Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum Moved API related cell interfaces to a new subpackage Introduced a new client helper method to register a cell texture for a storage channel Added a method to obtain the storage channel for a drive or chest slot Added a new cell state for cells with stored items but neither types nor completely full
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@@ -4,8 +4,8 @@ package appeng.tile.inventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import appeng.api.storage.ICellInventory;
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import appeng.api.storage.ICellInventoryHandler;
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import appeng.api.storage.cells.ICellInventory;
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import appeng.api.storage.cells.ICellInventoryHandler;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.filter.IAEItemFilter;
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