Initial Fluid Integration (#3510)

* Added Fluid Storage Cells

* Added Fluid Import Bus

* Added Fluid Export Bus

* Added Fluid Storage Bus

* Added Fluid Terminal.
While holding a item with the FLUID_HANDLER_ITEM_CAPABILITY, such as a tank
Left click on a fluid to extract the fluid
Right click to insert the fluid
This commit is contained in:
Brock
2018-06-12 03:55:33 +10:00
committed by yueh
parent 89bebc4385
commit d16677224a
126 changed files with 8031 additions and 778 deletions
@@ -33,10 +33,12 @@ import appeng.api.AEApi;
import appeng.api.config.CopyMode;
import appeng.api.config.FuzzyMode;
import appeng.api.config.Settings;
import appeng.api.implementations.items.IStorageCell;
import appeng.api.storage.ICellWorkbenchItem;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.OptionalSlotRestrictedInput;
@@ -219,17 +221,20 @@ public class ContainerCellWorkbench extends ContainerUpgradeable
public void partition()
{
final IItemHandler inv = this.getUpgradeable().getInventoryByName( "config" );
final IMEInventory<IAEItemStack> cellInv = AEApi.instance().registries().cell().getCellInventory(
this.getUpgradeable().getInventoryByName( "cell" ).getStackInSlot( 0 ), null,
AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
final ItemStack is = this.getUpgradeable().getInventoryByName( "cell" ).getStackInSlot( 0 );
final IStorageChannel channel = is.getItem() instanceof IStorageCell ? ( (IStorageCell) is.getItem() ).getChannel() : AEApi.instance()
.storage()
.getStorageChannel( IItemStorageChannel.class );
Iterator<IAEItemStack> i = new NullIterator<>();
final IMEInventory cellInv = AEApi.instance().registries().cell().getCellInventory( is, null, channel );
Iterator<IAEStack> i = new NullIterator<>();
if( cellInv != null )
{
final IItemList<IAEItemStack> list = cellInv
.getAvailableItems( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList() );
final IItemList list = cellInv.getAvailableItems( channel.createList() );
i = list.iterator();
}
@@ -0,0 +1,74 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.items.IItemHandler;
import appeng.api.implementations.IUpgradeableHost;
import appeng.container.slot.OptionalSlotFakeFluid;
import appeng.container.slot.SlotFakeFluid;
/**
* @author BrockWS
* @version rv5 - 1/05/2018
* @since rv5 1/05/2018
*/
public class ContainerFluidIO extends ContainerUpgradeable
{
public ContainerFluidIO( InventoryPlayer ip, IUpgradeableHost te )
{
super( ip, te );
}
@Override
protected void setupConfig()
{
this.setupUpgrades();
final IItemHandler inv = this.getUpgradeable().getInventoryByName( "config" );
final int y = 40;
final int x = 80;
this.addSlotToContainer( new SlotFakeFluid( inv, 0, x, y ) );
if( this.supportCapacity() )
{
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 1, x, y, -1, 0, 1 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 2, x, y, 1, 0, 1 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 3, x, y, 0, -1, 1 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 4, x, y, 0, 1, 1 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 5, x, y, -1, -1, 2 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 6, x, y, 1, -1, 2 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 7, x, y, -1, 1, 2 ) );
this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 8, x, y, 1, 1, 2 ) );
}
}
@Override
public boolean isValidForSlot( Slot s, ItemStack i )
{
return s instanceof SlotFakeFluid ? i.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) : super.isValidForSlot( s, i );
}
}
@@ -0,0 +1,196 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.util.Iterator;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.FuzzyMode;
import appeng.api.config.SecurityPermissions;
import appeng.api.config.Settings;
import appeng.api.config.StorageFilter;
