One Spatial Dimension (#4570)

* Ported the "one spatial dimension" concept from pre-1.15

* Apply lighting updates after moving chunks.
Mark world data as dirty when changing it.

* Consolidated naming of spatial storage world/dimension.
Use server light manager to update lighting info in chunk.

* Save last transition information,
and add ae2 spatial command to interact with spatial storage.

* Formatting fixes.

* Improved docs for the origin generation.

Inverted condition on when the x/z axis are flipped.
Also added a helper to map a plot to a region file

* Remove TransitionResult since it's only used in lieu of a boolean.
Rework transition to make the checks BEFORE allocating a new cell.

* Removed unused imports.

Co-authored-by: yueh <yueh@users.noreply.github.com>
This commit is contained in:
shartte
2020-08-10 11:29:07 +02:00
committed by GitHub
parent 8733c2c11f
commit d1ba26311b
36 changed files with 1073 additions and 610 deletions
@@ -0,0 +1,57 @@
package appeng.spatial;
import net.minecraft.util.RegistryKey;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.Dimension;
import net.minecraft.world.DimensionType;
import net.minecraft.world.World;
import appeng.core.AppEng;
import appeng.mixins.spatial.DimensionTypeMixin;
/**
* IDs for the spatial storage world related dimension objects.
*/
public final class SpatialStorageDimensionIds {
/**
* ID of the {@link DimensionType} used for the spatial storage world.
* <p>
* This is defined in {@link DimensionTypeMixin}.
*/
public static final RegistryKey<DimensionType> DIMENSION_TYPE_ID = RegistryKey
.func_240903_a_(Registry.DIMENSION_TYPE_KEY, AppEng.makeId("spatial_storage"));
/**
* ID of the {@link net.minecraft.world.gen.ChunkGenerator} used for the spatial
* storage world.
*/
public static final ResourceLocation CHUNK_GENERATOR_ID = AppEng.makeId("spatial_storage");
/**
* ID of the {@link net.minecraft.world.biome.Biome} used for the spatial
* storage world.
*/
public static final ResourceLocation BIOME_ID = AppEng.makeId("spatial_storage");
/**
* ID of the {@link Dimension} used for the spatial storage dimension.
* <p>
* This is defined in
* <code>data/minecraft/dimension/appliedenergistics2/spatial_storage.json</code>
*/
public static final RegistryKey<Dimension> DIMENSION_ID = RegistryKey.func_240903_a_(Registry.DIMENSION_KEY,
AppEng.makeId("spatial_storage"));
/**
* ID of the {@link World} that is instantiated from the dimension/dimension
* type.
*/
public static final RegistryKey<World> WORLD_ID = RegistryKey.func_240903_a_(Registry.WORLD_KEY,
AppEng.makeId("spatial_storage"));
private SpatialStorageDimensionIds() {
}
}