Remove redundant local variables

This commit is contained in:
thatsIch
2014-10-01 11:34:27 +02:00
parent e1627734b1
commit cd064ec05c
21 changed files with 59 additions and 89 deletions
@@ -131,8 +131,7 @@ public class RenderBlockCharger extends BaseBlockRender
GL11.glRotatef( 30.0f, 0.0f, 1.0f, 0.0f );
}
int light = tile.getWorldObj().getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );
int br = light;// << 20 | light << 4;
int br = tile.getWorldObj().getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );// << 20 | light << 4;
int var11 = br % 65536;
int var12 = br / 65536;
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11, var12 );
@@ -121,9 +121,8 @@ public class RenderBlockCraftingCPU extends BaseBlockRender
double a = 0.0 / 16.0;
double o = 16.0 / 16.0;
renderer.setRenderBounds( a, a, a, o, o, o );
boolean out = renderer.renderStandardBlock( blk, x, y, z );
return out;
return renderer.renderStandardBlock( blk, x, y, z );
}
}
@@ -79,44 +79,43 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
}
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
ForgeDirection d = side;
GL11.glTranslated( d.offsetX * 0.69, d.offsetY * 0.69, d.offsetZ * 0.69 );
GL11.glTranslated( side.offsetX * 0.69, side.offsetY * 0.69, side.offsetZ * 0.69 );
float scale = 0.7f;
GL11.glScalef( scale, scale, scale );
if ( d == ForgeDirection.UP )
if ( side == ForgeDirection.UP )
{
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( spin * 90.0F, 0, 0, 1 );
}
if ( d == ForgeDirection.DOWN )
if ( side == ForgeDirection.DOWN )
{
GL11.glScalef( 1.0f, -1.0f, 1.0f );
GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
GL11.glRotatef( spin * -90.0F, 0, 0, 1 );
}
if ( d == ForgeDirection.EAST )
if ( side == ForgeDirection.EAST )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
}
if ( d == ForgeDirection.WEST )
if ( side == ForgeDirection.WEST )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
}
if ( d == ForgeDirection.NORTH )
if ( side == ForgeDirection.NORTH )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
}
if ( d == ForgeDirection.SOUTH )
if ( side == ForgeDirection.SOUTH )
{
GL11.glScalef( -1.0f, -1.0f, -1.0f );
GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
@@ -132,8 +132,7 @@ public class RenderBlockInscriber extends BaseBlockRender
Minecraft mc = Minecraft.getMinecraft();
mc.renderEngine.bindTexture( TextureMap.locationBlocksTexture );
int light = tile.getWorldObj().getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );
int br = light;// << 20 | light << 4;
int br = tile.getWorldObj().getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );// << 20 | light << 4;
int var11 = br % 65536;
int var12 = br / 65536;
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11, var12 );
@@ -244,8 +243,7 @@ public class RenderBlockInscriber extends BaseBlockRender
GL11.glRotatef( 90.0f, 1, 0, 0 );
int light = tile.getWorldObj().getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );
int br = light;// << 20 | light << 4;
int br = tile.getWorldObj().getLightBrightnessForSkyBlocks( tile.xCoord, tile.yCoord, tile.zCoord, 0 );// << 20 | light << 4;
int var11 = br % 65536;
int var12 = br / 65536;
OpenGlHelper.setLightmapTextureCoords( OpenGlHelper.lightmapTexUnit, var11, var12 );