import appeng.api.config.Upgrades;
import appeng.api.storage.IMEInventory;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IItemList;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.OptionalSlotFakeFluid;
import appeng.container.slot.SlotFakeFluid;
import appeng.container.slot.SlotRestrictedInput;
import appeng.fluids.parts.PartFluidStorageBus;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.iterators.NullIterator;
/**
* @author BrockWS
* @version rv6 - 22/05/2018
* @since rv6 22/05/2018
*/
public class ContainerFluidStorageBus extends ContainerUpgradeable
{
private final PartFluidStorageBus storageBus;
@GuiSync( 3 )
public AccessRestriction rwMode = AccessRestriction.READ_WRITE;
@GuiSync( 4 )
public StorageFilter storageFilter = StorageFilter.EXTRACTABLE_ONLY;
public ContainerFluidStorageBus( InventoryPlayer ip, PartFluidStorageBus te )
{
super( ip, te );
this.storageBus = te;
}
@Override
protected int getHeight()
{
return 251;
}
@Override
protected void setupConfig()
{
final int xo = 8;
final int yo = 23 + 6;
final IItemHandler config = this.getUpgradeable().getInventoryByName( "config" );
for( int y = 0; y < 7; y++ )
{
for( int x = 0; x < 9; x++ )
{
if( y < 2 )
{
this.addSlotToContainer( new SlotFakeFluid( config, y * 9 + x, xo + x * 18, yo + y * 18 ) );
}
else
{
this.addSlotToContainer( new OptionalSlotFakeFluid( config, this, y * 9 + x, xo, yo, x, y, y - 2 ) );
}
}
}
final IItemHandler upgrades = this.getUpgradeable().getInventoryByName( "upgrades" );
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 0, 187, 8, this.getInventoryPlayer() ) ).setNotDraggable() );
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 1, 187, 8 + 18, this.getInventoryPlayer() ) ).setNotDraggable() );
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 2, 187, 8 + 18 * 2, this.getInventoryPlayer() ) ).setNotDraggable() );
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 3, 187, 8 + 18 * 3, this.getInventoryPlayer() ) ).setNotDraggable() );
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, upgrades, 4, 187, 8 + 18 * 4, this.getInventoryPlayer() ) ).setNotDraggable() );
}
@Override
protected boolean supportCapacity()
{
return true;
}
@Override
public int availableUpgrades()
{
return 5;
}
@Override
public void detectAndSendChanges()
{
this.verifyPermissions( SecurityPermissions.BUILD, false );
if( Platform.isServer() )
{
this.setFuzzyMode( (FuzzyMode) this.getUpgradeable().getConfigManager().getSetting( Settings.FUZZY_MODE ) );
this.setReadWriteMode( (AccessRestriction) this.getUpgradeable().getConfigManager().getSetting( Settings.ACCESS ) );
this.setStorageFilter( (StorageFilter) this.getUpgradeable().getConfigManager().getSetting( Settings.STORAGE_FILTER ) );
}
this.standardDetectAndSendChanges();
}
@Override
public boolean isSlotEnabled( final int idx )
{
final int upgrades = this.getUpgradeable().getInstalledUpgrades( Upgrades.CAPACITY );
return upgrades > idx;
}
public void clear()
{
ItemHandlerUtil.clear( this.getUpgradeable().getInventoryByName( "config" ) );
this.detectAndSendChanges();
}
public void partition()
{
final IItemHandler inv = this.getUpgradeable().getInventoryByName( "config" );
final IMEInventory<IAEFluidStack> cellInv = this.storageBus.getInternalHandler();
Iterator<IAEFluidStack> i = new NullIterator<>();
if( cellInv != null )
{
final IItemList<IAEFluidStack> list = cellInv.getAvailableItems( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList() );
i = list.iterator();
}
for( int x = 0; x < inv.getSlots(); x++ )
{
if( i.hasNext() && this.isSlotEnabled( ( x / 9 ) - 2 ) )
{
final ItemStack g = i.next().asItemStackRepresentation();
ItemHandlerUtil.setStackInSlot( inv, x, g );
}
else
{
ItemHandlerUtil.setStackInSlot( inv, x, ItemStack.EMPTY );
}
}
