Crystals will start floating in water once they are no longer growing.
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@@ -19,6 +19,7 @@
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package appeng.entity;
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import appeng.items.misc.ItemCrystalSeed;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityType;
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@@ -204,7 +205,11 @@ public final class EntityGrowingCrystal extends AEBaseEntityItem
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// Don't let seeds "float" on water surface
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@Override
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protected void applyFloatMotion() {
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ItemStack item = getItem();
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if (item.getItem() instanceof ItemCrystalSeed) {
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return;
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}
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super.applyFloatMotion();
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}
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}
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