Basic reformat, hit once, hope never again
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@@ -23,8 +23,10 @@
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package appeng.api.networking;
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import net.minecraftforge.common.util.ForgeDirection;
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/**
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* Access to AE's internal grid connections.
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*
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@@ -40,17 +42,19 @@ public interface IGridConnection
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* lets you get the opposing node of the connection by passing your own node.
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*
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* @param gridNode current grid node
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*
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* @return the IGridNode which represents the opposite side of the connection.
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*/
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IGridNode getOtherSide(IGridNode gridNode);
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IGridNode getOtherSide( IGridNode gridNode );
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/**
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* determine the direction of the connection based on your node.
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*
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* @param gridNode current grid node
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*
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* @return the direction of the connection, only valid for in world connections.
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*/
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ForgeDirection getDirection(IGridNode gridNode);
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ForgeDirection getDirection( IGridNode gridNode );
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/**
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* by destroying a connection you may create new grids, and trigger un-expected behavior, you should only destroy
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@@ -77,5 +81,4 @@ public interface IGridConnection
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* @return how many channels pass over this connections.
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*/
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int getUsedChannels();
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}
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