Remove redundant local variables
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@@ -63,7 +63,7 @@ public abstract class MBCalculator
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return isValidTile( w.getTileEntity( x, y, z ) );
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}
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public void calculateMultiblock(World worldObj, WorldCoord loc)
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public void calculateMultiblock(World world, WorldCoord loc)
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{
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if ( Platform.isClient() )
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return;
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@@ -73,31 +73,29 @@ public abstract class MBCalculator
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WorldCoord min = loc.copy();
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WorldCoord max = loc.copy();
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World w = worldObj;
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// find size of MB structure...
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while (isValidTileAt( w, min.x - 1, min.y, min.z ))
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while (isValidTileAt( world, min.x - 1, min.y, min.z ))
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min.x--;
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while (isValidTileAt( w, min.x, min.y - 1, min.z ))
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while (isValidTileAt( world, min.x, min.y - 1, min.z ))
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min.y--;
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while (isValidTileAt( w, min.x, min.y, min.z - 1 ))
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while (isValidTileAt( world, min.x, min.y, min.z - 1 ))
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min.z--;
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while (isValidTileAt( w, max.x + 1, max.y, max.z ))
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while (isValidTileAt( world, max.x + 1, max.y, max.z ))
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max.x++;
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while (isValidTileAt( w, max.x, max.y + 1, max.z ))
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while (isValidTileAt( world, max.x, max.y + 1, max.z ))
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max.y++;
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while (isValidTileAt( w, max.x, max.y, max.z + 1 ))
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while (isValidTileAt( world, max.x, max.y, max.z + 1 ))
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max.z++;
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if ( checkMultiblockScale( min, max ) )
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{
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if ( verifyUnownedRegion( w, min, max ) )
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if ( verifyUnownedRegion( world, min, max ) )
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{
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IAECluster c = createCluster( w, min, max );
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IAECluster c = createCluster( world, min, max );
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try
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{
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if ( !verifyInternalStructure( worldObj, min, max ) )
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if ( !verifyInternalStructure( world, min, max ) )
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{
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disconnect();
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return;
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@@ -113,7 +111,7 @@ public abstract class MBCalculator
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IAECluster cluster = target.getCluster();
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if ( cluster == null )
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{
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updateTiles( c, w, min, max );
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updateTiles( c, world, min, max );
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updateGrid = true;
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}
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