Basic reformat, hit once, hope never again
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@@ -93,11 +93,11 @@ public final class PartWailaDataProvider implements IWailaDataProvider
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final Optional<IPart> maybePart = this.accessor.getMaybePart( te, mop );
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if ( maybePart.isPresent() )
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if( maybePart.isPresent() )
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{
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final IPart part = maybePart.get();
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for ( IPartWailaDataProvider provider : this.providers )
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for( IPartWailaDataProvider provider : this.providers )
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{
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provider.getWailaHead( part, currentToolTip, accessor, config );
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}
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@@ -114,11 +114,11 @@ public final class PartWailaDataProvider implements IWailaDataProvider
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final Optional<IPart> maybePart = this.accessor.getMaybePart( te, mop );
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if ( maybePart.isPresent() )
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if( maybePart.isPresent() )
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{
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final IPart part = maybePart.get();
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for ( IPartWailaDataProvider provider : this.providers )
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for( IPartWailaDataProvider provider : this.providers )
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{
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provider.getWailaBody( part, currentToolTip, accessor, config );
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}
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@@ -135,11 +135,11 @@ public final class PartWailaDataProvider implements IWailaDataProvider
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final Optional<IPart> maybePart = this.accessor.getMaybePart( te, mop );
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if ( maybePart.isPresent() )
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if( maybePart.isPresent() )
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{
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final IPart part = maybePart.get();
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for ( IPartWailaDataProvider provider : this.providers )
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for( IPartWailaDataProvider provider : this.providers )
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{
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provider.getWailaTail( part, currentToolTip, accessor, config );
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}
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@@ -153,15 +153,15 @@ public final class PartWailaDataProvider implements IWailaDataProvider
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{
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final MovingObjectPosition mop = this.tracer.retraceBlock( world, player, x, y, z );
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if ( mop != null )
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if( mop != null )
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{
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final Optional<IPart> maybePart = this.accessor.getMaybePart( te, mop );
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if ( maybePart.isPresent() )
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if( maybePart.isPresent() )
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{
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final IPart part = maybePart.get();
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for ( IPartWailaDataProvider provider : this.providers )
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for( IPartWailaDataProvider provider : this.providers )
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{
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provider.getNBTData( player, part, te, tag, world, x, y, z );
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}
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