Merge remote-tracking branch 'origin/8.0.x-1.16.1'

# Conflicts:
#	gradle/scripts/dependencies.gradle
This commit is contained in:
Sebastian Hartte
2020-09-16 17:49:59 +02:00
21 changed files with 539 additions and 263 deletions
@@ -39,6 +39,8 @@ import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.DyeColor;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.state.IntegerProperty;
import net.minecraft.state.StateContainer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
@@ -82,8 +84,12 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
private static final ICableBusContainer NULL_CABLE_BUS = new NullCableBusContainer();
private static final IntegerProperty LIGHT_LEVEL = IntegerProperty.create("light_level", 0, 15);
public CableBusBlock() {
super(defaultProps(AEMaterials.GLASS).notSolid().noDrops().variableOpacity());
super(defaultProps(AEMaterials.GLASS).notSolid().noDrops().variableOpacity()
.setLightLevel(state -> state.get(LIGHT_LEVEL)));
setDefaultState(getDefaultState().with(LIGHT_LEVEL, 0));
}
@Override
@@ -126,11 +132,9 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
}
@Override
public int getLightValue(final BlockState state, final IBlockReader world, final BlockPos pos) {
if (state.getBlock() != this) {
return state.getBlock().getLightValue(state, world, pos);
}
return this.cb(world, pos).getLightValue();
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(LIGHT_LEVEL);
}
@Override
@@ -386,4 +390,13 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
}
}
@Override
protected BlockState updateBlockStateFromTileEntity(BlockState currentState, CableBusTileEntity te) {
if (currentState.getBlock() != this) {
return currentState;
}
int lightLevel = te.getCableBus().getLightValue();
return super.updateBlockStateFromTileEntity(currentState, te).with(LIGHT_LEVEL, lightLevel);
}
}
@@ -229,7 +229,7 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
if (this.getScrollBar() != null) {
this.getScrollBar().draw(this);
this.getScrollBar().draw(matrixStack, this);
}
this.drawFG(matrixStack, ox, oy, x, y);
@@ -291,22 +291,36 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
}
}
if (this.getScrollBar() != null) {
this.getScrollBar().click(xCoord - this.guiLeft, yCoord - this.guiTop);
// Forward left mouse button down events to the scrollbar
if (btn == 0 && this.getScrollBar() != null) {
if (this.getScrollBar().mouseDown(xCoord - this.guiLeft, yCoord - this.guiTop)) {
return true;
}
}
return super.mouseClicked(xCoord, yCoord, btn);
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int mouseButton, double dragX, double dragY) {
public boolean mouseReleased(double mouseX, double mouseY, int button) {
// Forward left mouse button up events to the scrollbar
if (button == 0 && this.getScrollBar() != null) {
if (this.getScrollBar().mouseUp(mouseX - this.guiLeft, mouseY - this.guiTop)) {
return true;
}
}
return super.mouseReleased(mouseX, mouseY, button);
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int mouseButton, double dragX, double dragY) {
final Slot slot = this.getSlot((int) mouseX, (int) mouseY);
final ItemStack itemstack = getPlayer().inventory.getItemStack();
if (this.getScrollBar() != null) {
// FIXME: Coordinate system of mouseX/mouseY is unclear
this.getScrollBar().click((int) mouseX - this.guiLeft, (int) mouseY - this.guiTop);
this.getScrollBar().mouseDragged((int) mouseX - this.guiLeft, (int) mouseY - this.guiTop);
}
if (slot instanceof FakeSlot && !itemstack.isEmpty()) {
@@ -581,7 +595,7 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
if (slot instanceof SlotME) {
final IAEItemStack item = ((SlotME) slot).getAEStack();
if (item != null) {
((AEBaseContainer) this.container).setTargetStack(item);
this.container.setTargetStack(item);
final InventoryAction direction = wheel > 0 ? InventoryAction.ROLL_DOWN : InventoryAction.ROLL_UP;
final int times = (int) Math.abs(wheel);
final int inventorySize = this.getInventorySlots().size();
@@ -796,6 +810,11 @@ public abstract class AEBaseScreen<T extends AEBaseContainer> extends ContainerS
public void tick() {
super.tick();
if (this.getScrollBar() != null) {
this.getScrollBar().tick();
}
for (IGuiEventListener child : children) {
if (child instanceof ITickingWidget) {
((ITickingWidget) child).tick();
@@ -97,6 +97,8 @@ public class CraftConfirmScreen extends AEBaseScreen<CraftConfirmContainer> {
addButton(new Button(this.guiLeft + 6, this.guiTop + this.ySize - 25, 50, 20, GuiText.Cancel.text(),
