Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -59,7 +59,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
public ToolNetworkTool()
{
super( Optional.<String> absent() );
super( Optional.<String>absent() );
this.setFeature( EnumSet.of( AEFeature.NetworkTool ) );
this.setMaxStackSize( 1 );
@@ -70,17 +70,17 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
public IGuiItemObject getGuiObject( ItemStack is, World world, int x, int y, int z )
{
TileEntity te = world.getTileEntity( x, y, z );
return new NetworkToolViewer( is, ( IGridHost ) ( te instanceof IGridHost ? te : null ) );
return new NetworkToolViewer( is, (IGridHost) ( te instanceof IGridHost ? te : null ) );
}
@Override
public ItemStack onItemRightClick( ItemStack it, World w, EntityPlayer p )
{
if ( Platform.isClient() )
if( Platform.isClient() )
{
MovingObjectPosition mop = ClientHelper.proxy.getMOP();
if ( mop == null )
if( mop == null )
{
this.onItemUseFirst( it, p, w, 0, 0, 0, -1, 0, 0, 0 );
}
@@ -90,7 +90,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
int j = mop.blockY;
int k = mop.blockZ;
if ( w.getBlock( i, j, k ).isAir( w, i, j, k ) )
if( w.getBlock( i, j, k ).isAir( w, i, j, k ) )
this.onItemUseFirst( it, p, w, 0, 0, 0, -1, 0, 0, 0 );
}
}
@@ -103,21 +103,21 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
{
MovingObjectPosition mop = new MovingObjectPosition( x, y, z, side, Vec3.createVectorHelper( hitX, hitY, hitZ ) );
TileEntity te = world.getTileEntity( x, y, z );
if ( te instanceof IPartHost )
if( te instanceof IPartHost )
{
SelectedPart part = ( ( IPartHost ) te ).selectPart( mop.hitVec );
if ( part.part != null )
SelectedPart part = ( (IPartHost) te ).selectPart( mop.hitVec );
if( part.part != null )
{
if ( part.part instanceof INetworkToolAgent && !( ( INetworkToolAgent ) part.part ).showNetworkInfo( mop ) )
if( part.part instanceof INetworkToolAgent && !( (INetworkToolAgent) part.part ).showNetworkInfo( mop ) )
return false;
}
}
else if ( te instanceof INetworkToolAgent && !( ( INetworkToolAgent ) te ).showNetworkInfo( mop ) )
else if( te instanceof INetworkToolAgent && !( (INetworkToolAgent) te ).showNetworkInfo( mop ) )
{
return false;
}
if ( Platform.isClient() )
if( Platform.isClient() )
{
NetworkHandler.instance.sendToServer( new PacketClick( x, y, z, side, hitX, hitY, hitZ ) );
}
@@ -132,18 +132,18 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
public boolean serverSideToolLogic( ItemStack is, EntityPlayer p, World w, int x, int y, int z, int side, float hitX, float hitY, float hitZ )
{
if ( side >= 0 )
if( side >= 0 )
{
if ( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
if( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) )
return false;
Block b = w.getBlock( x, y, z );
if ( b != null && !p.isSneaking() )
if( b != null && !p.isSneaking() )
{
TileEntity te = w.getTileEntity( x, y, z );
if ( !( te instanceof IGridHost ) )
if( !( te instanceof IGridHost ) )
{
if ( b.rotateBlock( w, x, y, z, ForgeDirection.getOrientation( side ) ) )
if( b.rotateBlock( w, x, y, z, ForgeDirection.getOrientation( side ) ) )
{
b.onNeighborBlockChange( w, x, y, z, Platform.AIR );
p.swingItem();
@@ -152,14 +152,14 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
}
}
if ( !p.isSneaking() )
if( !p.isSneaking() )
{
if ( p.openContainer instanceof AEBaseContainer )
if( p.openContainer instanceof AEBaseContainer )
return true;
TileEntity te = w.getTileEntity( x, y, z );
if ( te instanceof IGridHost )
if( te instanceof IGridHost )
Platform.openGUI( p, te, ForgeDirection.getOrientation( side ), GuiBridge.GUI_NETWORK_STATUS );
else
Platform.openGUI( p, null, ForgeDirection.UNKNOWN, GuiBridge.GUI_NETWORK_TOOL );
@@ -192,5 +192,4 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
{
player.swingItem();
}
}