re-introduce time-based calculation quota
player initiated crafting calculation is not affected
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@@ -119,7 +119,7 @@ public class CraftingTreeNode
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IAEItemStack request( final MECraftingInventory inv, long l, final IActionSource src ) throws CraftBranchFailure, InterruptedException
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{
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this.job.handlePausing();
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final List<IAEItemStack> thingsUsed = new ArrayList<>();
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this.what.setStackSize( l );
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