|
||||
// handle height).
|
||||
double handleUpperEdgeY = y - this.displayY - this.dragYOffset;
|
||||
double availableHeight = this.height - HANDLE_HEIGHT;
|
||||
double position = MathHelper.clamp(handleUpperEdgeY / availableHeight, 0.0, 1.0);
|
||||
|
||||
this.currentScroll = this.minScroll + (int) Math.round(position * this.getRange());
|
||||
this.applyRange();
|
||||
}
|
||||
|
||||
public void wheel(double delta) {
|
||||
// Do nothing when there's no range
|
||||
if (getRange() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
delta = Math.max(Math.min(-delta, 1), -1);
|
||||
this.currentScroll += delta * this.pageSize;
|
||||
this.applyRange();
|
||||
}
|
||||
|
||||
/**
|
||||
* Ticks the scrollbar for the purposes of input-repeats (since mouse-downs are
|
||||
* not repeat-triggered), used to repeatedly page-up or page-down when the mouse
|
||||
* is held in the area above or below the scrollbar handle.
|
||||
*/
|
||||
public void tick() {
|
||||
this.eventRepeater.tick();
|
||||
}
|
||||
|
||||
private void pageUp() {
|
||||
this.currentScroll -= this.pageSize;
|
||||
this.applyRange();
|
||||
}
|
||||
|
||||
private void pageDown() {
|
||||
this.currentScroll += this.pageSize;
|
||||
this.applyRange();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -327,8 +327,9 @@ public class GridNode implements IGridNode, IPathItem {
|
||||
|
||||
@Override
|
||||
public void setPlayerID(final int playerID) {
|
||||
if (playerID >= 0) {
|
||||
if (playerID >= 0 && this.playerID != playerID) {
|
||||
this.playerID = playerID;
|
||||
gridProxy.onGridNotification(GridNotification.OWNER_CHANGED);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+14
-2
@@ -81,8 +81,16 @@ public class SecurityCache implements ISecurityGrid {
|
||||
private void updateSecurityKey() {
|
||||
final long lastCode = this.securityKey;
|
||||
|
||||
/**
|
||||
* Placing a security station will propagate the security station's owner to all
|
||||
* connected grid nodes to prevent the network from not reforming due to
|
||||
* different owners later.
|
||||
*/
|
||||
int newOwner = -1;
|
||||
if (this.securityProvider.size() == 1) {
|
||||
this.securityKey = this.securityProvider.get(0).getSecurityKey();
|
||||
ISecurityProvider securityProvider = this.securityProvider.get(0);
|
||||
this.securityKey = securityProvider.getSecurityKey();
|
||||
newOwner = securityProvider.getOwner();
|
||||
} else {
|
||||
this.securityKey = -1;
|
||||
}
|
||||
@@ -90,7 +98,11 @@ public class SecurityCache implements ISecurityGrid {
|
||||
if (lastCode != this.securityKey) {
|
||||
this.getGrid().postEvent(new MENetworkSecurityChange());
|
||||
for (final IGridNode n : this.getGrid().getNodes()) {
|
||||
((GridNode) n).setLastSecurityKey(this.securityKey);
|
||||
GridNode gridNode = (GridNode) n;
|
||||
gridNode.setLastSecurityKey(this.securityKey);
|
||||
if (gridNode.getPlayerID() != newOwner) {
|
||||
gridNode.setPlayerID(newOwner);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -167,7 +167,6 @@ public class AENetworkProxy implements IGridBlock {
|
||||
* short cut!
|
||||
*
|
||||
* @return grid of node
|
||||
*
|
||||
* @throws GridAccessException of node or grid is null
|
||||
*/
|
||||
public IGrid getGrid() throws GridAccessException {
|
||||
@@ -280,6 +279,11 @@ public class AENetworkProxy implements IGridBlock {
|
||||
|
||||
@Override
|
||||
public void onGridNotification(final GridNotification notification) {
|
||||
if (notification == GridNotification.OWNER_CHANGED) {
|
||||
gp.saveChanges();
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.gp instanceof CablePart) {
|
||||
((CablePart) this.gp).markForUpdate();
|
||||
}
|
||||
|
||||
@@ -28,4 +28,7 @@ public interface IGridProxyable extends IGridHost {
|
||||
DimensionalCoord getLocation();
|
||||
|
||||
void gridChanged();
|
||||
|
||||
void saveChanges();
|
||||
|
||||
}
|
||||
|
||||
@@ -39,10 +39,13 @@ import net.minecraft.network.play.server.SUpdateTileEntityPacket;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.client.model.data.IModelData;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
@@ -458,4 +461,15 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
|
||||
return new AEModelData(up, forward);
|
||||
}
|
||||
|
||||
/**
|
||||
* AE Tile Entities will generally confine themselves to rendering within the
|
||||
* bounding block. Forge however would retrieve the collision box here, which is
|
||||
* very expensive.
|
||||
*/
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@Override
|
||||
public AxisAlignedBB getRenderBoundingBox() {
|
||||
return new AxisAlignedBB(pos, pos.add(1, 1, 1));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user