Basic reformat, hit once, hope never again
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@@ -18,6 +18,7 @@
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package appeng.util.inv;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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@@ -28,6 +29,7 @@ import appeng.core.AppEng;
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import appeng.integration.IntegrationType;
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import appeng.integration.abstraction.IBC;
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public class WrapperBCPipe implements IInventory
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{
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@@ -35,7 +37,8 @@ public class WrapperBCPipe implements IInventory
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final private TileEntity ad;
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final private ForgeDirection dir;
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public WrapperBCPipe(TileEntity te, ForgeDirection d) {
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public WrapperBCPipe( TileEntity te, ForgeDirection d )
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{
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this.bc = (IBC) AppEng.instance.getIntegration( IntegrationType.BC );
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this.ad = te;
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this.dir = d;
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@@ -48,25 +51,25 @@ public class WrapperBCPipe implements IInventory
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}
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@Override
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public ItemStack getStackInSlot(int i)
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public ItemStack getStackInSlot( int i )
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{
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return null;
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}
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@Override
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public ItemStack decrStackSize(int i, int j)
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public ItemStack decrStackSize( int i, int j )
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{
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return null;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i)
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public ItemStack getStackInSlotOnClosing( int i )
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{
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return null;
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemstack)
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public void setInventorySlotContents( int i, ItemStack itemstack )
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{
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this.bc.addItemsToPipe( this.ad, itemstack, this.dir );
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}
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@@ -83,18 +86,6 @@ public class WrapperBCPipe implements IInventory
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return false;
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}
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@Override
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public void closeInventory()
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{
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}
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@Override
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public void openInventory()
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{
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}
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@Override
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public int getInventoryStackLimit()
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{
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@@ -108,15 +99,26 @@ public class WrapperBCPipe implements IInventory
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer entityplayer)
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public boolean isUseableByPlayer( EntityPlayer entityplayer )
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{
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return false;
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemstack)
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public void openInventory()
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{
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}
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@Override
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public void closeInventory()
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{
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}
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@Override
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public boolean isItemValidForSlot( int i, ItemStack itemstack )
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{
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return this.bc.canAddItemsToPipe( this.ad, itemstack, this.dir );
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}
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}
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