Basic reformat, hit once, hope never again
This commit is contained in:
@@ -37,6 +37,7 @@ import appeng.tile.TileEvent;
|
||||
import appeng.tile.events.TileEventType;
|
||||
import appeng.util.Platform;
|
||||
|
||||
|
||||
public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
{
|
||||
|
||||
@@ -49,18 +50,18 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
public int hits = 0;
|
||||
public int rotation = 0;
|
||||
|
||||
@TileEvent(TileEventType.TICK)
|
||||
@TileEvent( TileEventType.TICK )
|
||||
public void Tick_TileCrank()
|
||||
{
|
||||
if ( this.rotation > 0 )
|
||||
if( this.rotation > 0 )
|
||||
{
|
||||
this.visibleRotation -= 360 / (this.ticksPerRotation);
|
||||
this.visibleRotation -= 360 / ( this.ticksPerRotation );
|
||||
this.charge++;
|
||||
if ( this.charge >= this.ticksPerRotation )
|
||||
if( this.charge >= this.ticksPerRotation )
|
||||
{
|
||||
this.charge -= this.ticksPerRotation;
|
||||
ICrankable g = this.getGrinder();
|
||||
if ( g != null )
|
||||
if( g != null )
|
||||
g.applyTurn();
|
||||
}
|
||||
|
||||
@@ -68,52 +69,58 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
}
|
||||
}
|
||||
|
||||
@TileEvent(TileEventType.NETWORK_READ)
|
||||
public boolean readFromStream_TileCrank(ByteBuf data)
|
||||
public ICrankable getGrinder()
|
||||
{
|
||||
if( Platform.isClient() )
|
||||
return null;
|
||||
|
||||
ForgeDirection grinder = this.getUp().getOpposite();
|
||||
TileEntity te = this.worldObj.getTileEntity( this.xCoord + grinder.offsetX, this.yCoord + grinder.offsetY, this.zCoord + grinder.offsetZ );
|
||||
if( te instanceof ICrankable )
|
||||
return (ICrankable) te;
|
||||
return null;
|
||||
}
|
||||
|
||||
@TileEvent( TileEventType.NETWORK_READ )
|
||||
public boolean readFromStream_TileCrank( ByteBuf data )
|
||||
{
|
||||
this.rotation = data.readInt();
|
||||
return false;
|
||||
}
|
||||
|
||||
@TileEvent(TileEventType.NETWORK_WRITE)
|
||||
public void writeToStream_TileCrank(ByteBuf data)
|
||||
@TileEvent( TileEventType.NETWORK_WRITE )
|
||||
public void writeToStream_TileCrank( ByteBuf data )
|
||||
{
|
||||
data.writeInt( this.rotation );
|
||||
}
|
||||
|
||||
public ICrankable getGrinder()
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
return null;
|
||||
|
||||
ForgeDirection grinder = this.getUp().getOpposite();
|
||||
TileEntity te = this.worldObj.getTileEntity( this.xCoord + grinder.offsetX, this.yCoord + grinder.offsetY, this.zCoord + grinder.offsetZ );
|
||||
if ( te instanceof ICrankable )
|
||||
return (ICrankable) te;
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
|
||||
public void setOrientation( ForgeDirection inForward, ForgeDirection inUp )
|
||||
{
|
||||
super.setOrientation( inForward, inUp );
|
||||
this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.AIR );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requiresTESR()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* return true if this should count towards stats.
