Basic reformat, hit once, hope never again
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@@ -18,6 +18,7 @@
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package appeng.client.gui.implementations;
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import java.io.IOException;
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import net.minecraft.client.gui.GuiButton;
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@@ -32,27 +33,29 @@ import appeng.core.localization.GuiText;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.PacketValueConfig;
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public class GuiNetworkTool extends AEBaseGui
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{
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GuiToggleButton tFacades;
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public GuiNetworkTool(InventoryPlayer inventoryPlayer, INetworkTool te) {
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public GuiNetworkTool( InventoryPlayer inventoryPlayer, INetworkTool te )
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{
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super( new ContainerNetworkTool( inventoryPlayer, te ) );
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this.ySize = 166;
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}
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@Override
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protected void actionPerformed(GuiButton btn)
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protected void actionPerformed( GuiButton btn )
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{
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super.actionPerformed( btn );
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try
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{
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if ( btn == this.tFacades )
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if( btn == this.tFacades )
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NetworkHandler.instance.sendToServer( new PacketValueConfig( "NetworkTool", "Toggle" ) );
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}
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catch (IOException e)
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catch( IOException e )
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{
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AELog.error( e );
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}
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@@ -69,20 +72,19 @@ public class GuiNetworkTool extends AEBaseGui
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}
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@Override
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public void drawBG(int offsetX, int offsetY, int mouseX, int mouseY)
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public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
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{
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this.bindTexture( "guis/toolbox.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
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}
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@Override
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public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
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{
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if ( this.tFacades != null )
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this.tFacades.setState( ((ContainerNetworkTool) this.inventorySlots).facadeMode );
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if( this.tFacades != null )
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this.tFacades.setState( ( (ContainerNetworkTool) this.inventorySlots ).facadeMode );
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.NetworkTool.getLocal() ), 8, 6, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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}
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@Override
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public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
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{
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this.bindTexture( "guis/toolbox.png" );
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
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}
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}
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