this.detectAndSendChanges();
}
public AccessRestriction getReadWriteMode()
{
return this.rwMode;
}
private void setReadWriteMode( final AccessRestriction rwMode )
{
this.rwMode = rwMode;
}
public StorageFilter getStorageFilter()
{
return this.storageFilter;
}
private void setStorageFilter( final StorageFilter storageFilter )
{
this.storageFilter = storageFilter;
}
}
@@ -0,0 +1,478 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import java.io.IOException;
import java.nio.BufferOverflowException;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeModContainer;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandlerItem;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.config.Settings;
import appeng.api.config.SortDir;
import appeng.api.config.SortOrder;
import appeng.api.config.ViewItems;
import appeng.api.networking.IGrid;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.core.AELog;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketMEFluidInventoryUpdate;
import appeng.core.sync.packets.PacketTargetFluidStack;
import appeng.core.sync.packets.PacketValueConfig;
import appeng.helpers.InventoryAction;
import appeng.me.helpers.ChannelPowerSrc;
import appeng.parts.reporting.PartFluidTerminal;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
import appeng.util.item.AEFluidStack;
/**
* @author BrockWS
* @version rv6 - 12/05/2018
* @since rv6 12/05/2018
*/
public class ContainerFluidTerminal extends AEBaseContainer implements IConfigManagerHost, IConfigurableObject, IMEMonitorHandlerReceiver<IAEFluidStack>
{
private final IConfigManager clientCM;
private final IMEMonitor<IAEFluidStack> monitor;
private final IItemList<IAEFluidStack> fluids = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
@GuiSync( 99 )
public boolean hasPower = false;
private PartFluidTerminal terminal;
private IConfigManager serverCM;
private IConfigManagerHost gui;
private IGridNode networkNode;
// Holds the fluid the client wishes to extract, or null for insert
private IAEFluidStack clientRequestedTargetFluid = null;
public ContainerFluidTerminal( InventoryPlayer ip, PartFluidTerminal terminal )
{
super( ip, terminal );
this.terminal = terminal;
this.clientCM = new ConfigManager( this );
this.clientCM.registerSetting( Settings.SORT_BY, SortOrder.NAME );
this.clientCM.registerSetting( Settings.SORT_DIRECTION, SortDir.ASCENDING );
this.clientCM.registerSetting( Settings.VIEW_MODE, ViewItems.ALL );
if( Platform.isServer() )
{
this.serverCM = terminal.getConfigManager();
this.monitor = terminal.getInventory( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
if( this.monitor != null )
{
this.monitor.addListener( this, null );
final IGridNode node = terminal.getGridNode( AEPartLocation.INTERNAL );
if( node != null )
{
this.networkNode = node;
final IGrid g = node.getGrid();
if( g != null )
{
this.setPowerSource( new ChannelPowerSrc( this.networkNode, g.getCache( IEnergyGrid.class ) ) );
}
}
}
}
else
{
this.monitor = null;
}
this.bindPlayerInventory( ip, 0, 222 - 82 );
}
@Override
public boolean isValid( Object verificationToken )
{
return true;
}
@Override
public void postChange( IBaseMonitor<IAEFluidStack> monitor, Iterable<IAEFluidStack> change, IActionSource actionSource )
{
for( final IAEFluidStack is : change )
{
this.fluids.add( is );
}
}
@Override
public void onListUpdate()
{
for( final IContainerListener c : this.listeners )
{
this.queueInventory( c );
}
}
@Override
public void addListener( IContainerListener listener )
{
super.addListener( listener );
this.queueInventory( listener );
}
@Override
public void onContainerClosed( final EntityPlayer player )
{
super.onContainerClosed( player );
if( this.monitor != null )
{
this.monitor.removeListener( this );
}
}
private void queueInventory( final IContainerListener c )
