ActionResultType in onActivated
This commit is contained in:
@@ -220,6 +220,9 @@ sourceSets {
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include 'appeng/container/implementations/ContainerSkyChest.java'
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include 'appeng/container/implementations/ContainerSkyChest.java'
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include 'appeng/container/slot/SlotNormal.java'
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include 'appeng/container/slot/SlotNormal.java'
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include 'appeng/client/gui/implementations/GuiSkyChest.java'
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include 'appeng/client/gui/implementations/GuiSkyChest.java'
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include 'appeng/block/grindstone/**'
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include 'appeng/tile/grindstone/**'
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include 'appeng/container/implementations/ContainerGrinder.java'
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}
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}
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compileClasspath += sourceSets.api.output
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compileClasspath += sourceSets.api.output
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runtimeClasspath += sourceSets.api.output
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runtimeClasspath += sourceSets.api.output
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@@ -146,7 +146,7 @@ public class BlockCraftingUnit extends AEBaseTileBlock
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{
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{
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final TileCraftingTile tg = this.getTileEntity( w, pos );
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final TileCraftingTile tg = this.getTileEntity( w, pos );
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if( tg != null && !p.isShiftKeyDown() && tg.isFormed() && tg.isActive() )
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if( tg != null && !p.isCrouching() && tg.isFormed() && tg.isActive() )
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{
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{
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if( Platform.isClient() )
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if( Platform.isClient() )
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{
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{
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@@ -100,7 +100,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
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public boolean onBlockActivated( final World w, final BlockPos pos, final BlockState state, final PlayerEntity p, final Hand hand, final Direction side, final float hitX, final float hitY, final float hitZ )
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public boolean onBlockActivated( final World w, final BlockPos pos, final BlockState state, final PlayerEntity p, final Hand hand, final Direction side, final float hitX, final float hitY, final float hitZ )
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{
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{
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final TileMolecularAssembler tg = this.getTileEntity( w, pos );
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final TileMolecularAssembler tg = this.getTileEntity( w, pos );
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if( tg != null && !p.isShiftKeyDown() )
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if( tg != null && !p.isCrouching() )
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{
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{
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Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
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Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_MAC );
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return true;
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return true;
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@@ -47,16 +47,11 @@ import appeng.tile.AEBaseTile;
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import appeng.tile.grindstone.TileCrank;
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import appeng.tile.grindstone.TileCrank;
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public class BlockCrank extends AEBaseTileBlock
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public class BlockCrank extends AEBaseTileBlock<TileCrank>
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{
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{
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public BlockCrank()
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public BlockCrank(Properties props) {
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{
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super(props);
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super( Material.WOOD );
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this.setLightOpacity( 0 );
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this.setHarvestLevel( "axe", 0 );
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this.setFullSize( this.setOpaque( false ) );
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}
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}
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@Override
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@Override
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@@ -65,7 +60,7 @@ public class BlockCrank extends AEBaseTileBlock
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if( player instanceof FakePlayer || player == null )
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if( player instanceof FakePlayer || player == null )
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{
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{
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this.dropCrank( w, pos );
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this.dropCrank( w, pos );
