Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum Moved API related cell interfaces to a new subpackage Introduced a new client helper method to register a cell texture for a storage channel Added a method to obtain the storage channel for a drive or chest slot Added a new cell state for cells with stored items but neither types nor completely full
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@@ -30,9 +30,9 @@ import net.minecraftforge.items.IItemHandler;
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import appeng.api.AEApi;
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import appeng.api.config.FuzzyMode;
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import appeng.api.storage.ICellInventoryHandler;
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import appeng.api.storage.ICellWorkbenchItem;
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import appeng.api.storage.IMEInventoryHandler;
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import appeng.api.storage.cells.ICellInventoryHandler;
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import appeng.api.storage.cells.ICellWorkbenchItem;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.items.AEBaseItem;
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import appeng.items.contents.CellConfig;
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@@ -25,7 +25,7 @@ import appeng.api.AEApi;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.Upgrades;
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import appeng.api.implementations.items.IUpgradeModule;
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import appeng.api.storage.ICellWorkbenchItem;
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import appeng.api.storage.cells.ICellWorkbenchItem;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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