Basic reformat, hit once, hope never again
This commit is contained in:
@@ -80,7 +80,7 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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{
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ResolverResult resolver = null;
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for ( ItemStack crystalSeedStack : AEApi.instance().definitions().items().crystalSeed().maybeStack( 1 ).asSet() )
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for( ItemStack crystalSeedStack : AEApi.instance().definitions().items().crystalSeed().maybeStack( 1 ).asSet() )
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{
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crystalSeedStack.setItemDamage( certus2 );
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crystalSeedStack = newStyle( crystalSeedStack );
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@@ -98,7 +98,7 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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private int getProgress( ItemStack is )
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{
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if ( is.hasTagCompound() )
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if( is.hasTagCompound() )
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{
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return is.getTagCompound().getInteger( "progress" );
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}
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@@ -120,28 +120,28 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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final IMaterials materials = AEApi.instance().definitions().materials();
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final int size = is.stackSize;
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if ( newDamage == Certus + SINGLE_OFFSET )
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if( newDamage == Certus + SINGLE_OFFSET )
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{
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for ( ItemStack quartzStack : materials.purifiedCertusQuartzCrystal().maybeStack( size ).asSet() )
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for( ItemStack quartzStack : materials.purifiedCertusQuartzCrystal().maybeStack( size ).asSet() )
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{
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return quartzStack;
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}
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}
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if ( newDamage == Nether + SINGLE_OFFSET )
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if( newDamage == Nether + SINGLE_OFFSET )
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{
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for ( ItemStack quartzStack : materials.purifiedNetherQuartzCrystal().maybeStack( size ).asSet() )
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for( ItemStack quartzStack : materials.purifiedNetherQuartzCrystal().maybeStack( size ).asSet() )
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{
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return quartzStack;
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}
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}
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if ( newDamage == Fluix + SINGLE_OFFSET )
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if( newDamage == Fluix + SINGLE_OFFSET )
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{
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for ( ItemStack quartzStack : materials.purifiedFluixCrystal().maybeStack( size ).asSet() )
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for( ItemStack quartzStack : materials.purifiedFluixCrystal().maybeStack( size ).asSet() )
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{
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return quartzStack;
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}
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}
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if ( newDamage > END )
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if( newDamage > END )
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return null;
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this.setProgress( is, newDamage );
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@@ -153,10 +153,6 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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NBTTagCompound comp = Platform.openNbtData( is );
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comp.setInteger( "progress", newDamage );
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is.setItemDamage( is.getItemDamage() / LEVEL_OFFSET * LEVEL_OFFSET );
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} @Override
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public int getEntityLifespan( ItemStack itemStack, World world )
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{
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return Integer.MAX_VALUE;
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}
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@Override
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@@ -173,25 +169,31 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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lines.add( Math.floor( (float) progress / (float) ( SINGLE_OFFSET / 100 ) ) + "%" );
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super.addCheckedInformation( stack, player, lines, displayAdditionalInformation );
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} @Override
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}
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@Override
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public int getEntityLifespan( ItemStack itemStack, World world )
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{
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return Integer.MAX_VALUE;
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}
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@Override
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public String getUnlocalizedName( ItemStack is )
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{
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int damage = this.getProgress( is );
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if ( damage < Certus + SINGLE_OFFSET )
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if( damage < Certus + SINGLE_OFFSET )
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return this.getUnlocalizedName() + ".Certus";
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if ( damage < Nether + SINGLE_OFFSET )
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if( damage < Nether + SINGLE_OFFSET )
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return this.getUnlocalizedName() + ".Nether";
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if ( damage < Fluix + SINGLE_OFFSET )
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if( damage < Fluix + SINGLE_OFFSET )
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return this.getUnlocalizedName() + ".Fluix";
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return this.getUnlocalizedName();
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}
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@Override
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public boolean isDamageable()
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{
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@@ -223,27 +225,27 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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int damage = this.getProgress( stack );
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if ( damage < Certus + SINGLE_OFFSET )
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if( damage < Certus + SINGLE_OFFSET )
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list = this.certus;
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else if ( damage < Nether + SINGLE_OFFSET )
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else if( damage < Nether + SINGLE_OFFSET )
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{
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damage -= Nether;
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list = this.nether;
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}
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else if ( damage < Fluix + SINGLE_OFFSET )
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else if( damage < Fluix + SINGLE_OFFSET )
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{
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damage -= Fluix;
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list = this.fluix;
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}
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if ( list == null )
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if( list == null )
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return Items.diamond.getIconFromDamage( 0 );
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if ( damage < LEVEL_OFFSET )
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if( damage < LEVEL_OFFSET )
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return list[0];
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else if ( damage < LEVEL_OFFSET * 2 )
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else if( damage < LEVEL_OFFSET * 2 )
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return list[1];
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else
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return list[2];
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@@ -282,7 +284,7 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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egc.motionY = location.motionY;
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egc.motionZ = location.motionZ;
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if ( location instanceof EntityItem )
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if( location instanceof EntityItem )
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egc.delayBeforeCanPickup = ( (EntityItem) location ).delayBeforeCanPickup;
