Basic reformat, hit once, hope never again
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@@ -23,9 +23,11 @@
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package appeng.api.movable;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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public interface IMovableHandler
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{
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@@ -34,10 +36,11 @@ public interface IMovableHandler
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* that single entity, you cannot opt out of single entities.
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*
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* @param myClass tile entity class
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* @param tile tile entity
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* @param tile tile entity
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*
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* @return true if it can handle moving
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*/
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boolean canHandle(Class<? extends TileEntity> myClass, TileEntity tile);
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boolean canHandle( Class<? extends TileEntity> myClass, TileEntity tile );
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/**
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* request that the handler move the the tile from its current location to
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@@ -56,12 +59,11 @@ public interface IMovableHandler
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* }
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* </pre>
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*
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* @param tile to be moved tile
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* @param tile to be moved tile
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* @param world world of tile
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* @param x x coord of tile
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* @param y y coord of tile
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* @param z z coord of tile
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* @param x x coord of tile
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* @param y y coord of tile
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* @param z z coord of tile
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*/
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void moveTile(TileEntity tile, World world, int x, int y, int z);
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void moveTile( TileEntity tile, World world, int x, int y, int z );
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}
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