fluid storage bus handler cache tweaks and simplify energy cache

This commit is contained in:
PrototypeTrousers
2021-09-06 23:51:32 -03:00
parent 059f20d801
commit cc5377d53b
4 changed files with 39 additions and 96 deletions
@@ -23,8 +23,13 @@ import java.util.Collections;
import java.util.List;
import appeng.api.config.AccessRestriction;
import appeng.fluids.parts.PartFluidInterface;
import appeng.fluids.tile.TileFluidInterface;
import appeng.tile.misc.TileInterface;
import appeng.tile.networking.TileCableBus;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
@@ -161,7 +166,27 @@ public abstract class PartSharedStorageBus extends PartUpgradeable implements IG
{
if( pos.offset( this.getSide().getFacing() ).equals( neighbor ) )
{
this.resetCache( false );
final TileEntity te = w.getTileEntity( neighbor );
// In case the TE was destroyed, we have to do a full reset immediately.
if( te instanceof TileCableBus )
{
if( ( (TileCableBus) te ).getPart( this.getSide().getOpposite() ) instanceof PartFluidInterface )
{
this.resetCache( true );
this.resetCache();
}
}
if( te == null || te instanceof TileFluidInterface )
{
this.resetCache( true );
this.resetCache();
}
else
{
this.resetCache( false );
}
}
}