|
||||
*/
|
||||
public boolean power()
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
if( Platform.isClient() )
|
||||
return false;
|
||||
|
||||
if ( this.rotation < 3 )
|
||||
if( this.rotation < 3 )
|
||||
{
|
||||
ICrankable g = this.getGrinder();
|
||||
if ( g != null )
|
||||
if( g != null )
|
||||
{
|
||||
if ( g.canTurn() )
|
||||
if( g.canTurn() )
|
||||
{
|
||||
this.hits = 0;
|
||||
this.rotation += this.ticksPerRotation;
|
||||
@@ -123,7 +130,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
else
|
||||
{
|
||||
this.hits++;
|
||||
if ( this.hits > 10 )
|
||||
if( this.hits > 10 )
|
||||
{
|
||||
this.worldObj.func_147480_a( this.xCoord, this.yCoord, this.zCoord, false );
|
||||
// worldObj.destroyBlock( xCoord, yCoord, zCoord, false );
|
||||
@@ -136,7 +143,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
|
||||
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual )
|
||||
{
|
||||
double xOff = -0.15 * this.getUp().offsetX;
|
||||
double yOff = -0.15 * this.getUp().offsetY;
|
||||
@@ -145,7 +152,7 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e)
|
||||
public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List<AxisAlignedBB> out, Entity e )
|
||||
{
|
||||
double xOff = -0.15 * this.getUp().offsetX;
|
||||
double yOff = -0.15 * this.getUp().offsetY;
|
||||
@@ -153,10 +160,4 @@ public class TileCrank extends AEBaseTile implements ICustomCollision
|
||||
out.add( AxisAlignedBB.getBoundingBox( xOff + 0.15, yOff + 0.15, zOff + 0.15,// ahh
|
||||
xOff + 0.85, yOff + 0.85, zOff + 0.85 ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requiresTESR()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
package appeng.tile.grindstone;
|
||||
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@@ -36,56 +37,22 @@ import appeng.util.InventoryAdaptor;
|
||||
import appeng.util.Platform;
|
||||
import appeng.util.inv.WrapperInventoryRange;
|
||||
|
||||
|
||||
public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
{
|
||||
|
||||
int points;
|
||||
|
||||
final int[] inputs = new int[] { 0, 1, 2 };
|
||||
final int[] sides = new int[] { 0, 1, 2, 3, 4, 5 };
|
||||
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 7 );
|
||||
int points;
|
||||
|
||||
@Override
|
||||
public void setOrientation(ForgeDirection inForward, ForgeDirection inUp)
|
||||
public void setOrientation( ForgeDirection inForward, ForgeDirection inUp )
|
||||
{
|
||||
super.setOrientation( inForward, inUp );
|
||||
this.getBlockType().onNeighborBlockChange( this.worldObj, this.xCoord, this.yCoord, this.zCoord, Platform.AIR );
|
||||
}
|
||||
|
||||
private void addItem(InventoryAdaptor sia, ItemStack output)
|
||||
{
|
||||
if ( output == null )
|
||||
return;
|
||||
|
||||
ItemStack notAdded = sia.addItems( output );
|
||||
if ( notAdded != null )
|
||||
{
|
||||
WorldCoord wc = new WorldCoord( this.xCoord, this.yCoord, this.zCoord );
|
||||
|
||||
wc.add( this.getForward(), 1 );
|
||||
|
||||
List<ItemStack> out = new ArrayList<ItemStack>();
|
||||
out.add( notAdded );
|
||||
|
||||
Platform.spawnDrops( this.worldObj, wc.x, wc.y, wc.z, out );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int slotIndex, ItemStack insertingItem, int side )
|
||||
{
|
||||
if ( AEApi.instance().registries().grinder().getRecipeForInput( insertingItem ) == null )
|
||||
return false;
|
||||
|
||||
return slotIndex >= 0 && slotIndex <= 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int slotIndex, ItemStack extractedItem, int side )
|
||||
{
|
||||
return slotIndex >= 3 && slotIndex <= 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IInventory getInternalInventory()
|
||||
{
|
||||
@@ -93,42 +60,57 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsBySide(ForgeDirection side)
|
||||
public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem( int slotIndex, ItemStack insertingItem, int side )
|
||||
{
|
||||
if( AEApi.instance().registries().grinder().getRecipeForInput( insertingItem ) == null )
|
||||
return false;
|
||||
|
||||
return slotIndex >= 0 && slotIndex <= 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem( int slotIndex, ItemStack extractedItem, int side )
|
||||
{
|
||||
return slotIndex >= 3 && slotIndex <= 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsBySide( ForgeDirection side )
|
||||
{
|
||||
return this.sides;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canTurn()
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
if( Platform.isClient() )
|
||||
return false;
|
||||
|
||||
if ( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
|
||||
if( null == this.getStackInSlot( 6 ) ) // Add if there isn't one...