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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final AEBaseTile tile = this.getTileEntity( w, pos );
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final AEBaseTile tile = this.getTileEntity( w, pos );
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@@ -77,7 +72,7 @@ public class BlockCrank extends AEBaseTileBlock
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}
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}
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}
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}
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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private void dropCrank( final World world, final BlockPos pos )
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private void dropCrank( final World world, final BlockPos pos )
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@@ -19,9 +19,8 @@
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package appeng.block.grindstone;
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package appeng.block.grindstone;
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import javax.annotation.Nullable;
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import appeng.block.AEBaseTileBlock;
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import appeng.tile.grindstone.TileGrinder;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.ActionResultType;
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@@ -30,32 +29,25 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import appeng.api.util.AEPartLocation;
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import javax.annotation.Nullable;
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import appeng.block.AEBaseTileBlock;
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import appeng.core.sync.GuiBridge;
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import appeng.tile.grindstone.TileGrinder;
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import appeng.util.Platform;
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public class BlockGrinder extends AEBaseTileBlock
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public class BlockGrinder extends AEBaseTileBlock<TileGrinder>
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{
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{
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public BlockGrinder()
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public BlockGrinder(Properties props) {
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{
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super(props);
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super( Material.ROCK );
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this.setHardness( 3.2F );
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}
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}
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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{
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final TileGrinder tg = this.getTileEntity( w, pos );
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final TileGrinder tg = this.getTileEntity( w, pos );
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if( tg != null && !p.isShiftKeyDown() )
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if( tg != null && !p.isCrouching() )
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{
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{
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_GRINDER );
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// FIXME Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit.getFace()), GuiBridge.GUI_GRINDER );
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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return false;
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return ActionResultType.PASS;
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}
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}
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}
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}
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@@ -1,40 +0,0 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.grindstone;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import appeng.bootstrap.BlockRenderingCustomizer;
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import appeng.bootstrap.IBlockRendering;
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import appeng.bootstrap.IItemRendering;
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import appeng.client.render.tesr.CrankTESR;
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public class CrankRendering extends BlockRenderingCustomizer
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{
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@Override
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@OnlyIn( Dist.CLIENT )
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public void customize( IBlockRendering rendering, IItemRendering itemRendering )
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{
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rendering.tileEntityRenderer( new CrankTESR() );
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}
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}
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@@ -48,9 +48,9 @@ public class BlockCellWorkbench extends AEBaseTileBlock
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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{
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if( p.isShiftKeyDown() )
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if( p.isCrouching() )
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{
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{
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return false;
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return ActionResultType.PASS;
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}
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}
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final TileCellWorkbench tg = this.getTileEntity( w, pos );
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final TileCellWorkbench tg = this.getTileEntity( w, pos );
