Basic reformat, hit once, hope never again
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@@ -45,33 +45,34 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
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{
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private static final ReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE;
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public RenderBlockCraftingCPUMonitor() {
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public RenderBlockCraftingCPUMonitor()
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{
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super( true, 20 );
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}
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@Override
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public void renderTile(AEBaseBlock block, AEBaseTile tile, Tessellator tess, double x, double y, double z, float f, RenderBlocks renderer)
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public void renderTile( AEBaseBlock block, AEBaseTile tile, Tessellator tess, double x, double y, double z, float f, RenderBlocks renderer )
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{
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if ( Platform.isDrawing( tess ) )
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if( Platform.isDrawing( tess ) )
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return;
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if ( tile instanceof TileCraftingMonitorTile )
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if( tile instanceof TileCraftingMonitorTile )
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{
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TileCraftingMonitorTile cmt = (TileCraftingMonitorTile) tile;
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IAEItemStack ais = cmt.getJobProgress();
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if ( cmt.dspList == null )
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if( cmt.dspList == null )
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{
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cmt.updateList = true;
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cmt.dspList = GLAllocation.generateDisplayLists( 1 );
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}
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if ( ais != null )
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if( ais != null )
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{
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GL11.glPushMatrix();
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GL11.glTranslated( x + 0.5, y + 0.5, z + 0.5 );
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if ( cmt.updateList )
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if( cmt.updateList )
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{
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cmt.updateList = false;
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GL11.glNewList( cmt.dspList, GL11.GL_COMPILE_AND_EXECUTE );
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@@ -86,7 +87,7 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
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}
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}
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private void tesrRenderScreen(Tessellator tess, TileCraftingMonitorTile cmt, IAEItemStack ais)
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private void tesrRenderScreen( Tessellator tess, TileCraftingMonitorTile cmt, IAEItemStack ais )
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{
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ForgeDirection side = cmt.getForward();
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@@ -94,7 +95,7 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
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int spin = 0;
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int max = 5;
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while (walrus != cmt.getUp() && max > 0)
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while( walrus != cmt.getUp() && max > 0 )
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{
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max--;
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spin++;
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@@ -108,38 +109,38 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
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float scale = 0.7f;
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GL11.glScalef( scale, scale, scale );
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if ( side == ForgeDirection.UP )
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if( side == ForgeDirection.UP )
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{
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GL11.glScalef( 1.0f, -1.0f, 1.0f );
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GL11.glRotatef( 90.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( spin * 90.0F, 0, 0, 1 );
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}
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if ( side == ForgeDirection.DOWN )
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if( side == ForgeDirection.DOWN )
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{
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GL11.glScalef( 1.0f, -1.0f, 1.0f );
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GL11.glRotatef( -90.0f, 1.0f, 0.0f, 0.0f );
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GL11.glRotatef( spin * -90.0F, 0, 0, 1 );
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}
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if ( side == ForgeDirection.EAST )
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if( side == ForgeDirection.EAST )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( -90.0f, 0.0f, 1.0f, 0.0f );
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}
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if ( side == ForgeDirection.WEST )
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if( side == ForgeDirection.WEST )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( 90.0f, 0.0f, 1.0f, 0.0f );
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}
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if ( side == ForgeDirection.NORTH )
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if( side == ForgeDirection.NORTH )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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}
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if ( side == ForgeDirection.SOUTH )
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if( side == ForgeDirection.SOUTH )
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{
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GL11.glScalef( -1.0f, -1.0f, -1.0f );
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GL11.glRotatef( 180.0f, 0.0f, 1.0f, 0.0f );
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@@ -164,9 +165,8 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
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tess.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
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ClientHelper.proxy.doRenderItem( sis, cmt.getWorldObj() );
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}
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catch (Exception e)
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catch( Exception e )
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{
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AELog.error( e );
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}
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@@ -186,5 +186,4 @@ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU
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GL11.glPopAttrib();
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}
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}
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