Basic reformat, hit once, hope never again
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@@ -18,6 +18,7 @@
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package appeng.block.crafting;
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import java.util.EnumSet;
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import net.minecraft.block.material.Material;
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@@ -36,10 +37,14 @@ import appeng.core.sync.GuiBridge;
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import appeng.tile.crafting.TileMolecularAssembler;
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import appeng.util.Platform;
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public class BlockMolecularAssembler extends AEBaseBlock
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{
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public BlockMolecularAssembler() {
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public static boolean booleanAlphaPass = false;
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public BlockMolecularAssembler()
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{
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super( BlockMolecularAssembler.class, Material.iron );
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this.setFeature( EnumSet.of( AEFeature.MolecularAssembler ) );
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this.setTileEntity( TileMolecularAssembler.class );
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@@ -47,15 +52,6 @@ public class BlockMolecularAssembler extends AEBaseBlock
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this.lightOpacity = 1;
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}
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public static boolean booleanAlphaPass = false;
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@Override
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public boolean canRenderInPass(int pass)
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{
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booleanAlphaPass = pass == 1;
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return pass == 0 || pass == 1;
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}
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@Override
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public int getRenderBlockPass()
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{
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@@ -63,17 +59,24 @@ public class BlockMolecularAssembler extends AEBaseBlock
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean canRenderInPass( int pass )
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{
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booleanAlphaPass = pass == 1;
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return pass == 0 || pass == 1;
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}
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@Override
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@SideOnly( Side.CLIENT )
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public Class<? extends BaseBlockRender> getRenderer()
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{
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return RenderBlockAssembler.class;
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}
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@Override
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public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
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public boolean onActivated( World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ )
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{
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TileMolecularAssembler tg = this.getTileEntity( w, x, y, z );
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if ( tg != null && !p.isSneaking() )
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if( tg != null && !p.isSneaking() )
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{
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Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_MAC );
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return true;
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