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@@ -60,8 +60,8 @@ public class BlockCellWorkbench extends AEBaseTileBlock
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{
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{
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_CELL_WORKBENCH );
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_CELL_WORKBENCH );
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}
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}
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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return false;
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return ActionResultType.PASS;
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}
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}
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}
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}
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@@ -75,9 +75,9 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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{
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if( player.isShiftKeyDown() )
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if( player.isCrouching() )
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{
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{
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return false;
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return ActionResultType.PASS;
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}
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}
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if( Platform.isServer() )
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if( Platform.isServer() )
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@@ -89,7 +89,7 @@ public class BlockCharger extends AEBaseTileBlock implements ICustomCollision
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}
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}
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}
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}
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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@Override
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@Override
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@@ -48,21 +48,21 @@ public class BlockCondenser extends AEBaseTileBlock
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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{
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if( player.isShiftKeyDown() )
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if( player.isCrouching() )
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{
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{
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return false;
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return ActionResultType.PASS;
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}
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}
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if( Platform.isServer() )
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if( Platform.isServer() )
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{
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{
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final TileCondenser tc = this.getTileEntity( w, pos );
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final TileCondenser tc = this.getTileEntity( w, pos );
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if( tc != null && !player.isShiftKeyDown() )
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if( tc != null && !player.isCrouching() )
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{
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{
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Platform.openGUI( player, tc, AEPartLocation.fromFacing(hit), GuiBridge.GUI_CONDENSER );
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Platform.openGUI( player, tc, AEPartLocation.fromFacing(hit), GuiBridge.GUI_CONDENSER );
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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}
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}
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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}
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}
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@@ -53,9 +53,9 @@ public class BlockInscriber extends AEBaseTileBlock
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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{
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if( p.isShiftKeyDown() )
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if( p.isCrouching() )
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{
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{
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return false;
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return ActionResultType.PASS;
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}
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}
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final TileInscriber tg = this.getTileEntity( w, pos );
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final TileInscriber tg = this.getTileEntity( w, pos );
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@@ -65,9 +65,9 @@ public class BlockInscriber extends AEBaseTileBlock
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{
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{
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_INSCRIBER );
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_INSCRIBER );
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}
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}
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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return false;
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return ActionResultType.PASS;
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}
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}
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@Override
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@Override
