Basic reformat, hit once, hope never again
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@@ -18,6 +18,7 @@
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package appeng.block.misc;
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import java.util.EnumSet;
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import net.minecraft.block.material.Material;
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@@ -31,32 +32,33 @@ import appeng.core.sync.GuiBridge;
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import appeng.tile.misc.TileCondenser;
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import appeng.util.Platform;
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public class BlockCondenser extends AEBaseBlock
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{
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public BlockCondenser() {
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public BlockCondenser()
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{
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super( BlockCondenser.class, Material.iron );
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this.setFeature( EnumSet.of( AEFeature.Core ) );
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this.setTileEntity( TileCondenser.class );
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}
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@Override
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public boolean onActivated(World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
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public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
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{
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if ( player.isSneaking() )
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if( player.isSneaking() )
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return false;
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if ( Platform.isServer() )
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if( Platform.isServer() )
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{
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TileCondenser tc = this.getTileEntity( w, x, y, z );
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if ( tc != null && !player.isSneaking() )
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if( tc != null && !player.isSneaking() )
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{
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Platform.openGUI( player, tc, ForgeDirection.getOrientation(side), GuiBridge.GUI_CONDENSER );
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Platform.openGUI( player, tc, ForgeDirection.getOrientation( side ), GuiBridge.GUI_CONDENSER );
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return true;
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}
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}
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return true;
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}
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}
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