Basic reformat, hit once, hope never again
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@@ -18,9 +18,11 @@
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package appeng.client.render.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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public class ModelCompass extends ModelBase
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{
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@@ -33,7 +35,8 @@ public class ModelCompass extends ModelBase
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final ModelRenderer Pointer;
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public ModelCompass() {
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public ModelCompass()
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{
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this.textureWidth = 16;
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this.textureHeight = 8;
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@@ -90,14 +93,14 @@ public class ModelCompass extends ModelBase
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this.setRotation( this.Base, 0F, 0F, 0F );
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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private void setRotation( ModelRenderer model, float x, float y, float z )
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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public void renderAll(float rad)
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public void renderAll( float rad )
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{
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this.setRotation( this.Pointer, 0F, 0F, 0F );
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