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@@ -77,9 +77,9 @@ public class BlockInterface extends AEBaseTileBlock
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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{
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if( p.isShiftKeyDown() )
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if( p.isCrouching() )
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{
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{
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return false;
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return ActionResultType.PASS;
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}
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}
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final TileInterface tg = this.getTileEntity( w, pos );
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final TileInterface tg = this.getTileEntity( w, pos );
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@@ -89,9 +89,9 @@ public class BlockInterface extends AEBaseTileBlock
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{
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{
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_INTERFACE );
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_INTERFACE );
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}
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}
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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return false;
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return ActionResultType.PASS;
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}
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}
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@Override
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@Override
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@@ -83,9 +83,9 @@ public class BlockSecurityStation extends AEBaseTileBlock
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@Override
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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||||||
{
|
{
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if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
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{
|
{
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return false;
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return ActionResultType.PASS;
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}
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}
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|
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final TileSecurityStation tg = this.getTileEntity( w, pos );
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final TileSecurityStation tg = this.getTileEntity( w, pos );
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@@ -93,12 +93,12 @@ public class BlockSecurityStation extends AEBaseTileBlock
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{
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{
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if( Platform.isClient() )
|
if( Platform.isClient() )
|
||||||
{
|
{
|
||||||
return true;
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return ActionResultType.SUCCESS;
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||||||
}
|
}
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||||||
|
|
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Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_SECURITY );
|
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_SECURITY );
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return true;
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return ActionResultType.SUCCESS;
|
||||||
}
|
}
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||||||
return false;
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return ActionResultType.PASS;
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||||||
}
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}
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||||||
}
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}
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|
|||||||
@@ -81,7 +81,7 @@ public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision
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this.startFuse( w, pos, player );
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this.startFuse( w, pos, player );
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w.removeBlock(pos, false);
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w.removeBlock(pos, false);
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heldItem.damageItem( 1, player );
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heldItem.damageItem( 1, player );
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return true;
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return ActionResultType.SUCCESS;
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}
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}
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else
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else
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{
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{
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@@ -79,7 +79,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
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@Override
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@Override
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||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
return false;
|
return false;
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||||||
}
|
}
|
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@@ -87,14 +87,14 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
|
|||||||
if( Platform.isServer() )
|
if( Platform.isServer() )
|
||||||
{
|
{
|
||||||
final TileVibrationChamber tc = this.getTileEntity( w, pos );
|
final TileVibrationChamber tc = this.getTileEntity( w, pos );
|
||||||
if( tc != null && !player.isShiftKeyDown() )
|
if( tc != null && !player.isCrouching() )
|
||||||
{
|
{
|
||||||
Platform.openGUI( player, tc, AEPartLocation.fromFacing(hit), GuiBridge.GUI_VIBRATION_CHAMBER );
|
