Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -36,10 +36,12 @@ import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;
public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision
{
public BlockQuantumRing() {
public BlockQuantumRing()
{
super( BlockQuantumRing.class, Material.iron );
this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
this.setTileEntity( TileQuantumBridge.class );
@@ -50,23 +52,13 @@ public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision
}
@Override
public void onNeighborBlockChange(World w, int x, int y, int z, Block pointlessNumber)
public void onNeighborBlockChange( World w, int x, int y, int z, Block pointlessNumber )
{
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if ( bridge != null )
if( bridge != null )
bridge.neighborUpdate();
}
@Override
public void breakBlock(World w, int x, int y, int z, Block a, int b)
{
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if ( bridge != null )
bridge.breakCluster();
super.breakBlock( w, x, y, z, a, b );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
@@ -74,15 +66,25 @@ public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
public void breakBlock( World w, int x, int y, int z, Block a, int b )
{
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if( bridge != null )
bridge.breakCluster();
super.breakBlock( w, x, y, z, a, b );
}
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
{
double OnePx = 2.0 / 16.0;
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if ( bridge != null && bridge.isCorner() )
if( bridge != null && bridge.isCorner() )
{
OnePx = 4.0 / 16.0;
}
else if ( bridge != null && bridge.isFormed() )
else if( bridge != null && bridge.isFormed() )
{
OnePx = 1.0 / 16.0;
}
@@ -90,19 +92,18 @@ public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision
}
@Override
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e)
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
{
double OnePx = 2.0 / 16.0;
TileQuantumBridge bridge = this.getTileEntity( w, x, y, z );
if ( bridge != null && bridge.isCorner() )
if( bridge != null && bridge.isCorner() )
{
OnePx = 4.0 / 16.0;
}
else if ( bridge != null && bridge.isFormed() )
else if( bridge != null && bridge.isFormed() )
{
OnePx = 1.0 / 16.0;
}
out.add( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) );
}
}