Basic reformat, hit once, hope never again

This commit is contained in:
thatsIch
2015-04-03 08:54:31 +02:00
parent 4ff1631f89
commit d34c988c88
886 changed files with 31400 additions and 30990 deletions
@@ -18,25 +18,47 @@
package appeng.util.inv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
public class WrapperInventoryRange implements IInventory
{
private final IInventory src;
int[] slots;
protected boolean ignoreValidItems = false;
int[] slots;
public static String concatLines(int[] s, String separator)
public WrapperInventoryRange( IInventory a, int[] s, boolean ignoreValid )
{
if ( s.length > 0 )
this.src = a;
this.slots = s;
if( this.slots == null )
this.slots = new int[0];
this.ignoreValidItems = ignoreValid;
}
public WrapperInventoryRange( IInventory a, int _min, int _size, boolean ignoreValid )
{
this.src = a;
this.slots = new int[_size];
for( int x = 0; x < _size; x++ )
this.slots[x] = _min + x;
this.ignoreValidItems = ignoreValid;
}
public static String concatLines( int[] s, String separator )
{
if( s.length > 0 )
{
StringBuilder sb = new StringBuilder();
for (int value : s)
for( int value : s )
{
if ( sb.length() > 0 )
if( sb.length() > 0 )
{
sb.append( separator );
}
@@ -47,24 +69,6 @@ public class WrapperInventoryRange implements IInventory
return "";
}
public WrapperInventoryRange(IInventory a, int[] s, boolean ignoreValid) {
this.src = a;
this.slots = s;
if ( this.slots == null )
this.slots = new int[0];
this.ignoreValidItems = ignoreValid;
}
public WrapperInventoryRange(IInventory a, int _min, int _size, boolean ignoreValid) {
this.src = a;
this.slots = new int[_size];
for (int x = 0; x < _size; x++)
this.slots[x] = _min + x;
this.ignoreValidItems = ignoreValid;
}
@Override
public int getSizeInventory()
{
@@ -72,25 +76,25 @@ public class WrapperInventoryRange implements IInventory
}
@Override
public ItemStack getStackInSlot(int var1)
public ItemStack getStackInSlot( int var1 )
{
return this.src.getStackInSlot( this.slots[var1] );
}
@Override
public ItemStack decrStackSize(int var1, int var2)
public ItemStack decrStackSize( int var1, int var2 )
{
return this.src.decrStackSize( this.slots[var1], var2 );
}
@Override
public ItemStack getStackInSlotOnClosing(int var1)
public ItemStack getStackInSlotOnClosing( int var1 )
{
return this.src.getStackInSlotOnClosing( this.slots[var1] );
}
@Override
public void setInventorySlotContents(int var1, ItemStack var2)
public void setInventorySlotContents( int var1, ItemStack var2 )
{
this.src.setInventorySlotContents( this.slots[var1], var2 );
}
@@ -101,6 +105,12 @@ public class WrapperInventoryRange implements IInventory
return this.src.getInventoryName();
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
@@ -114,7 +124,7 @@ public class WrapperInventoryRange implements IInventory
}
@Override
public boolean isUseableByPlayer(EntityPlayer var1)
public boolean isUseableByPlayer( EntityPlayer var1 )
{
return this.src.isUseableByPlayer( var1 );
}
@@ -132,18 +142,11 @@ public class WrapperInventoryRange implements IInventory
}
@Override
public boolean hasCustomInventoryName()
public boolean isItemValidForSlot( int i, ItemStack itemstack )
{
return false;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
if ( this.ignoreValidItems )
if( this.ignoreValidItems )
return true;
return this.src.isItemValidForSlot( this.slots[i], itemstack );
}
}