Platform.openGUI( player, tc, AEPartLocation.fromFacing(hit), GuiBridge.GUI_VIBRATION_CHAMBER );
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -111,7 +111,7 @@ public class BlockWireless extends AEBaseTileBlock implements ICustomCollision
|
|||||||
{
|
{
|
||||||
final TileWireless tg = this.getTileEntity( w, pos );
|
final TileWireless tg = this.getTileEntity( w, pos );
|
||||||
|
|
||||||
if( tg != null && !player.isShiftKeyDown() )
|
if( tg != null && !player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( Platform.isServer() )
|
if( Platform.isServer() )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -72,9 +72,9 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
|
|||||||
@Override
|
@Override
|
||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
final TileQuantumBridge tg = this.getTileEntity( w, pos );
|
final TileQuantumBridge tg = this.getTileEntity( w, pos );
|
||||||
@@ -84,9 +84,9 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
|
|||||||
{
|
{
|
||||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_QNB );
|
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_QNB );
|
||||||
}
|
}
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -60,9 +60,9 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
|
|||||||
@Override
|
@Override
|
||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
final TileSpatialIOPort tg = this.getTileEntity( w, pos );
|
final TileSpatialIOPort tg = this.getTileEntity( w, pos );
|
||||||
@@ -72,8 +72,8 @@ public class BlockSpatialIOPort extends AEBaseTileBlock
|
|||||||
{
|
{
|
||||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_SPATIAL_IO_PORT );
|
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_SPATIAL_IO_PORT );
|
||||||
}
|
}
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -94,11 +94,11 @@ public class BlockChest extends AEBaseTileBlock
|
|||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
final TileChest tg = this.getTileEntity( w, pos );
|
final TileChest tg = this.getTileEntity( w, pos );
|
||||||
if( tg != null && !p.isShiftKeyDown() )
|
if( tg != null && !p.isCrouching() )
|
||||||
{
|
{
|
||||||
if( Platform.isClient() )
|
if( Platform.isClient() )
|
||||||
{
|
{
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( hit != tg.getUp() )
|
if( hit != tg.getUp() )
|
||||||
@@ -113,9 +113,9 @@ public class BlockChest extends AEBaseTileBlock
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -82,9 +82,9 @@ public class BlockDrive extends AEBaseTileBlock
|
|||||||
@Override
|
@Override
|
||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
final TileDrive tg = this.getTileEntity( w, pos );
|
final TileDrive tg = this.getTileEntity( w, pos );
|
||||||
@@ -94,8 +94,8 @@ public class BlockDrive extends AEBaseTileBlock
|
|||||||
{
|
{
|
||||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_DRIVE );
|
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_DRIVE );
|
||||||
}
|
}
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -60,9 +60,9 @@ public class BlockIOPort extends AEBaseTileBlock
|
|||||||
@Override
|
@Override
|
||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
final TileIOPort tg = this.getTileEntity( w, pos );
|
final TileIOPort tg = this.getTileEntity( w, pos );
|
||||||
@@ -72,8 +72,8 @@ public class BlockIOPort extends AEBaseTileBlock
|
|||||||
{
|
{
|
||||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_IOPORT );
|
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_IOPORT );
|
||||||
}
|
}
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -138,23 +138,6 @@ class BlockDefinitionBuilder implements IBlockBuilder
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public IBlockBuilder useCustomItemModel()
|
|
||||||
{
|
|
||||||
this.rendering( new BlockRenderingCustomizer()
|
|
||||||
{
|
|
||||||
@Override
|
|
||||||
@OnlyIn( Dist.CLIENT )
|
|
||||||
public void customize( IBlockRendering rendering, IItemRendering itemRendering )
|
|
||||||
{
|
|
||||||
ModelResourceLocation model = new ModelResourceLocation( new ResourceLocation( AppEng.MOD_ID, BlockDefinitionBuilder.this.registryName ), "inventory" );
|
|
||||||
itemRendering.model( model ).variants( model );
|
|
||||||
}
|
|
||||||
} );
|
|
||||||
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IBlockBuilder item( BiFunction<Block, Item.Properties, BlockItem> factory )
|
public IBlockBuilder item( BiFunction<Block, Item.Properties, BlockItem> factory )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -49,12 +49,6 @@ public interface IBlockBuilder
|
|||||||
*/
|
*/
|
||||||
IBlockBuilder disableItem();
|
IBlockBuilder disableItem();
|
||||||
|
|
||||||
/**
|
|
||||||
* Forces this block's item to uses a custom model, instead of using the default block state as the item model.
|
|
||||||
* The model has the same name as the registry name.
|
|
||||||
*/
|
|
||||||
IBlockBuilder useCustomItemModel();
|
|
||||||
|
|
||||||
IBlockBuilder item( BiFunction<Block, Item.Properties, BlockItem> factory );
|
IBlockBuilder item( BiFunction<Block, Item.Properties, BlockItem> factory );
|
||||||
|
|
||||||
<T extends IBlockDefinition> T build();
|
<T extends IBlockDefinition> T build();
|
||||||
|
|||||||
@@ -19,6 +19,7 @@
|
|||||||
package appeng.client.render.tesr;
|
package appeng.client.render.tesr;
|
||||||
|
|
||||||
|
|
||||||
|
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
@@ -47,6 +48,10 @@ import appeng.tile.grindstone.TileCrank;
|
|||||||
public class CrankTESR extends TileEntityRenderer<TileCrank>
|
public class CrankTESR extends TileEntityRenderer<TileCrank>
|
||||||
{
|
{
|
||||||
|
|
||||||
|
public CrankTESR(TileEntityRendererDispatcher rendererDispatcherIn) {
|
||||||
|
super(rendererDispatcherIn);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void render( TileCrank te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_ )
|
public void render( TileCrank te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_ )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -64,7 +64,7 @@ public class ContainerSkyChest extends AEBaseContainer
|
|||||||
|
|
||||||
public static ContainerSkyChest fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
|
public static ContainerSkyChest fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
|
||||||
BlockPos pos = buf.readBlockPos();
|
BlockPos pos = buf.readBlockPos();
|
||||||
TileEntity te = Minecraft.getInstance().player.world.getTileEntity(pos);
|