{
if( Platform.isServer() && c instanceof EntityPlayer && this.monitor != null )
{
try
{
PacketMEFluidInventoryUpdate piu = new PacketMEFluidInventoryUpdate();
final IItemList<IAEFluidStack> monitorCache = this.monitor.getStorageList();
for( final IAEFluidStack send : monitorCache )
{
try
{
piu.appendFluid( send );
}
catch( final BufferOverflowException boe )
{
NetworkHandler.instance().sendTo( piu, (EntityPlayerMP) c );
piu = new PacketMEFluidInventoryUpdate();
piu.appendFluid( send );
}
}
NetworkHandler.instance().sendTo( piu, (EntityPlayerMP) c );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
@Override
public IConfigManager getConfigManager()
{
if( Platform.isServer() )
{
return this.serverCM;
}
return this.clientCM;
}
public void setTargetStack( final IAEFluidStack stack )
{
if( Platform.isClient() )
{
if( stack == null && this.clientRequestedTargetFluid == null )
{
return;
}
if( stack != null && this.clientRequestedTargetFluid != null && stack.getFluidStack()
.isFluidEqual( this.clientRequestedTargetFluid.getFluidStack() ) )
{
return;
}
NetworkHandler.instance().sendToServer( new PacketTargetFluidStack( (AEFluidStack) stack ) );
}
this.clientRequestedTargetFluid = stack == null ? null : stack.copy();
}
@Override
public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue )
{
if( this.getGui() != null )
{
this.getGui().updateSetting( manager, settingName, newValue );
}
}
@Override
public void detectAndSendChanges()
{
if( Platform.isServer() )
{
if( this.monitor != this.terminal.getInventory( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) ) )
{
this.setValidContainer( false );
}
for( final Settings set : this.serverCM.getSettings() )
{
final Enum<?> sideLocal = this.serverCM.getSetting( set );
final Enum<?> sideRemote = this.clientCM.getSetting( set );
if( sideLocal != sideRemote )
{
this.clientCM.putSetting( set, sideLocal );
for( final IContainerListener crafter : this.listeners )
{
if( crafter instanceof EntityPlayerMP )
{
try
{
NetworkHandler.instance().sendTo( new PacketValueConfig( set.name(), sideLocal.name() ), (EntityPlayerMP) crafter );
}
catch( final IOException e )
{
AELog.debug( e );
}
}
}
}
}
if( !this.fluids.isEmpty() )
{
try
{
final IItemList<IAEFluidStack> monitorCache = this.monitor.getStorageList();
final PacketMEFluidInventoryUpdate piu = new PacketMEFluidInventoryUpdate();
for( final IAEFluidStack is : this.fluids )
{
final IAEFluidStack send = monitorCache.findPrecise( is );
if( send == null )
{
is.setStackSize( 0 );
piu.appendFluid( is );
}
else
{
piu.appendFluid( send );
}
}
if( !piu.isEmpty() )
{
this.fluids.resetStatus();
for( final Object c : this.listeners )
{
if( c instanceof EntityPlayer )
{
NetworkHandler.instance().sendTo( piu, (EntityPlayerMP) c );
}
}
}
}
catch( final IOException e )
{
AELog.debug( e );
}
}
this.updatePowerStatus();
super.detectAndSendChanges();
}
}
@Override
public void doAction( EntityPlayerMP player, InventoryAction action, int slot, long id )
{
if( action != InventoryAction.FILL_ITEM && action != InventoryAction.EMPTY_ITEM )
{
super.doAction( player, action, slot, id );
return;
}
ItemStack held = player.inventory.getItemStack();
if( !held.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) )
{ // For now only do simple i/o with held tanks
return;
}
IFluidHandlerItem fh = FluidUtil.getFluidHandler( held );
if( fh == null )
{
throw new NullPointerException( held.getDisplayName() + " did not give FLUID_HANDLER_ITEM_CAPABILITY" );
}
boolean isBucket = held.getItem() == Items.BUCKET ||
held.getItem() == Items.WATER_BUCKET ||
held.getItem() == Items.LAVA_BUCKET ||
held.getItem() == Items.MILK_BUCKET ||
held.getItem() == ForgeModContainer.getInstance().universalBucket;
