Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,6 +18,7 @@
package appeng.me.helpers;
import java.util.Collections;
import java.util.EnumSet;
@@ -51,40 +52,25 @@ import appeng.parts.networking.PartCable;
import appeng.tile.AEBaseTile;
import appeng.util.Platform;
public class AENetworkProxy implements IGridBlock
{
final private IGridProxyable gp;
final private boolean worldNode;
final private String nbtName; // name
public AEColor myColor = AEColor.Transparent;
NBTTagCompound data = null; // input
private ItemStack myRepInstance;
private boolean isReady = false;
private IGridNode node = null;
private EnumSet<ForgeDirection> validSides;
public AEColor myColor = AEColor.Transparent;
private EnumSet<GridFlags> flags = EnumSet.noneOf( GridFlags.class );
private double idleDraw = 1.0;
final private String nbtName; // name
NBTTagCompound data = null; // input
private EntityPlayer owner;
@Override
public ItemStack getMachineRepresentation()
public AENetworkProxy( IGridProxyable te, String nbtName, ItemStack visual, boolean inWorld )
{
return this.myRepInstance;
}
public void setVisualRepresentation(ItemStack is)
{
this.myRepInstance = is;
}
public AENetworkProxy(IGridProxyable te, String nbtName, ItemStack visual, boolean inWorld) {
this.gp = te;
this.nbtName = nbtName;
this.worldNode = inWorld;
@@ -92,27 +78,201 @@ public class AENetworkProxy implements IGridBlock
this.validSides = EnumSet.allOf( ForgeDirection.class );
}
public void writeToNBT(NBTTagCompound tag)
public void setVisualRepresentation( ItemStack is )
{
if ( this.node != null )
this.myRepInstance = is;
}
public void writeToNBT( NBTTagCompound tag )
{
if( this.node != null )
this.node.saveToNBT( this.nbtName, tag );
}
public void readFromNBT(NBTTagCompound tag)
public void setValidSides( EnumSet<ForgeDirection> validSides )
{
this.validSides = validSides;
if( this.node != null )
this.node.updateState();
}
public void validate()
{
if( this.gp instanceof AEBaseTile )
TickHandler.INSTANCE.addInit( (AEBaseTile) this.gp );
}
public void onChunkUnload()
{
this.isReady = false;
this.invalidate();
}
public void invalidate()
{
this.isReady = false;
if( this.node != null )
{
this.node.destroy();
this.node = null;
}
}
public void onReady()
{
this.isReady = true;
// send orientation based directionality to the node.
if( this.gp instanceof IOrientable )
{
IOrientable ori = (IOrientable) this.gp;
if( ori.canBeRotated() )
ori.setOrientation( ori.getForward(), ori.getUp() );
}
this.getNode();
}
public IGridNode getNode()
{
if( this.node == null && Platform.isServer() && this.isReady )
{
this.node = AEApi.instance().createGridNode( this );
this.readFromNBT( this.data );
this.node.updateState();
}
return this.node;
}
public void readFromNBT( NBTTagCompound tag )
{
this.data = tag;
if ( this.node != null && this.data != null )
if( this.node != null && this.data != null )
{
this.node.loadFromNBT( this.nbtName, this.data );
this.data = null;
}
else if ( this.node != null && this.owner != null )
else if( this.node != null && this.owner != null )
{
this.node.setPlayerID( WorldSettings.getInstance().getPlayerID( this.owner.getGameProfile() ) );
this.owner = null;
}
}
public IPathingGrid getPath() throws GridAccessException
{
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
IPathingGrid pg = grid.getCache( IPathingGrid.class );
if( pg == null )
throw new GridAccessException();
return pg;
}
/**
* short cut!
*
* @return grid of node
*
* @throws GridAccessException of node or grid is null
*/
public IGrid getGrid() throws GridAccessException
{
if( this.node == null )
throw new GridAccessException();
IGrid grid = this.node.getGrid();
if( grid == null )
throw new GridAccessException();
return grid;
}
public ITickManager getTick() throws GridAccessException
{
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
ITickManager pg = grid.getCache( ITickManager.class );
if( pg == null )
throw new GridAccessException();
return pg;
}
public IStorageGrid getStorage() throws GridAccessException
{
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
IStorageGrid pg = grid.getCache( IStorageGrid.class );
if( pg == null )
throw new GridAccessException();
return pg;
}
public P2PCache getP2P() throws GridAccessException
{
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
P2PCache pg = grid.getCache( P2PCache.class );
if( pg == null )
throw new GridAccessException();
return pg;
}
public ISecurityGrid getSecurity() throws GridAccessException
{
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
ISecurityGrid sg = grid.getCache( ISecurityGrid.class );
if( sg == null )
throw new GridAccessException();
return sg;
}
public ICraftingGrid getCrafting() throws GridAccessException
{
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
ICraftingGrid sg = grid.getCache( ICraftingGrid.class );
if( sg == null )
throw new GridAccessException();
return sg;
}
@Override
public double getIdlePowerUsage()
{
return this.idleDraw;
}
@Override
public EnumSet<GridFlags> getFlags()
{
return this.flags;
}
@Override
public boolean isWorldAccessible()
{
return this.worldNode;
}
@Override
public DimensionalCoord getLocation()
{
@@ -126,14 +286,14 @@ public class AENetworkProxy implements IGridBlock
}
@Override
public void onGridNotification(GridNotification notification)
public void onGridNotification( GridNotification notification )
{
if ( this.gp instanceof PartCable )
((PartCable) this.gp).markForUpdate();
if( this.gp instanceof PartCable )
( (PartCable) this.gp ).markForUpdate();
}
@Override
public void setNetworkStatus(IGrid grid, int channelsInUse)
public void setNetworkStatus( IGrid grid, int channelsInUse )
{
}
@@ -144,186 +304,25 @@ public class AENetworkProxy implements IGridBlock
return this.validSides;
}
public void setValidSides(EnumSet<ForgeDirection> validSides)
{
this.validSides = validSides;
if ( this.node != null )
this.node.updateState();
}
public IGridNode getNode()
{
if ( this.node == null && Platform.isServer() && this.isReady )
{
this.node = AEApi.instance().createGridNode( this );
this.readFromNBT( this.data );
this.node.updateState();
}
return this.node;
}
public void validate()
{
if ( this.gp instanceof AEBaseTile )
TickHandler.INSTANCE.addInit( (AEBaseTile) this.gp );
}
public void onChunkUnload()
{
this.isReady = false;
this.invalidate();
}
public void invalidate()
{
this.isReady = false;
if ( this.node != null )
{
this.node.destroy();
this.node = null;
}
}
public void onReady()
{
this.isReady = true;
// send orientation based directionality to the node.