TileEntity te = inv.player.world.getTileEntity(pos);
|
||||||
if (te instanceof TileSkyChest) {
|
if (te instanceof TileSkyChest) {
|
||||||
return new ContainerSkyChest(windowId, inv, (TileSkyChest) te);
|
return new ContainerSkyChest(windowId, inv, (TileSkyChest) te);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,22 +22,28 @@ package appeng.core.api.definitions;
|
|||||||
import appeng.api.definitions.IBlockDefinition;
|
import appeng.api.definitions.IBlockDefinition;
|
||||||
import appeng.api.definitions.IBlocks;
|
import appeng.api.definitions.IBlocks;
|
||||||
import appeng.api.definitions.ITileDefinition;
|
import appeng.api.definitions.ITileDefinition;
|
||||||
|
import appeng.block.grindstone.BlockCrank;
|
||||||
|
import appeng.block.grindstone.BlockGrinder;
|
||||||
import appeng.block.misc.BlockQuartzFixture;
|
import appeng.block.misc.BlockQuartzFixture;
|
||||||
import appeng.block.spatial.BlockMatrixFrame;
|
import appeng.block.spatial.BlockMatrixFrame;
|
||||||
import appeng.block.storage.BlockSkyChest;
|
import appeng.block.storage.BlockSkyChest;
|
||||||
import appeng.bootstrap.*;
|
import appeng.bootstrap.*;
|
||||||
import appeng.bootstrap.definitions.TileEntityDefinition;
|
import appeng.bootstrap.definitions.TileEntityDefinition;
|
||||||
|
import appeng.client.render.tesr.CrankTESR;
|
||||||
import appeng.client.render.tesr.SkyChestTESR;
|
import appeng.client.render.tesr.SkyChestTESR;
|
||||||
import appeng.core.features.AEFeature;
|
import appeng.core.features.AEFeature;
|
||||||
import appeng.core.features.registries.PartModels;
|
import appeng.core.features.registries.PartModels;
|
||||||
import appeng.decorative.AEDecorativeBlock;
|
import appeng.decorative.AEDecorativeBlock;
|
||||||
import appeng.decorative.solid.*;
|
import appeng.decorative.solid.*;
|
||||||
|
import appeng.tile.grindstone.TileCrank;
|
||||||
|
import appeng.tile.grindstone.TileGrinder;
|
||||||
import appeng.tile.storage.TileSkyChest;
|
import appeng.tile.storage.TileSkyChest;
|
||||||
import net.minecraft.block.*;
|
import net.minecraft.block.*;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.block.material.Material;
|
||||||
import net.minecraft.client.renderer.RenderType;
|
import net.minecraft.client.renderer.RenderType;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.common.ToolType;
|
||||||
|
|
||||||
import static appeng.decorative.solid.BlockSkyStone.SkystoneType;
|
import static appeng.decorative.solid.BlockSkyStone.SkystoneType;
|
||||||
|
|
||||||
@@ -225,16 +231,22 @@ public final class ApiBlocks implements IBlocks
|
|||||||
// .tileEntity( new TileEntityDefinition( TileSkyCompass.class ) )
|
// .tileEntity( new TileEntityDefinition( TileSkyCompass.class ) )
|
||||||
// .rendering( new SkyCompassRendering() )
|
// .rendering( new SkyCompassRendering() )
|
||||||
// .build();
|
// .build();
|
||||||
// this.grindstone = registry.block( "grindstone", BlockGrinder::new )
|
this.grindstone = registry.block( "grindstone", () -> new BlockGrinder(Block.Properties.create(Material.ROCK).hardnessAndResistance(3.2f)) )
|
||||||
// .features( AEFeature.GRIND_STONE )
|
.features( AEFeature.GRIND_STONE )
|
||||||
// .tileEntity( new TileEntityDefinition( TileGrinder.class ) )
|
.tileEntity( registry.tileEntity("grindstone", TileGrinder.class, TileGrinder::new ).build() )
|
||||||
// .build();
|
.build();
|
||||||
// this.crank = registry.block( "crank", BlockCrank::new )
|
this.crank = registry.block( "crank", () -> new BlockCrank(Block.Properties.create(Material.WOOD).harvestTool(ToolType.AXE).harvestLevel(0).notSolid()) )
|
||||||
// .features( AEFeature.GRIND_STONE )
|
.features( AEFeature.GRIND_STONE )
|
||||||
// .tileEntity( new TileEntityDefinition( TileCrank.class ) )
|
.tileEntity( registry.tileEntity("crank", TileCrank.class, TileCrank::new )
|
||||||
// .rendering( new CrankRendering() )
|
.rendering(new TileEntityRenderingCustomizer<TileCrank>() {
|
||||||
// .useCustomItemModel()
|
@Override
|
||||||
// .build();
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public void customize(TileEntityRendering<TileCrank> rendering) {
|
||||||
|
rendering.tileEntityRenderer(CrankTESR::new);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.build() )
|
||||||
|
.build();
|
||||||
// this.inscriber = registry.block( "inscriber", BlockInscriber::new )
|
// this.inscriber = registry.block( "inscriber", BlockInscriber::new )
|
||||||
// .features( AEFeature.INSCRIBER )
|
// .features( AEFeature.INSCRIBER )
|
||||||
// .tileEntity( new TileEntityDefinition( TileInscriber.class ) )
|
// .tileEntity( new TileEntityDefinition( TileInscriber.class ) )
|
||||||
|
|||||||
@@ -96,7 +96,7 @@ public class TileCubeGenerator extends AEBaseTile implements ITickableTileEntity
|
|||||||
{
|
{
|
||||||
this.is = ItemStack.EMPTY;
|
this.is = ItemStack.EMPTY;
|
||||||
|
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
this.size--;
|
this.size--;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -63,7 +63,7 @@ public class ToolDebugCard extends AEBaseItem
|
|||||||
return EnumActionResult.PASS;
|
return EnumActionResult.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
int grids = 0;
|
int grids = 0;
|
||||||
int totalNodes = 0;
|
int totalNodes = 0;
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ public class ToolReplicatorCard extends AEBaseItem
|
|||||||
int y = pos.getY();
|
int y = pos.getY();
|
||||||
int z = pos.getZ();
|
int z = pos.getZ();
|
||||||
|
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( world.getTileEntity( pos ) instanceof IGridHost )
|
if( world.getTileEntity( pos ) instanceof IGridHost )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -48,9 +48,9 @@ public class BlockFluidInterface extends AEBaseTileBlock
|
|||||||
@Override
|
@Override
|
||||||
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
|
||||||
{
|
{
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
final TileEntity tg = this.getTileEntity( w, pos );
|
final TileEntity tg = this.getTileEntity( w, pos );
|
||||||
@@ -60,8 +60,8 @@ public class BlockFluidInterface extends AEBaseTileBlock
|
|||||||
{
|
{
|
||||||
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_FLUID_INTERFACE );
|
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_FLUID_INTERFACE );
|
||||||
}
|
}
|
||||||
return true;
|
return ActionResultType.SUCCESS;
|
||||||
}
|
}
|
||||||