if( action == InventoryAction.FILL_ITEM && this.clientRequestedTargetFluid != null )
{
AEFluidStack stack = (AEFluidStack) this.clientRequestedTargetFluid.copy();
AELog.info( "Filling %s with %s, %s mb", held.getDisplayName(), this.clientRequestedTargetFluid.getFluidStack().getLocalizedName(),
stack.getStackSize() );
if( isBucket && stack.getStackSize() < 1000 )
{ // Although buckets support less than a buckets worth of fluid, it does not display how much it holds
return;
}
// Check how much we can store in the item
stack.setStackSize( Integer.MAX_VALUE );
int amountAllowed = fh.fill( stack.getFluidStack(), false );
stack.setStackSize( amountAllowed );
// Check if we can pull out of the system
IAEFluidStack canPull = this.monitor.extractItems( stack, Actionable.SIMULATE, this.getActionSource() );
if( canPull == null || canPull.getStackSize() < 1 || ( isBucket && canPull.getStackSize() < 1000 ) )
{
// Either we couldn't pull out of the system,
// or we are using a bucket and can only pull out less than a buckets worth of fluid
return;
}
// Now actually pull out of the system
IAEFluidStack pulled = Platform.poweredExtraction( this.getPowerSource(), this.monitor, stack, this.getActionSource() );
if( pulled == null || pulled.getStackSize() < 1 )
{
// Something went wrong
AELog.error( "Unable to pull fluid out of the ME system even though the simulation said yes " );
return;
}
if( isBucket )
{
// We need to handle buckets separately
ItemStack filledBucket = FluidUtil.getFilledBucket( pulled.getFluidStack() );
player.inventory.setItemStack( filledBucket );
}
else
{
fh.fill( pulled.getFluidStack(), true );
}
this.updateHeld( player );
}
else if( action == InventoryAction.EMPTY_ITEM )
{
// Empty held item
AELog.info( "Emptying %s", held.getDisplayName() );
// See how much we can drain from the item
FluidStack extract = fh.drain( Integer.MAX_VALUE, false );
if( extract == null || extract.amount < 1 )
{
return;
}
// Check if we can push into the system
IAEFluidStack canPush = this.monitor.injectItems( AEFluidStack.fromFluidStack( extract ), Actionable.SIMULATE, this.getActionSource() );
if( isBucket && canPush != null && canPush.getStackSize() > 0 )
{
// We can't push enough for the bucket
return;
}
IAEFluidStack inserted = Platform.poweredInsert( this.getPowerSource(), this.monitor, AEFluidStack.fromFluidStack( extract ),
this.getActionSource() );
if( inserted != null && inserted.getStackSize() > 0 )
{
// Only try to extract the amount we DID insert
extract.amount -= Math.toIntExact( inserted.getStackSize() );
}
if( isBucket )
{
// Remove bucket and replace with EmptyBucket
player.inventory.setItemStack( new ItemStack( Items.BUCKET, 1 ) );
}
else
{
// Actually drain
fh.drain( extract, true );
}
this.updateHeld( player );
}
}
protected void updatePowerStatus()
{
try
{
if( this.networkNode != null )
{
this.setPowered( this.networkNode.isActive() );
}
else if( this.getPowerSource() instanceof IEnergyGrid )
{
this.setPowered( ( (IEnergyGrid) this.getPowerSource() ).isNetworkPowered() );
}
else
{
this.setPowered( this.getPowerSource().extractAEPower( 1, Actionable.SIMULATE, PowerMultiplier.CONFIG ) > 0.8 );
}
}
catch( final Exception ignore )
{
// :P
}
}
private IConfigManagerHost getGui()
{
return this.gui;
}
public void setGui( @Nonnull final IConfigManagerHost gui )
{
this.gui = gui;
}
public boolean isPowered()
{
return this.hasPower;
}
private void setPowered( final boolean isPowered )
{
this.hasPower = isPowered;
}
}
@@ -0,0 +1,37 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.slot;
/**
* @author BrockWS
* @version rv6 - 2/05/2018
* @since rv6 2/05/2018
*/
public interface IOptionalSlot
{
default boolean isRenderDisabled()
{
return false;
}
int getSourceX();
int getSourceY();
}
@@ -0,0 +1,38 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.slot;