btn -> subGui.goBack()));
this.setScrollBar();
}
@Override
@@ -71,8 +71,7 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
public InterfaceTerminalScreen(InterfaceTerminalContainer container, PlayerInventory playerInventory,
ITextComponent title) {
super(container, playerInventory, title);
final Scrollbar scrollbar = new Scrollbar();
this.setScrollBar(scrollbar);
this.setScrollBar(new Scrollbar().setLeft(175).setTop(18).setHeight(106));
this.xSize = 195;
this.ySize = 222;
}
@@ -81,10 +80,6 @@ public class InterfaceTerminalScreen extends AEBaseScreen<InterfaceTerminalConta
public void init() {
super.init();
this.getScrollBar().setLeft(175);
this.getScrollBar().setHeight(106);
this.getScrollBar().setTop(18);
this.searchField = new AETextField(this.font, this.guiLeft + 104, this.guiTop + 4, 65, 12);
this.searchField.setEnableBackgroundDrawing(false);
this.searchField.setMaxStringLength(25);
@@ -283,6 +283,8 @@ public class MEMonitorableScreen<T extends MEMonitorableContainer> extends AEBas
craftingGridOffsetX -= 25;
craftingGridOffsetY -= 6;
this.setScrollBar();
}
@Override
@@ -0,0 +1,96 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.widgets;
import java.time.Duration;
/**
* This class can be used to implement repeating events such as holding down a
* button to fire an event repeatedly while the button is still being held, or
* repeatedly scrolling down a page, while the mouse is held down on the
* scrollbar.
*/
public class EventRepeater {
/**
* -1 if no repeat event is scheduled. Otherwise contains the
* {@link System#nanoTime()} at which the next event should occur.
*/
private long nextEventTime = -1;
private EventCallback eventCallback = null;
private final long eventDelay; // In nanoseconds
private final long eventInterval; // In nanoseconds
public EventRepeater(Duration delay, Duration interval) {
this.eventDelay = delay.toNanos();
this.eventInterval = interval.toNanos();
}
public void tick() {
if (this.eventCallback == null) {
return; // No event scheduled
}
// Use nanoTime here because it is monotonically increasing, while
// System.currentTimeMillis is not
long nanoTime = System.nanoTime();
if (nanoTime < this.nextEventTime) {
return; // Event time not reached
}
// Before triggering, recompute the next event, since
// the event callback itself may reschedule/cancel, and
// we should not overwrite that
this.nextEventTime = nanoTime + this.eventInterval;
this.eventCallback.trigger();
}
/**
* Schedule the given callback to be called after a given initial delay, and
* then after the given interval repeatedly.
*
* <p>
* Replaces any previously queued callback.
*/
public void repeat(EventCallback callback) {
long time = System.nanoTime();
this.eventCallback = callback;
this.nextEventTime = time + eventDelay;
}
public boolean isRepeating() {
return this.eventCallback != null;
}
/**
* Stop repeating the event.
*/
public void stop() {
this.eventCallback = null;
}
@FunctionalInterface
public interface EventCallback {
void trigger();
}
}
@@ -18,17 +18,75 @@
package appeng.client.gui.widgets;
import com.mojang.blaze3d.systems.RenderSystem;
import java.time.Duration;
import net.minecraftforge.fml.client.gui.GuiUtils;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.renderer.Rectangle2d;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import appeng.client.gui.AEBaseScreen;
public class Scrollbar implements IScrollSource {
/**
* Implements a vertical scrollbar using Vanilla's scrollbar handle texture from
* the creative tab.
* <p>
* It is expected that the background of the UI contains a pre-baked scrollbar
* track border, and that the exact rectangle of that track is set on this
* object via {@link #setLeft(int)}, {@link #setTop(int)} and
* {@link #setHeight(int)}. While the width of the track can also be set, the
* drawn handle will use vanilla's sprite width (see {@link #HANDLE_WIDTH}.
*/
public class Scrollbar extends AbstractGui implements IScrollSource {
/**
* Width of the scrollbar handle sprite in the source texture.
*/
private static final int HANDLE_WIDTH = 12;
/**
* Height of the scrollbar handle sprite in the source texture.
*/
private static final int HANDLE_HEIGHT = 15;
/**
* Texture containing the scrollbar handle sprites.
*/
private static final ResourceLocation TEXTURE = new ResourceLocation("minecraft",
"textures/gui/container/creative_inventory/tabs.png");
/**
* Rectangle in the source texture that contains the sprite for an enabled
* handle.
