Basic reformat, hit once, hope never again
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@@ -71,7 +71,7 @@ public class ItemBasicStorageCell extends AEBaseItem implements IStorageCell, II
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this.totalBytes = kilobytes * 1024;
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this.component = whichCell;
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switch ( this.component )
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switch( this.component )
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{
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case Cell1kPart:
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this.idleDrain = 0.5;
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@@ -100,31 +100,25 @@ public class ItemBasicStorageCell extends AEBaseItem implements IStorageCell, II
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{
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IMEInventoryHandler inventory = AEApi.instance().registries().cell().getCellInventory( stack, null, StorageChannel.ITEMS );
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if ( inventory instanceof ICellInventoryHandler )
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if( inventory instanceof ICellInventoryHandler )
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{
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ICellInventoryHandler handler = ( ICellInventoryHandler ) inventory;
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ICellInventoryHandler handler = (ICellInventoryHandler) inventory;
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ICellInventory cellInventory = handler.getCellInv();
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if ( cellInventory != null )
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if( cellInventory != null )
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{
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lines.add( cellInventory.getUsedBytes() + " " + GuiText.Of.getLocal() + ' '
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+ cellInventory.getTotalBytes() + ' '
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+ GuiText.BytesUsed.getLocal() );
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lines.add( cellInventory.getUsedBytes() + " " + GuiText.Of.getLocal() + ' ' + cellInventory.getTotalBytes() + ' ' + GuiText.BytesUsed.getLocal() );
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lines.add( cellInventory.getStoredItemTypes() + " " + GuiText.Of.getLocal()
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+ ' ' + cellInventory.getTotalItemTypes() + ' '
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+ GuiText.Types.getLocal() );
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lines.add( cellInventory.getStoredItemTypes() + " " + GuiText.Of.getLocal() + ' ' + cellInventory.getTotalItemTypes() + ' ' + GuiText.Types.getLocal() );
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if ( handler.isPreformatted() )
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if( handler.isPreformatted() )
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{
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String List = ( handler.getIncludeExcludeMode() == IncludeExclude.WHITELIST ? GuiText.Included
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: GuiText.Excluded ).getLocal();
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String List = ( handler.getIncludeExcludeMode() == IncludeExclude.WHITELIST ? GuiText.Included : GuiText.Excluded ).getLocal();
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if ( handler.isFuzzy() )
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if( handler.isFuzzy() )
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lines.add( GuiText.Partitioned.getLocal() + " - " + List + ' ' + GuiText.Fuzzy.getLocal() );
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else
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lines.add( GuiText.Partitioned.getLocal() + " - " + List + ' ' + GuiText.Precise.getLocal() );
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}
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}
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}
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@@ -204,7 +198,7 @@ public class ItemBasicStorageCell extends AEBaseItem implements IStorageCell, II
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{
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return FuzzyMode.valueOf( fz );
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}
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catch ( Throwable t )
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catch( Throwable t )
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{
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return FuzzyMode.IGNORE_ALL;
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}
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@@ -225,35 +219,35 @@ public class ItemBasicStorageCell extends AEBaseItem implements IStorageCell, II
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private boolean disassembleDrive( ItemStack stack, World world, EntityPlayer player )
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{
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if ( player.isSneaking() )
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if( player.isSneaking() )
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{
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if ( Platform.isClient() )
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if( Platform.isClient() )
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return false;
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InventoryPlayer playerInventory = player.inventory;
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IMEInventoryHandler inv = AEApi.instance().registries().cell().getCellInventory( stack, null, StorageChannel.ITEMS );
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if ( inv != null && playerInventory.getCurrentItem() == stack )
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if( inv != null && playerInventory.getCurrentItem() == stack )
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{
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InventoryAdaptor ia = InventoryAdaptor.getAdaptor( player, ForgeDirection.UNKNOWN );
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IItemList<IAEItemStack> list = inv.getAvailableItems( StorageChannel.ITEMS.createList() );
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if ( list.isEmpty() && ia != null )
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if( list.isEmpty() && ia != null )
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{
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playerInventory.setInventorySlotContents( playerInventory.currentItem, null );
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ItemStack extraB = ia.addItems( this.component.stack( 1 ) );
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if ( extraB != null )
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if( extraB != null )
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player.dropPlayerItemWithRandomChoice( extraB, false );
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for ( ItemStack storageCellStack : AEApi.instance().definitions().materials().emptyStorageCell().maybeStack( 1 ).asSet() )
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for( ItemStack storageCellStack : AEApi.instance().definitions().materials().emptyStorageCell().maybeStack( 1 ).asSet() )
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{
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final ItemStack extraA = ia.addItems( storageCellStack );
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if ( extraA != null )
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if( extraA != null )
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{
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player.dropPlayerItemWithRandomChoice( extraA, false );
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}
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}
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if ( player.inventoryContainer != null )
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if( player.inventoryContainer != null )
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player.inventoryContainer.detectAndSendChanges();
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return true;
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@@ -272,7 +266,7 @@ public class ItemBasicStorageCell extends AEBaseItem implements IStorageCell, II
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@Override
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public ItemStack getContainerItem( ItemStack itemStack )
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{
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for ( ItemStack stack : AEApi.instance().definitions().materials().emptyStorageCell().maybeStack( 1 ).asSet() )
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for( ItemStack stack : AEApi.instance().definitions().materials().emptyStorageCell().maybeStack( 1 ).asSet() )
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{
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return stack;
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}
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