Re-enabled the encoded pattern rendering hack that shows the crafting/processing output's item model when the player is holding shift (but only in the GUI).
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@@ -1,6 +1,4 @@
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "appliedenergistics2:item/encoded_pattern"
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}
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}
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"loader": "appliedenergistics2:encoded_pattern",
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"baseModel": "appliedenergistics2:item/encoded_pattern_base"
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}
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@@ -0,0 +1,6 @@
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "appliedenergistics2:item/encoded_pattern"
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}
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}
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