*/
private static final Rectangle2d ENABLED = new Rectangle2d(232, 0, HANDLE_WIDTH, HANDLE_HEIGHT);
/**
* Rectangle in the source texture that contains the sprite for a disabled
* handle.
*/
private static final Rectangle2d DISABLED = new Rectangle2d(232 + HANDLE_WIDTH, 0, HANDLE_WIDTH, HANDLE_HEIGHT);
/**
* The screen x-coordinate of the scrollbar's inner track.
*/
private int displayX = 0;
/**
* The screen y-coordinate of the scrollbar's inner track.
*/
private int displayY = 0;
private int width = 12;
/**
* The inner width of the scrollbar track.
*/
private int width = HANDLE_WIDTH;
/**
* The inner height of the scrollbar track.
*/
private int height = 16;
private int pageSize = 1;
@@ -36,18 +94,58 @@ public class Scrollbar implements IScrollSource {
private int minScroll = 0;
private int currentScroll = 0;
public void draw(final AEBaseScreen<?> g) {
g.bindTexture("minecraft", "gui/container/creative_inventory/tabs.png");
RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f);
/**
* True if the scrollbar's handle is currently being dragged.
*/
private boolean dragging;
/**
* The y-coordinate relative to the upper edge of the scrollbar handle, where
* the user pressed the mouse button to drag. While dragging, this is applied as
* an offset to the effective scrollbar position.
*/
private int dragYOffset;
private final EventRepeater eventRepeater = new EventRepeater(Duration.ofMillis(250), Duration.ofMillis(150));
/**
* Draws the handle of the scrollbar.
* <p>
* The GUI is assumed to already contain a prebaked scrollbar track in its
* background.
*/
public void draw(MatrixStack matrices, final AEBaseScreen<?> g) {
setBlitOffset(g.getBlitOffset());
// Draw the track (nice for debugging)
// fill(matrices, displayX, displayY, this.displayX + width, this.displayY +
// height, 0xffff0000);
g.bindTexture(TEXTURE);
int yOffset;
Rectangle2d sourceRect;
if (this.getRange() == 0) {
GuiUtils.drawTexturedModalRect(this.displayX, this.displayY, 232 + this.width, 0, this.width, 15,
g.getBlitOffset());
yOffset = 0;
sourceRect = DISABLED;
} else {
final int offset = (this.currentScroll - this.minScroll) * (this.height - 15) / this.getRange();
GuiUtils.drawTexturedModalRect(this.displayX, offset + this.displayY, 232, 0, this.width, 15,
g.getBlitOffset());
yOffset = getHandleYOffset();
sourceRect = ENABLED;
}
blit(matrices, this.displayX, this.displayY + yOffset, sourceRect.getX(), sourceRect.getY(),
sourceRect.getWidth(), sourceRect.getHeight());
}
/**
* Returns the y-position of the scrollbar handle in relation to the upper edge
* of the scrollbar's track.
*/
private int getHandleYOffset() {
if (getRange() == 0) {
return 0;
}
int availableHeight = this.height - HANDLE_HEIGHT;
return (this.currentScroll - this.minScroll) * availableHeight / this.getRange();
}
private int getRange() {
@@ -111,24 +209,96 @@ public class Scrollbar implements IScrollSource {
return this.currentScroll;
}
public void click(final double x, final double y) {
if (this.getRange() == 0) {
public boolean mouseDown(double x, double y) {
this.dragging = false;
// Clicks to the left or right of the scrollbar don't do anything
if (x < displayX || x >= displayX + width) {
return false;
}
// Clicks to the top or bottom don't do anything either
int relY = (int) Math.round(y - displayY);
if (relY < 0 || relY >= height) {
return false;
}
// Do nothing when there's no range, but swallow the event
if (getRange() == 0) {
return true;
}
int handleYOffset = getHandleYOffset();
if (relY < handleYOffset) {
// Clicks above the handle will page up, repeatedly
pageUp();
eventRepeater.repeat(this::pageUp);
} else if (relY < handleYOffset + HANDLE_HEIGHT) {
// Clicks on the handle will initiate dragging it
this.dragging = true;
this.dragYOffset = relY - handleYOffset;
} else {
// Clicks below the handle will page down, repeatedly
pageDown();
eventRepeater.repeat(this::pageDown);
}
return true;
}
public boolean mouseUp(double x, double y) {
this.dragging = false;
this.eventRepeater.stop();
return false;
}
public void mouseDragged(double x, double y) {
if (this.getRange() == 0 || !this.dragging || this.eventRepeater.isRepeating()) {
return;
}
if (x > this.displayX && x <= this.displayX + this.width) {
if (y > this.displayY && y <= this.displayY + this.height) {
this.currentScroll = (int) (y - this.displayY);
this.currentScroll = this.minScroll + ((this.currentScroll * 2 * this.getRange() / this.height));
this.currentScroll = (this.currentScroll + 1) >> 1;
this.applyRange();
}
}
// Compute the position of the mouse (adjusted for where it grabbed the handle,
// so as if it grabbed
// the upper edge of it) within the scrollable area of the track (minus the
// handle height).
