Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,6 +18,7 @@
package appeng.tile.storage;
import io.netty.buffer.ByteBuf;
import net.minecraft.inventory.IInventory;
@@ -31,70 +32,57 @@ import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
public class TileSkyChest extends AEBaseInvTile
{
final int[] sides = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 };
final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 * 4 );
// server
public int playerOpen;
// client..
public long lastEvent;
public float lidAngle;
@TileEvent(TileEventType.NETWORK_WRITE)
public void writeToStream_TileSkyChest(ByteBuf data)
@TileEvent( TileEventType.NETWORK_WRITE )
public void writeToStream_TileSkyChest( ByteBuf data )
{
data.writeBoolean( this.playerOpen > 0 );
}
@TileEvent(TileEventType.NETWORK_READ)
public boolean readFromStream_TileSkyChest(ByteBuf data)
@TileEvent( TileEventType.NETWORK_READ )
public boolean readFromStream_TileSkyChest( ByteBuf data )
{
int wasOpen = this.playerOpen;
this.playerOpen = data.readBoolean() ? 1 : 0;
if ( wasOpen != this.playerOpen )
if( wasOpen != this.playerOpen )
this.lastEvent = System.currentTimeMillis();
return false; // TESR yo!
}
// server
public int playerOpen;
// client..
public long lastEvent;
public float lidAngle;
@Override
public boolean requiresTESR()
{
return true;
}
@Override
public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added)
{
}
@Override
public IInventory getInternalInventory()
{
return this.inv;
}
@Override
public int[] getAccessibleSlotsBySide(ForgeDirection side)
{
return this.sides;
}
@Override
public void openInventory()
{
if ( Platform.isClient() )
if( Platform.isClient() )
return;
this.playerOpen++;
if ( this.playerOpen == 1 )
if( this.playerOpen == 1 )
{
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestopen", 0.5F, this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
@@ -104,20 +92,30 @@ public class TileSkyChest extends AEBaseInvTile
@Override
public void closeInventory()
{
if ( Platform.isClient() )
if( Platform.isClient() )
return;
this.playerOpen--;
if ( this.playerOpen < 0 )
if( this.playerOpen < 0 )
this.playerOpen = 0;
if ( this.playerOpen == 0 )
if( this.playerOpen == 0 )
{
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestclosed", 0.5F,
this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
this.getWorldObj().playSoundEffect( this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, "random.chestclosed", 0.5F, this.getWorldObj().rand.nextFloat() * 0.1F + 0.9F );
this.markForUpdate();
}
}
@Override
public void onChangeInventory( IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added )
{
}
@Override
public int[] getAccessibleSlotsBySide( ForgeDirection side )
{
return this.sides;
}
}