if ( this.gp instanceof IOrientable )
{
IOrientable ori = (IOrientable) this.gp;
if ( ori.canBeRotated() )
ori.setOrientation( ori.getForward(), ori.getUp() );
}
this.getNode();
}
@Override
public IGridHost getMachine()
{
return this.gp;
}
/**
* short cut!
*
* @return grid of node
* @throws GridAccessException of node or grid is null
*/
public IGrid getGrid() throws GridAccessException
@Override
public void gridChanged()
{
if ( this.node == null )
throw new GridAccessException();
IGrid grid = this.node.getGrid();
if ( grid == null )
throw new GridAccessException();
return grid;
}
public IEnergyGrid getEnergy() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
IEnergyGrid eg = grid.getCache( IEnergyGrid.class );
if ( eg == null )
throw new GridAccessException();
return eg;
}
public IPathingGrid getPath() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
IPathingGrid pg = grid.getCache( IPathingGrid.class );
if ( pg == null )
throw new GridAccessException();
return pg;
}
public ITickManager getTick() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
ITickManager pg = grid.getCache( ITickManager.class );
if ( pg == null )
throw new GridAccessException();
return pg;
}
public IStorageGrid getStorage() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
IStorageGrid pg = grid.getCache( IStorageGrid.class );
if ( pg == null )
throw new GridAccessException();
return pg;
}
public P2PCache getP2P() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
P2PCache pg = grid.getCache( P2PCache.class );
if ( pg == null )
throw new GridAccessException();
return pg;
}
public ISecurityGrid getSecurity() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
ISecurityGrid sg = grid.getCache( ISecurityGrid.class );
if ( sg == null )
throw new GridAccessException();
return sg;
}
public ICraftingGrid getCrafting() throws GridAccessException
{
IGrid grid = this.getGrid();
if ( grid == null )
throw new GridAccessException();
ICraftingGrid sg = grid.getCache( ICraftingGrid.class );
if ( sg == null )
throw new GridAccessException();
return sg;
this.gp.gridChanged();
}
@Override
public boolean isWorldAccessible()
public ItemStack getMachineRepresentation()
{
return this.worldNode;
return this.myRepInstance;
}
@Override
public EnumSet<GridFlags> getFlags()
{
return this.flags;
}
public void setFlags(GridFlags... requireChannel)
public void setFlags( GridFlags... requireChannel )
{
EnumSet<GridFlags> flags = EnumSet.noneOf( GridFlags.class );
@@ -332,24 +331,18 @@ public class AENetworkProxy implements IGridBlock
this.flags = flags;
}
@Override
public double getIdlePowerUsage()
{
return this.idleDraw;
}
public void setIdlePowerUsage(double idle)
public void setIdlePowerUsage( double idle )
{
this.idleDraw = idle;
if ( this.node != null )
if( this.node != null )
{
try
{
IGrid g = this.getGrid();
g.postEvent( new MENetworkPowerIdleChange( this.node ) );
}
catch (GridAccessException e)
catch( GridAccessException e )
{
// not ready for this yet..
}
@@ -363,7 +356,7 @@ public class AENetworkProxy implements IGridBlock
public boolean isActive()
{
if ( this.node == null )
if( this.node == null )
return false;
return this.node.isActive();
@@ -375,21 +368,25 @@ public class AENetworkProxy implements IGridBlock
{
return this.getEnergy().isNetworkPowered();
}
catch (GridAccessException e)
catch( GridAccessException e )
{
return false;
}
}
@Override
public void gridChanged()
public IEnergyGrid getEnergy() throws GridAccessException
{
this.gp.gridChanged();
IGrid grid = this.getGrid();
if( grid == null )
throw new GridAccessException();
IEnergyGrid eg = grid.getCache( IEnergyGrid.class );
if( eg == null )
throw new GridAccessException();
return eg;
}
public void setOwner(EntityPlayer player)
public void setOwner( EntityPlayer player )
{
this.owner = player;
}
}