return false;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -225,7 +225,7 @@ public final class ItemMaterial extends AEBaseItem implements IStorageComponent,
|
|||||||
{
|
{
|
||||||
PlayerEntity player = context.getPlayer();
|
PlayerEntity player = context.getPlayer();
|
||||||
Hand hand = context.getHand();
|
Hand hand = context.getHand();
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
final TileEntity te = context.getWorld().getTileEntity( context.getPos() );
|
final TileEntity te = context.getWorld().getTileEntity( context.getPos() );
|
||||||
IItemHandler upgrades = null;
|
IItemHandler upgrades = null;
|
||||||
|
|||||||
@@ -76,7 +76,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
|
|||||||
|
|
||||||
private boolean clearPattern( final ItemStack stack, final PlayerEntity player )
|
private boolean clearPattern( final ItemStack stack, final PlayerEntity player )
|
||||||
{
|
{
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( Platform.isClient() )
|
if( Platform.isClient() )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -170,7 +170,7 @@ public abstract class AbstractStorageCell<T extends IAEStack<T>> extends AEBaseI
|
|||||||
|
|
||||||
private boolean disassembleDrive( final ItemStack stack, final World world, final PlayerEntity player )
|
private boolean disassembleDrive( final ItemStack stack, final World world, final PlayerEntity player )
|
||||||
{
|
{
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( Platform.isClient() )
|
if( Platform.isClient() )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -57,7 +57,7 @@ public class ToolBiometricCard extends AEBaseItem implements IBiometricCard
|
|||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick( final World w, final PlayerEntity p, final Hand hand )
|
public ActionResult<ItemStack> onItemRightClick( final World w, final PlayerEntity p, final Hand hand )
|
||||||
{
|
{
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
this.encode( p.getHeldItem( hand ), p );
|
this.encode( p.getHeldItem( hand ), p );
|
||||||
p.swingArm( hand );
|
p.swingArm( hand );
|
||||||
@@ -70,7 +70,7 @@ public class ToolBiometricCard extends AEBaseItem implements IBiometricCard
|
|||||||
@Override
|
@Override
|
||||||
public boolean itemInteractionForEntity( ItemStack is, final PlayerEntity player, final LivingEntity target, final Hand hand )
|
public boolean itemInteractionForEntity( ItemStack is, final PlayerEntity player, final LivingEntity target, final Hand hand )
|
||||||
{
|
{
|
||||||
if( target instanceof PlayerEntity && !player.isShiftKeyDown() )
|
if( target instanceof PlayerEntity && !player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( player.isCreative() )
|
if( player.isCreative() )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -198,7 +198,7 @@ public class ToolMemoryCard extends AEBaseItem implements IMemoryCard
|
|||||||
@Override
|
@Override
|
||||||
public ActionResultType onItemUse( ItemUseContext context )
|
public ActionResultType onItemUse( ItemUseContext context )
|
||||||
{
|
{
|
||||||
if( context.getPlayer().isShiftKeyDown() )
|
if( context.getPlayer().isCrouching() )
|
||||||
{
|
{
|
||||||
if( !context.getPlayer().world.isRemote )
|
if( !context.getPlayer().world.isRemote )
|
||||||
{
|
{
|
||||||
@@ -215,7 +215,7 @@ public class ToolMemoryCard extends AEBaseItem implements IMemoryCard
|
|||||||
@Override
|
@Override
|
||||||
public ActionResult<ItemStack> onItemRightClick( World w, PlayerEntity player, Hand hand )
|
public ActionResult<ItemStack> onItemRightClick( World w, PlayerEntity player, Hand hand )
|
||||||
{
|
{
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( !w.isRemote )
|
if( !w.isRemote )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -103,7 +103,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench
|
|||||||
{
|
{
|
||||||
return ActionResultType.FAIL;
|
return ActionResultType.FAIL;
|
||||||
}
|
}
|
||||||
else if( context.getPlayer().isShiftKeyDown() )
|
else if( context.getPlayer().isCrouching() )
|
||||||
{
|
{
|
||||||
return ActionResultType.PASS;
|
return ActionResultType.PASS;
|
||||||
}
|
}
|
||||||
@@ -138,7 +138,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench
|
|||||||
}
|
}
|
||||||
|
|
||||||
final Block b = w.getBlockState( pos ).getBlock();
|
final Block b = w.getBlockState( pos ).getBlock();
|
||||||
if( !p.isShiftKeyDown() )
|
if( !p.isCrouching() )
|
||||||
{
|
{
|
||||||
final TileEntity te = w.getTileEntity( pos );
|
final TileEntity te = w.getTileEntity( pos );
|
||||||
if( !( te instanceof IGridHost ) )
|
if( !( te instanceof IGridHost ) )
|
||||||
@@ -152,7 +152,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !p.isShiftKeyDown() )
|
if( !p.isCrouching() )
|
||||||
{
|
{
|
||||||
if( p.openContainer instanceof AEBaseContainer )
|
if( p.openContainer instanceof AEBaseContainer )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -188,7 +188,7 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
this.cycleColors( is, paintBall, 1 );
|
this.cycleColors( is, paintBall, 1 );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -256,7 +256,7 @@ public class ToolEntropyManipulator extends AEBasePoweredItem implements IBlockT
|
|||||||
final BlockState state = w.getBlockState( pos );
|
final BlockState state = w.getBlockState( pos );
|
||||||
final Block blockID = state.getBlock();
|
final Block blockID = state.getBlock();
|
||||||
|
|
||||||
if( p.isShiftKeyDown() )
|
if( p.isCrouching() )
|
||||||
{
|
{
|
||||||
if( this.canCool( state ) )
|
if( this.canCool( state ) )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -444,7 +444,7 @@ public abstract class AEBasePart implements IPart, IGridProxyable, IActionHost,
|
|||||||
|
|
||||||
final String name = is.getTranslationKey();
|
final String name = is.getTranslationKey();
|
||||||
|
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
final CompoundNBT data = this.downloadSettings( SettingsFrom.MEMORY_CARD );
|
final CompoundNBT data = this.downloadSettings( SettingsFrom.MEMORY_CARD );
|
||||||
if( data != null )
|
if( data != null )
|
||||||
|
|||||||
@@ -818,7 +818,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
|
|||||||
{
|
{
|
||||||
// forge sends activate even when sneaking in some cases (eg emtpy hand)
|
// forge sends activate even when sneaking in some cases (eg emtpy hand)
|
||||||
// if sneaking try shift activate first.
|
// if sneaking try shift activate first.
