Remove redundant local variables

This commit is contained in:
thatsIch
2014-10-01 11:34:27 +02:00
parent e1627734b1
commit cd064ec05c
21 changed files with 59 additions and 89 deletions
@@ -350,11 +350,9 @@ public class PartPlacement
{
if ( pass == PlaceType.INTERACT_FIRST_PASS || pass == PlaceType.PLACE_ITEM )
{
ForgeDirection offset = side;
te_x = x + offset.offsetX;
te_y = y + offset.offsetY;
te_z = z + offset.offsetZ;
te_x = x + side.offsetX;
te_y = y + side.offsetY;
te_z = z + side.offsetZ;
Block blkID = world.getBlock( te_x, te_y, te_z );
tile = world.getTileEntity( te_x, te_y, te_z );
@@ -362,7 +360,7 @@ public class PartPlacement
if ( tile != null && AppEng.instance.isIntegrationEnabled( IntegrationType.FMP ) )
host = ((IFMP) AppEng.instance.getIntegration( IntegrationType.FMP )).getOrCreateHost( tile );
if ( (blkID == null || blkID.isReplaceable( world, te_x, te_y, te_z ) || host != null) && offset != ForgeDirection.UNKNOWN )
if ( (blkID == null || blkID.isReplaceable( world, te_x, te_y, te_z ) || host != null) && side != ForgeDirection.UNKNOWN )
return place( held, te_x, te_y, te_z, side.getOpposite().ordinal(), player, world,
pass == PlaceType.INTERACT_FIRST_PASS ? PlaceType.INTERACT_SECOND_PASS : PlaceType.PLACE_ITEM, depth + 1 );
}