Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,7 +18,6 @@
package appeng.client.render.items;
import com.mojang.authlib.GameProfile;
import org.lwjgl.opengl.GL11;
@@ -28,27 +27,30 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.client.IItemRenderer;
import com.mojang.authlib.GameProfile;
import appeng.api.implementations.items.IBiometricCard;
import appeng.api.util.AEColor;
import appeng.client.texture.ExtraItemTextures;
public class ToolBiometricCardRender implements IItemRenderer
{
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type)
public boolean handleRenderType( ItemStack item, ItemRenderType type )
{
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
public boolean shouldUseRenderHelper( ItemRenderType type, ItemStack item, ItemRendererHelper helper )
{
return helper == ItemRendererHelper.ENTITY_BOBBING || helper == ItemRendererHelper.ENTITY_ROTATION;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data)
public void renderItem( ItemRenderType type, ItemStack item, Object... data )
{
IIcon par2Icon = item.getIconIndex();
@@ -62,7 +64,7 @@ public class ToolBiometricCardRender implements IItemRenderer
GL11.glPushMatrix();
GL11.glPushAttrib( GL11.GL_ALL_ATTRIB_BITS );
if ( type == ItemRenderType.INVENTORY )
if( type == ItemRenderType.INVENTORY )
{
GL11.glColor4f( 1, 1, 1, 1.0F );
GL11.glScalef( 16F, 16F, 10F );
@@ -94,10 +96,10 @@ public class ToolBiometricCardRender implements IItemRenderer
float v = ExtraItemTextures.White.getIcon().getInterpolatedV( 8.1 );
String username = "";
if ( item.getItem() instanceof IBiometricCard )
if( item.getItem() instanceof IBiometricCard )
{
GameProfile gp = (( IBiometricCard) item.getItem() ).getProfile(item);
if ( gp != null )
GameProfile gp = ( (IBiometricCard) item.getItem() ).getProfile( item );
if( gp != null )
username = gp.getName();
}
int hash = username.length() > 0 ? username.hashCode() : 0;
@@ -110,26 +112,25 @@ public class ToolBiometricCardRender implements IItemRenderer
float z = 0;
AEColor col = AEColor.values()[Math.abs( 3 + hash ) % AEColor.values().length];
if ( hash == 0 )
if( hash == 0 )
col = AEColor.Black;
for (int x = 0; x < 8; x++)// 8
for( int x = 0; x < 8; x++ )// 8
{
for (int y = 0; y < 6; y++)// 6
for( int y = 0; y < 6; y++ )// 6
{
boolean isLit = false;
float scale = 0.3f / 255.0f;
if ( x == 0 || y == 0 || x == 7 || y == 5 )
if( x == 0 || y == 0 || x == 7 || y == 5 )
isLit = false;
else
isLit = (hash & (1 << x)) != 0 || (hash & (1 << y)) != 0;
isLit = ( hash & ( 1 << x ) ) != 0 || ( hash & ( 1 << y ) ) != 0;
if ( isLit )
if( isLit )
tessellator.setColorOpaque_I( col.mediumVariant );
else
tessellator.setColorOpaque_F( ((col.blackVariant >> 16) & 0xff) * scale, ((col.blackVariant >> 8) & 0xff) * scale,
(col.blackVariant & 0xff) * scale );
tessellator.setColorOpaque_F( ( ( col.blackVariant >> 16 ) & 0xff ) * scale, ( ( col.blackVariant >> 8 ) & 0xff ) * scale, ( col.blackVariant & 0xff ) * scale );
tessellator.addVertexWithUV( x, y, z, u, v );
tessellator.addVertexWithUV( x + 1, y, z, u, v );