|
||||
{
|
||||
IInventory src = new WrapperInventoryRange( this, this.inputs, true );
|
||||
for (int x = 0; x < src.getSizeInventory(); x++)
|
||||
for( int x = 0; x < src.getSizeInventory(); x++ )
|
||||
{
|
||||
ItemStack item = src.getStackInSlot( x );
|
||||
if ( item == null )
|
||||
if( item == null )
|
||||
continue;
|
||||
|
||||
IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( item );
|
||||
if ( r != null )
|
||||
if( r != null )
|
||||
{
|
||||
if ( item.stackSize >= r.getInput().stackSize )
|
||||
if( item.stackSize >= r.getInput().stackSize )
|
||||
{
|
||||
item.stackSize -= r.getInput().stackSize;
|
||||
ItemStack ais = item.copy();
|
||||
ais.stackSize = r.getInput().stackSize;
|
||||
|
||||
if ( item.stackSize <= 0 )
|
||||
if( item.stackSize <= 0 )
|
||||
item = null;
|
||||
|
||||
src.setInventorySlotContents( x, item );
|
||||
@@ -145,16 +127,16 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
@Override
|
||||
public void applyTurn()
|
||||
{
|
||||
if ( Platform.isClient() )
|
||||
if( Platform.isClient() )
|
||||
return;
|
||||
|
||||
this.points++;
|
||||
|
||||
ItemStack processing = this.getStackInSlot( 6 );
|
||||
IGrinderEntry r = AEApi.instance().registries().grinder().getRecipeForInput( processing );
|
||||
if ( r != null )
|
||||
if( r != null )
|
||||
{
|
||||
if ( r.getEnergyCost() > this.points )
|
||||
if( r.getEnergyCost() > this.points )
|
||||
return;
|
||||
|
||||
this.points = 0;
|
||||
@@ -162,22 +144,40 @@ public class TileGrinder extends AEBaseInvTile implements ICrankable
|
||||
|
||||
this.addItem( sia, r.getOutput() );
|
||||
|
||||
float chance = (Platform.getRandomInt() % 2000) / 2000.0f;
|
||||
if ( chance <= r.getOptionalChance() )
|
||||
float chance = ( Platform.getRandomInt() % 2000 ) / 2000.0f;
|
||||
if( chance <= r.getOptionalChance() )
|
||||
this.addItem( sia, r.getOptionalOutput() );
|
||||
|
||||
chance = (Platform.getRandomInt() % 2000) / 2000.0f;
|
||||
if ( chance <= r.getSecondOptionalChance() )
|
||||
chance = ( Platform.getRandomInt() % 2000 ) / 2000.0f;
|
||||
if( chance <= r.getSecondOptionalChance() )
|
||||
this.addItem( sia, r.getSecondOptionalOutput() );
|
||||
|
||||
this.setInventorySlotContents( 6, null );
|
||||
}
|
||||
}
|
||||
|
||||
private void addItem( InventoryAdaptor sia, ItemStack output )
|
||||
{
|
||||
if( output == null )
|
||||
return;
|
||||
|
||||
ItemStack notAdded = sia.addItems( output );
|
||||
if( notAdded != null )
|
||||
{
|
||||
WorldCoord wc = new WorldCoord( this.xCoord, this.yCoord, this.zCoord );
|
||||
|
||||
wc.add( this.getForward(), 1 );
|
||||
|
||||
List<ItemStack> out = new ArrayList<ItemStack>();
|
||||
out.add( notAdded );
|
||||
|
||||
Platform.spawnDrops( this.worldObj, wc.x, wc.y, wc.z, out );
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCrankAttach(ForgeDirection directionToCrank)
|
||||
public boolean canCrankAttach( ForgeDirection directionToCrank )
|
||||
{
|
||||
return this.getUp() == directionToCrank;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user