Crystals will start floating in water once they are no longer growing.

This commit is contained in:
Sebastian Hartte
2020-06-13 21:15:27 +02:00
parent 0db7e70722
commit d13bbe06ac
@@ -19,6 +19,7 @@
package appeng.entity;
import appeng.items.misc.ItemCrystalSeed;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityType;
@@ -204,7 +205,11 @@ public final class EntityGrowingCrystal extends AEBaseEntityItem
// Don't let seeds "float" on water surface
@Override
protected void applyFloatMotion() {
ItemStack item = getItem();
if (item.getItem() instanceof ItemCrystalSeed) {
return;
}
super.applyFloatMotion();
}
}