Remove redundant local variables
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@@ -454,7 +454,6 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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if ( def.item.isDamageable() )
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{
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ItemStack a = getItemStack();
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ItemStack b = o;
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try
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{
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@@ -464,12 +463,12 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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else if ( Mode == FuzzyMode.PERCENT_99 )
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{
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return (a.getItemDamageForDisplay() > 1) == (b.getItemDamageForDisplay() > 1);
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return (a.getItemDamageForDisplay() > 1) == (o.getItemDamageForDisplay() > 1);
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}
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else
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{
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float APercentDamaged = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float BPercentDamaged = 1.0f - (float) b.getItemDamageForDisplay() / (float) b.getMaxDamage();
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float BPercentDamaged = 1.0f - (float) o.getItemDamageForDisplay() / (float) o.getMaxDamage();
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return (APercentDamaged > Mode.breakPoint) == (BPercentDamaged > Mode.breakPoint);
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}
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@@ -482,12 +481,12 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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else if ( Mode == FuzzyMode.PERCENT_99 )
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{
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return (a.getItemDamage() > 1) == (b.getItemDamage() > 1);
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return (a.getItemDamage() > 1) == (o.getItemDamage() > 1);
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}
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else
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{
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float APercentDamaged = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float BPercentDamaged = (float) b.getItemDamage() / (float) b.getMaxDamage();
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float BPercentDamaged = (float) o.getItemDamage() / (float) o.getMaxDamage();
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return (APercentDamaged > Mode.breakPoint) == (BPercentDamaged > Mode.breakPoint);
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}
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