|
||||||
if( player.isShiftKeyDown() && p.part.onShiftActivate( player, hand, pos ) )
|
if( player.isCrouching() && p.part.onShiftActivate( player, hand, pos ) )
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -833,7 +833,7 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
|
|||||||
final SelectedPart p = this.selectPart( hitVec );
|
final SelectedPart p = this.selectPart( hitVec );
|
||||||
if( p != null && p.part != null )
|
if( p != null && p.part != null )
|
||||||
{
|
{
|
||||||
if( player.isShiftKeyDown() )
|
if( player.isCrouching() )
|
||||||
{
|
{
|
||||||
return p.part.onShiftClicked( player, hand, hitVec );
|
return p.part.onShiftClicked( player, hand, hitVec );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -79,7 +79,7 @@ public class PartPlacement
|
|||||||
return ActionResultType.FAIL;
|
return ActionResultType.FAIL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !held.isEmpty() && Platform.isWrench( player, held, pos ) && player.isShiftKeyDown() )
|
if( !held.isEmpty() && Platform.isWrench( player, held, pos ) && player.isCrouching() )
|
||||||
{
|
{
|
||||||
if( !Platform.hasPermissions( new DimensionalCoord( world, pos ), player ) )
|
if( !Platform.hasPermissions( new DimensionalCoord( world, pos ), player ) )
|
||||||
{
|
{
|
||||||
@@ -200,7 +200,7 @@ public class PartPlacement
|
|||||||
if( held.isEmpty() )
|
if( held.isEmpty() )
|
||||||
{
|
{
|
||||||
final Block block = world.getBlockState( pos ).getBlock();
|
final Block block = world.getBlockState( pos ).getBlock();
|
||||||
if( host != null && player.isShiftKeyDown() && block != null )
|
if( host != null && player.isCrouching() && block != null )
|
||||||
{
|
{
|
||||||
final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
|
final LookDirection dir = Platform.getPlayerRay( player, getEyeOffset( player ) );
|
||||||
final RayTraceResult mop = block.getRayTraceResult( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB(), mop );
|
final RayTraceResult mop = block.getRayTraceResult( world.getBlockState( pos ), world, pos, dir.getA(), dir.getB(), mop );
|
||||||
@@ -325,7 +325,7 @@ public class PartPlacement
|
|||||||
|
|
||||||
if( sp.part != null )
|
if( sp.part != null )
|
||||||
{
|
{
|
||||||
if( !player.isShiftKeyDown() && sp.part.onActivate( player, hand, mop.hitVec ) )
|
if( !player.isCrouching() && sp.part.onActivate( player, hand, mop.hitVec ) )
|
||||||
{
|
{
|
||||||
return ActionResult.resultFail( null );
|
return ActionResult.resultFail( null );
|
||||||
}
|
}
|
||||||
@@ -437,7 +437,7 @@ public class PartPlacement
|
|||||||
boolean supportedItem = items.memoryCard().isSameAs( held );
|
boolean supportedItem = items.memoryCard().isSameAs( held );
|
||||||
supportedItem |= items.colorApplicator().isSameAs( held );
|
supportedItem |= items.colorApplicator().isSameAs( held );
|
||||||
|
|
||||||
if( event.getPlayer().isShiftKeyDown() && !held.isEmpty() && supportedItem )
|
if( event.getPlayer().isCrouching() && !held.isEmpty() && supportedItem )
|
||||||
{
|
{
|
||||||
NetworkHandler.instance().sendToServer( new PacketClick( event.getPos(), event.getFace(), 0, 0, 0, event.getHand() ) );
|
NetworkHandler.instance().sendToServer( new PacketClick( event.getPos(), event.getFace(), 0, 0, 0, event.getHand() ) );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,6 +28,7 @@ import net.minecraft.entity.Entity;
|
|||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.tileentity.ITickableTileEntity;
|
import net.minecraft.tileentity.ITickableTileEntity;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.tileentity.TileEntityType;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
@@ -51,6 +52,10 @@ public class TileCrank extends AEBaseTile implements ICustomCollision, ITickable
|
|||||||
private int hits = 0;
|
private int hits = 0;
|
||||||
private int rotation = 0;
|
private int rotation = 0;
|
||||||
|
|
||||||
|
public TileCrank(TileEntityType<?> tileEntityTypeIn) {
|
||||||
|
super(tileEntityTypeIn);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void tick()
|
public void tick()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ import java.util.List;
|
|||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.tileentity.TileEntityType;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import net.minecraftforge.items.wrapper.RangedWrapper;
|
import net.minecraftforge.items.wrapper.RangedWrapper;
|
||||||
@@ -47,6 +48,10 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
|||||||
private final IItemHandler invExt = new WrapperFilteredItemHandler( this.inv, new GrinderFilter() );
|
private final IItemHandler invExt = new WrapperFilteredItemHandler( this.inv, new GrinderFilter() );
|
||||||
private int points;
|
private int points;
|
||||||
|
|
||||||
|
public TileGrinder(TileEntityType<?> tileEntityTypeIn) {
|
||||||
|
super(tileEntityTypeIn);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void setOrientation( final Direction inForward, final Direction inUp )
|
public void setOrientation( final Direction inForward, final Direction inUp )
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user