Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,20 +18,40 @@
package appeng.util.inv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class WrapperInvSlot
{
private final IInventory inv;
public WrapperInvSlot( IInventory inv )
{
this.inv = inv;
}
public IInventory getWrapper( int slot )
{
return new InternalInterfaceWrapper( this.inv, slot );
}
protected boolean isItemValid( ItemStack itemstack )
{
return true;
}
class InternalInterfaceWrapper implements IInventory
{
private final IInventory inv;
private final int slot;
public InternalInterfaceWrapper(IInventory target, int slot) {
public InternalInterfaceWrapper( IInventory target, int slot )
{
this.inv = target;
this.slot = slot;
}
@@ -43,25 +63,25 @@ public class WrapperInvSlot
}
@Override
public ItemStack getStackInSlot(int i)
public ItemStack getStackInSlot( int i )
{
return this.inv.getStackInSlot( this.slot );
}
@Override
public ItemStack decrStackSize(int i, int num)
public ItemStack decrStackSize( int i, int num )
{
return this.inv.decrStackSize( this.slot, num );
}
@Override
public ItemStack getStackInSlotOnClosing(int i)
public ItemStack getStackInSlotOnClosing( int i )
{
return this.inv.getStackInSlotOnClosing( this.slot );
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
public void setInventorySlotContents( int i, ItemStack itemstack )
{
this.inv.setInventorySlotContents( this.slot, itemstack );
}
@@ -91,7 +111,7 @@ public class WrapperInvSlot
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
public boolean isUseableByPlayer( EntityPlayer entityplayer )
{
return this.inv.isUseableByPlayer( entityplayer );
}
@@ -109,26 +129,9 @@ public class WrapperInvSlot
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
public boolean isItemValidForSlot( int i, ItemStack itemstack )
{
return WrapperInvSlot.this.isItemValid( itemstack ) && this.inv.isItemValidForSlot( this.slot, itemstack );
}
}
private final IInventory inv;
public WrapperInvSlot(IInventory inv) {
this.inv = inv;
}
public IInventory getWrapper(int slot)
{
return new InternalInterfaceWrapper( this.inv, slot );
}
protected boolean isItemValid(ItemStack itemstack)
{
return true;
}
}