import net.minecraftforge.fluids.FluidStack;
/**
* @author BrockWS
* @version rv6 - 3/05/2018
* @since rv6 3/05/2018
*/
public interface ISlotFluid
{
FluidStack getFluidInSlot();
default boolean shouldRenderAsFluid()
{
return true;
}
}
@@ -25,7 +25,7 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
public class OptionalSlotFake extends SlotFake
public class OptionalSlotFake extends SlotFake implements IOptionalSlot
{
private final int srcX;
@@ -69,12 +69,8 @@ public class OptionalSlotFake extends SlotFake
return this.host.isSlotEnabled( this.groupNum );
}
public boolean renderDisabled()
{
return this.isRenderDisabled();
}
private boolean isRenderDisabled()
@Override
public boolean isRenderDisabled()
{
return this.renderDisabled;
}
@@ -0,0 +1,96 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.slot;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
/**
* @author BrockWS
* @version rv6 - 1/05/2018
* @since rv6 1/05/2018
*/
public class OptionalSlotFakeFluid extends SlotFakeFluid implements IOptionalSlot
{
private final int srcX;
private final int srcY;
private final int groupNum;
private final IOptionalSlotHost host;
private boolean renderDisabled = true;
public OptionalSlotFakeFluid( final IItemHandler inv, final IOptionalSlotHost containerBus, final int idx, final int x, final int y, final int offX, final int offY, final int groupNum )
{
super( inv, idx, x + offX * 18, y + offY * 18 );
this.srcX = x;
this.srcY = y;
this.groupNum = groupNum;
this.host = containerBus;
}
@Override
@Nonnull
public ItemStack getStack()
{
if( !this.isSlotEnabled() )
{
if( !this.getDisplayStack().isEmpty() )
{
this.clearStack();
}
}
return super.getStack();
}
@Override
public boolean isSlotEnabled()
{
if( this.host == null )
{
return false;
}
return this.host.isSlotEnabled( this.groupNum );
}
public boolean isRenderDisabled()
{
return this.renderDisabled;
}
public void setRenderDisabled( final boolean renderDisabled )
{
this.renderDisabled = renderDisabled;
}
public int getSourceX()
{
return this.srcX;
}
public int getSourceY()
{
return this.srcY;
}
}
@@ -22,7 +22,7 @@ package appeng.container.slot;
import net.minecraftforge.items.IItemHandler;
public class OptionalSlotNormal extends AppEngSlot
public class OptionalSlotNormal extends AppEngSlot implements IOptionalSlot
{
private final int groupNum;
@@ -45,4 +45,16 @@ public class OptionalSlotNormal extends AppEngSlot
return this.host.isSlotEnabled( this.groupNum );
}
@Override
public int getSourceX()
{
return this.xPos;
}
@Override
public int getSourceY()
{
return this.yPos;
}
}
@@ -0,0 +1,77 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fluids.capability.IFluidHandlerItem;
import net.minecraftforge.items.IItemHandler;
/**
* @author BrockWS
* @version rv6 - 1/05/2018
* @since rv6 1/05/2018
*/
public class SlotFakeFluid extends SlotFake implements ISlotFluid
{
public SlotFakeFluid( IItemHandler inv, int idx, int x, int y )
{
super( inv, idx, x, y );
this.setIIcon( 12 * 16 + 15 );
}
@Override
public void putStack( ItemStack is )
{
if( this.isItemValid( is ) || is.isEmpty() )
{
super.putStack( is );
}
}
@Override
public boolean isItemValid( ItemStack stack )
{
return stack.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) && this.getContainer().isValidForSlot( this, stack );
}
@Override
public boolean renderIconWithItem()
{
return true;
}
@Override
public FluidStack getFluidInSlot()
{
if( !this.getStack().isEmpty() )
{
IFluidHandlerItem fh = this.getStack().getCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null );
if( fh == null )
{
throw new NullPointerException( "Item did not give IFluidHandlerItem: " + this.getStack().getDisplayName() );
}
return fh.drain( Integer.MAX_VALUE, false );
}
return null;
}
}