Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,6 +18,7 @@
package appeng.tile.misc;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@@ -43,59 +44,61 @@ import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.Platform;
public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConfigManagerHost, IConfigurableObject
{
final int[] sides = new int[] { 0, 1 };
static private final FluidTankInfo[] EMPTY = new FluidTankInfo[] { new FluidTankInfo( null, 10 ) };
final int[] sides = new int[] { 0, 1 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 3 );
final ConfigManager cm = new ConfigManager( this );
public double storedPower = 0;
@TileEvent(TileEventType.WORLD_NBT_WRITE)
public void writeToNBT_TileCondenser(NBTTagCompound data)
public TileCondenser()
{
this.cm.registerSetting( Settings.CONDENSER_OUTPUT, CondenserOutput.TRASH );
}
@TileEvent( TileEventType.WORLD_NBT_WRITE )
public void writeToNBT_TileCondenser( NBTTagCompound data )
{
this.cm.writeToNBT( data );
data.setDouble( "storedPower", this.storedPower );
}
@TileEvent(TileEventType.WORLD_NBT_READ)
public void readFromNBT_TileCondenser(NBTTagCompound data)
@TileEvent( TileEventType.WORLD_NBT_READ )
public void readFromNBT_TileCondenser( NBTTagCompound data )
{
this.cm.readFromNBT( data );
this.storedPower = data.getDouble( "storedPower" );
}
public TileCondenser() {
this.cm.registerSetting( Settings.CONDENSER_OUTPUT, CondenserOutput.TRASH );
}
public double getStorage()
{
ItemStack is = this.inv.getStackInSlot( 2 );
if ( is != null )
if( is != null )
{
if ( is.getItem() instanceof IStorageComponent )
if( is.getItem() instanceof IStorageComponent )
{
IStorageComponent sc = (IStorageComponent) is.getItem();
if ( sc.isStorageComponent( is ) )
if( sc.isStorageComponent( is ) )
return sc.getBytes( is ) * 8;
}
}
return 0;
}
public void addPower(double rawPower)
public void addPower( double rawPower )
{
this.storedPower += rawPower;
this.storedPower = Math.max( 0.0, Math.min( this.getStorage(), this.storedPower ) );
double requiredPower = this.getRequiredPower();
ItemStack output = this.getOutput();
while (requiredPower <= this.storedPower && output != null && requiredPower > 0)
while( requiredPower <= this.storedPower && output != null && requiredPower > 0 )
{
if ( this.canAddOutput( output ) )
if( this.canAddOutput( output ) )
{
this.storedPower -= requiredPower;
this.addOutput( output );
@@ -105,10 +108,10 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
}
}
private boolean canAddOutput(ItemStack output)
private boolean canAddOutput( ItemStack output )
{
ItemStack outputStack = this.getStackInSlot( 1 );
return outputStack == null || (Platform.isSameItem( outputStack, output ) && outputStack.stackSize < outputStack.getMaxStackSize());
return outputStack == null || ( Platform.isSameItem( outputStack, output ) && outputStack.stackSize < outputStack.getMaxStackSize() );
}
/**
@@ -116,10 +119,10 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
*
* @param output to be added output
*/
private void addOutput(ItemStack output)
private void addOutput( ItemStack output )
{
ItemStack outputStack = this.getStackInSlot( 1 );
if ( outputStack == null )
if( outputStack == null )
this.setInventorySlotContents( 1, output.copy() );
else
{
@@ -132,16 +135,16 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
{
final IMaterials materials = AEApi.instance().definitions().materials();
switch ((CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ))
switch( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) )
{
case MATTER_BALLS:
for ( ItemStack matterBallStack : materials.matterBall().maybeStack( 1 ).asSet() )
for( ItemStack matterBallStack : materials.matterBall().maybeStack( 1 ).asSet() )
{
return matterBallStack;
}
case SINGULARITY:
for ( ItemStack singularityStack : materials.singularity().maybeStack( 1 ).asSet() )
for( ItemStack singularityStack : materials.singularity().maybeStack( 1 ).asSet() )
{
return singularityStack;
}
@@ -154,45 +157,7 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
public double getRequiredPower()
{
return ((CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT )).requiredPower;
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
if ( i == 0 )
{
if ( itemstack != null )
this.addPower( itemstack.stackSize );
}
else
{
this.inv.setInventorySlotContents( 1, itemstack );
}
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return i == 0;
}
@Override
public boolean canExtractItem(int slotIndex, ItemStack extractedItem, int side )
{
return slotIndex != 0;
}
@Override
public boolean canInsertItem(int slotIndex, ItemStack insertingItem, int side )
{
return slotIndex == 0;
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return this.sides;
return ( (CondenserOutput) this.cm.getSetting( Settings.CONDENSER_OUTPUT ) ).requiredPower;
}
@Override
@@ -202,12 +167,32 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
public void setInventorySlotContents( int i, ItemStack itemstack )
{
if ( slot == 0 )
if( i == 0 )
{
if( itemstack != null )
this.addPower( itemstack.stackSize );
}
else
{
this.inv.setInventorySlotContents( 1, itemstack );
}
}
@Override
public boolean isItemValidForSlot( int i, ItemStack itemstack )
{
return i == 0;
}
@Override
public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
{
if( slot == 0 )
{
ItemStack is = inv.getStackInSlot( 0 );
if ( is != null )
if( is != null )
{
this.addPower( is.stackSize );
inv.setInventorySlotContents( 0, null );
@@ -216,46 +201,64 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
public boolean canInsertItem( int slotIndex, ItemStack insertingItem, int side )
{
if ( doFill )
this.addPower( (resource == null ? 0.0 : (double) resource.amount) / 500.0 );
return slotIndex == 0;
}
@Override
public boolean canExtractItem( int slotIndex, ItemStack extractedItem, int side )
{
return slotIndex != 0;
}
@Override
public int[] getAccessibleSlotsBySide( ForgeDirection side )
{
return this.sides;
}
@Override
public int fill( ForgeDirection from, FluidStack resource, boolean doFill )
{
if( doFill )
this.addPower( ( resource == null ? 0.0 : (double) resource.amount ) / 500.0 );
return resource == null ? 0 : resource.amount;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
public FluidStack drain( ForgeDirection from, FluidStack resource, boolean doDrain )
{
return null;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
public FluidStack drain( ForgeDirection from, int maxDrain, boolean doDrain )
{
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid)
public boolean canFill( ForgeDirection from, Fluid fluid )
{
return true;
}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid)
public boolean canDrain( ForgeDirection from, Fluid fluid )
{
return false;
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
public FluidTankInfo[] getTankInfo( ForgeDirection from )
{
return EMPTY;
}
@Override
public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue)
public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue )
{
this.addPower( 0 );
}
@@ -265,5 +268,4 @@ public class TileCondenser extends AEBaseInvTile implements IFluidHandler, IConf
{
return this.cm;
}
}