Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,6 +18,7 @@
package appeng.client.gui.implementations;
import net.minecraft.entity.player.InventoryPlayer;
import appeng.api.config.RedstoneMode;
@@ -29,12 +30,20 @@ import appeng.container.implementations.ContainerMAC;
import appeng.core.localization.GuiText;
import appeng.tile.crafting.TileMolecularAssembler;
public class GuiMAC extends GuiUpgradeable
{
final ContainerMAC container;
GuiProgressBar pb;
public GuiMAC( InventoryPlayer inventoryPlayer, TileMolecularAssembler te )
{
super( new ContainerMAC( inventoryPlayer, te ) );
this.ySize = 197;
this.container = (ContainerMAC) this.inventorySlots;
}
@Override
public void initGui()
{
@@ -45,25 +54,25 @@ public class GuiMAC extends GuiUpgradeable
}
@Override
public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
protected void addButtons()
{
this.pb.xPosition = 148 + this.guiLeft;
this.pb.yPosition = 48 + this.guiTop;
super.drawBG( offsetX, offsetY, mouseX, mouseY );
this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
this.buttonList.add( this.redstoneMode );
}
@Override
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
{
this.pb.setFullMsg( this.container.getCurrentProgress() + "%" );
super.drawFG( offsetX, offsetY, mouseX, mouseY );
}
@Override
protected void addButtons()
public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
{
this.redstoneMode = new GuiImgButton( this.guiLeft - 18, this.guiTop + 8, Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
this.buttonList.add( this.redstoneMode );
this.pb.xPosition = 148 + this.guiLeft;
this.pb.yPosition = 48 + this.guiTop;
super.drawBG( offsetX, offsetY, mouseX, mouseY );
}
@Override
@@ -72,13 +81,6 @@ public class GuiMAC extends GuiUpgradeable
return "guis/mac.png";
}
public GuiMAC(InventoryPlayer inventoryPlayer, TileMolecularAssembler te)
{
super( new ContainerMAC( inventoryPlayer, te ) );
this.ySize = 197;
this.container = (ContainerMAC) this.inventorySlots;
}
@Override
protected GuiText getName()
{