double handleUpperEdgeY = y - this.displayY - this.dragYOffset;
double availableHeight = this.height - HANDLE_HEIGHT;
double position = MathHelper.clamp(handleUpperEdgeY / availableHeight, 0.0, 1.0);
this.currentScroll = this.minScroll + (int) Math.round(position * this.getRange());
this.applyRange();
}
public void wheel(double delta) {
// Do nothing when there's no range
if (getRange() == 0) {
return;
}
delta = Math.max(Math.min(-delta, 1), -1);
this.currentScroll += delta * this.pageSize;
this.applyRange();
}
/**
* Ticks the scrollbar for the purposes of input-repeats (since mouse-downs are
* not repeat-triggered), used to repeatedly page-up or page-down when the mouse
* is held in the area above or below the scrollbar handle.
*/
public void tick() {
this.eventRepeater.tick();
}
private void pageUp() {
this.currentScroll -= this.pageSize;
this.applyRange();
}
private void pageDown() {
this.currentScroll += this.pageSize;
this.applyRange();
}
}
+2 -1
View File
@@ -327,8 +327,9 @@ public class GridNode implements IGridNode, IPathItem {
@Override
public void setPlayerID(final int playerID) {
if (playerID >= 0) {
if (playerID >= 0 && this.playerID != playerID) {
this.playerID = playerID;
gridProxy.onGridNotification(GridNotification.OWNER_CHANGED);
}
}
+14 -2
View File
@@ -81,8 +81,16 @@ public class SecurityCache implements ISecurityGrid {
private void updateSecurityKey() {
final long lastCode = this.securityKey;
/**
* Placing a security station will propagate the security station's owner to all
* connected grid nodes to prevent the network from not reforming due to
* different owners later.
*/
int newOwner = -1;
if (this.securityProvider.size() == 1) {
this.securityKey = this.securityProvider.get(0).getSecurityKey();
ISecurityProvider securityProvider = this.securityProvider.get(0);
this.securityKey = securityProvider.getSecurityKey();
newOwner = securityProvider.getOwner();
} else {
this.securityKey = -1;
}
@@ -90,7 +98,11 @@ public class SecurityCache implements ISecurityGrid {
if (lastCode != this.securityKey) {
this.getGrid().postEvent(new MENetworkSecurityChange());
for (final IGridNode n : this.getGrid().getNodes()) {
((GridNode) n).setLastSecurityKey(this.securityKey);
GridNode gridNode = (GridNode) n;
gridNode.setLastSecurityKey(this.securityKey);
if (gridNode.getPlayerID() != newOwner) {
gridNode.setPlayerID(newOwner);
}
}
}
}
@@ -167,7 +167,6 @@ public class AENetworkProxy implements IGridBlock {
* short cut!
*
* @return grid of node
*
* @throws GridAccessException of node or grid is null
*/
public IGrid getGrid() throws GridAccessException {
@@ -280,6 +279,11 @@ public class AENetworkProxy implements IGridBlock {
@Override
public void onGridNotification(final GridNotification notification) {
if (notification == GridNotification.OWNER_CHANGED) {
gp.saveChanges();
return;
}
if (this.gp instanceof CablePart) {
((CablePart) this.gp).markForUpdate();
}
@@ -28,4 +28,7 @@ public interface IGridProxyable extends IGridHost {
DimensionalCoord getLocation();
void gridChanged();
void saveChanges();
}
@@ -39,10 +39,13 @@ import net.minecraft.network.play.server.SUpdateTileEntityPacket;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.model.data.IModelData;
import net.minecraftforge.items.IItemHandler;
@@ -458,4 +461,15 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
return new AEModelData(up, forward);
}
/**
* AE Tile Entities will generally confine themselves to rendering within the
* bounding block. Forge however would retrieve the collision box here, which is
* very expensive.
*/
@OnlyIn(Dist.CLIENT)
@Override
public AxisAlignedBB getRenderBoundingBox() {
return new AxisAlignedBB(pos, pos.add(1, 1, 1));
}
}