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return egc;
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@@ -306,6 +308,4 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
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l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + Nether ) ) );
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l.add( newStyle( new ItemStack( this, 1, LEVEL_OFFSET * 2 + Fluix ) ) );
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}
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}
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@@ -53,7 +53,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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{
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this.setFeature( EnumSet.of( AEFeature.Patterns ) );
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this.setMaxStackSize( 1 );
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if ( Platform.isClient() )
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if( Platform.isClient() )
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MinecraftForgeClient.registerItemRenderer( this, new ItemEncodedPatternRenderer() );
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}
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@@ -73,18 +73,18 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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private boolean clearPattern( ItemStack stack, EntityPlayer player )
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{
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if ( player.isSneaking() )
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if( player.isSneaking() )
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{
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if ( Platform.isClient() )
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if( Platform.isClient() )
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return false;
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InventoryPlayer inv = player.inventory;
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for ( int s = 0; s < player.inventory.getSizeInventory(); s++ )
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for( int s = 0; s < player.inventory.getSizeInventory(); s++ )
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{
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if ( inv.getStackInSlot( s ) == stack )
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if( inv.getStackInSlot( s ) == stack )
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{
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for ( ItemStack blankPattern : AEApi.instance().definitions().materials().blankPattern().maybeStack( stack.stackSize ).asSet() )
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for( ItemStack blankPattern : AEApi.instance().definitions().materials().blankPattern().maybeStack( stack.stackSize ).asSet() )
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{
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inv.setInventorySlotContents( s, blankPattern );
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}
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@@ -102,7 +102,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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{
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ICraftingPatternDetails details = this.getPatternForItem( stack, player.worldObj );
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if ( details == null )
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if( details == null )
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{
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lines.add( EnumChatFormatting.RED + GuiText.InvalidPattern.getLocal() );
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return;
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@@ -118,9 +118,9 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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String with = GuiText.With.getLocal() + ": ";
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boolean first = true;
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for ( IAEItemStack anOut : out )
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for( IAEItemStack anOut : out )
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{
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if ( anOut == null )
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if( anOut == null )
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{
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continue;
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}
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@@ -130,9 +130,9 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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}
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first = true;
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for ( IAEItemStack anIn : in )
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for( IAEItemStack anIn : in )
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{
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if ( anIn == null )
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if( anIn == null )
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{
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continue;
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}
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@@ -149,7 +149,7 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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{
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return new PatternHelper( is, w );
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}
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catch ( Throwable t )
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catch( Throwable t )
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{
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return null;
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}
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@@ -158,16 +158,16 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
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public ItemStack getOutput( ItemStack item )
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{
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ItemStack out = SIMPLE_CACHE.get( item );
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if ( out != null )
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if( out != null )
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return out;
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World w = CommonHelper.proxy.getWorld();
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if ( w == null )
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if( w == null )
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return null;
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ICraftingPatternDetails details = this.getPatternForItem( item, w );
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if ( details == null )
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if( details == null )
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return null;
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SIMPLE_CACHE.put( item, out = details.getCondensedOutputs()[0].getItemStack() );
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@@ -45,7 +45,7 @@ public class ItemPaintBall extends AEBaseItem
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this.setFeature( EnumSet.of( AEFeature.PaintBalls ) );
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this.setHasSubtypes( true );
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if ( Platform.isClient() )
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if( Platform.isClient() )
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MinecraftForgeClient.registerItemRenderer( this, new PaintBallRender() );
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}
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@@ -63,10 +63,10 @@ public class ItemPaintBall extends AEBaseItem
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public AEColor getColor( ItemStack is )
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{
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int dmg = is.getItemDamage();
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if ( dmg >= DAMAGE_THRESHOLD )
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if( dmg >= DAMAGE_THRESHOLD )
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dmg -= DAMAGE_THRESHOLD;
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if ( dmg >= AEColor.values().length )
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if( dmg >= AEColor.values().length )
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return AEColor.Transparent;
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return AEColor.values()[dmg];
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@@ -75,12 +75,12 @@ public class ItemPaintBall extends AEBaseItem
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@Override
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public void getSubItems( Item i, CreativeTabs ct, List l )
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{
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for ( AEColor c : AEColor.values() )
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if ( c != AEColor.Transparent )
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for( AEColor c : AEColor.values() )
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if( c != AEColor.Transparent )
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l.add( new ItemStack( this, 1, c.ordinal() ) );
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for ( AEColor c : AEColor.values() )
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if ( c != AEColor.Transparent )
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for( AEColor c : AEColor.values() )
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if( c != AEColor.Transparent )
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l.add( new ItemStack( this, 1, DAMAGE_THRESHOLD + c.ordinal() ) );
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}
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