Basic reformat, hit once, hope never again
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@@ -18,6 +18,7 @@
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package appeng.parts;
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import java.util.EnumSet;
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import java.util.Random;
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@@ -34,34 +35,34 @@ import cpw.mods.fml.relauncher.SideOnly;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AEColor;
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public interface ICableBusContainer
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{
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int isProvidingStrongPower(ForgeDirection opposite);
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int isProvidingStrongPower( ForgeDirection opposite );
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int isProvidingWeakPower(ForgeDirection opposite);
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int isProvidingWeakPower( ForgeDirection opposite );
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boolean canConnectRedstone(EnumSet<ForgeDirection> of);
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boolean canConnectRedstone( EnumSet<ForgeDirection> of );
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void onEntityCollision(Entity e);
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void onEntityCollision( Entity e );
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boolean activate(EntityPlayer player, Vec3 vecFromPool);
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boolean activate( EntityPlayer player, Vec3 vecFromPool );
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void onNeighborChanged();
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boolean isSolidOnSide(ForgeDirection side);
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boolean isSolidOnSide( ForgeDirection side );
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boolean isEmpty();
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SelectedPart selectPart(Vec3 v3);
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SelectedPart selectPart( Vec3 v3 );
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boolean recolourBlock(ForgeDirection side, AEColor colour, EntityPlayer who);
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boolean recolourBlock( ForgeDirection side, AEColor colour, EntityPlayer who );
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boolean isLadder(EntityLivingBase entity);
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boolean isLadder( EntityLivingBase entity );
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@SideOnly(Side.CLIENT)
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void randomDisplayTick(World world, int x, int y, int z, Random r);
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@SideOnly( Side.CLIENT )
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void randomDisplayTick( World world, int x, int y, int z, Random r );
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int getLightValue();
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}
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