Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,6 +18,7 @@
package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
@@ -34,25 +35,27 @@ import appeng.client.texture.ExtraBlockTextures;
import appeng.helpers.Splotch;
import appeng.tile.misc.TilePaint;
public class RenderBlockPaint extends BaseBlockRender
{
public RenderBlockPaint() {
public RenderBlockPaint()
{
super( false, 0 );
}
@Override
public void renderInventory(AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
public void renderInventory( AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj )
{
}
@Override
public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
public boolean renderInWorld( AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer )
{
TilePaint tp = imb.getTileEntity( world, x, y, z );
boolean out = false;
if ( tp != null )
if( tp != null )
{
// super.renderInWorld( imb, world, x, y, z, renderer );
@@ -67,18 +70,18 @@ public class RenderBlockPaint extends BaseBlockRender
EnumSet<ForgeDirection> validSides = EnumSet.noneOf( ForgeDirection.class );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
for( ForgeDirection side : ForgeDirection.VALID_DIRECTIONS )
{
if ( tp.isSideValid( side ) )
if( tp.isSideValid( side ) )
validSides.add( side );
}
for (Splotch s : tp.getDots())
for( Splotch s : tp.getDots() )
{
if ( !validSides.contains( s.side ) )
if( !validSides.contains( s.side ) )
continue;
if ( s.lumen )
if( s.lumen )
{
tess.setColorOpaque_I( s.color.whiteVariant );
tess.setBrightness( lumen );
@@ -100,13 +103,13 @@ public class RenderBlockPaint extends BaseBlockRender
pos_x = Math.max( H, Math.min( 1.0 - H, pos_x ) );
pos_y = Math.max( H, Math.min( 1.0 - H, pos_y ) );
if ( s.side == ForgeDirection.SOUTH || s.side == ForgeDirection.NORTH )
if( s.side == ForgeDirection.SOUTH || s.side == ForgeDirection.NORTH )
{
pos_x += x;
pos_y += y;
}
else if ( s.side == ForgeDirection.UP || s.side == ForgeDirection.DOWN )
else if( s.side == ForgeDirection.UP || s.side == ForgeDirection.DOWN )
{
pos_x += x;
pos_y += z;
@@ -120,54 +123,54 @@ public class RenderBlockPaint extends BaseBlockRender
IIcon ico = icoSet[s.getSeed() % icoSet.length];
switch (s.side)
switch( s.side )
{
case UP:
offset = 1.0 - offset;
tess.addVertexWithUV( pos_x - H, y + offset, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, y + offset, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, y + offset, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x - H, y + offset, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case UP:
offset = 1.0 - offset;
tess.addVertexWithUV( pos_x - H, y + offset, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, y + offset, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, y + offset, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x - H, y + offset, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case DOWN:
tess.addVertexWithUV( pos_x + H, y + offset, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, y + offset, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, y + offset, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x + H, y + offset, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case DOWN:
tess.addVertexWithUV( pos_x + H, y + offset, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, y + offset, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, y + offset, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x + H, y + offset, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case EAST:
offset = 1.0 - offset;
tess.addVertexWithUV( x + offset, pos_x + H, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x - H, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x - H, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( x + offset, pos_x + H, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case EAST:
offset = 1.0 - offset;
tess.addVertexWithUV( x + offset, pos_x + H, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x - H, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x - H, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( x + offset, pos_x + H, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case WEST:
tess.addVertexWithUV( x + offset, pos_x - H, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x + H, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x + H, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( x + offset, pos_x - H, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case WEST:
tess.addVertexWithUV( x + offset, pos_x - H, pos_y - H, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x + H, pos_y - H, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( x + offset, pos_x + H, pos_y + H, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( x + offset, pos_x - H, pos_y + H, ico.getMinU(), ico.getMaxV() );
break;
case SOUTH:
offset = 1.0 - offset;
tess.addVertexWithUV( pos_x + H, pos_y - H, z + offset, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, pos_y - H, z + offset, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, pos_y + H, z + offset, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x + H, pos_y + H, z + offset, ico.getMinU(), ico.getMaxV() );
break;
case SOUTH:
offset = 1.0 - offset;
tess.addVertexWithUV( pos_x + H, pos_y - H, z + offset, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, pos_y - H, z + offset, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x - H, pos_y + H, z + offset, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x + H, pos_y + H, z + offset, ico.getMinU(), ico.getMaxV() );
break;
case NORTH:
tess.addVertexWithUV( pos_x - H, pos_y - H, z + offset, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, pos_y - H, z + offset, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, pos_y + H, z + offset, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x - H, pos_y + H, z + offset, ico.getMinU(), ico.getMaxV() );
break;
case NORTH:
tess.addVertexWithUV( pos_x - H, pos_y - H, z + offset, ico.getMinU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, pos_y - H, z + offset, ico.getMaxU(), ico.getMinV() );
tess.addVertexWithUV( pos_x + H, pos_y + H, z + offset, ico.getMaxU(), ico.getMaxV() );
tess.addVertexWithUV( pos_x - H, pos_y + H, z + offset, ico.getMinU(), ico.getMaxV() );
break;
default:
default:
}
}