Basic reformat, hit once, hope never again
This commit is contained in:
@@ -50,7 +50,7 @@ public class ChunkOnly extends StandardWorld
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@Override
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public int getBlockMetadata( int x, int y, int z )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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return this.target.getBlockMetadata( x & 0xF, y, z & 0xF );
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return 0;
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}
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@@ -58,7 +58,7 @@ public class ChunkOnly extends StandardWorld
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@Override
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public Block getBlock( int x, int y, int z )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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return this.target.getBlock( x & 0xF, y, z & 0xF );
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return Platform.AIR;
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}
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@@ -66,7 +66,7 @@ public class ChunkOnly extends StandardWorld
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@Override
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public void setBlock( int x, int y, int z, Block blk )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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{
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this.verticalBits |= 1 << ( y >> 4 );
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this.w.setBlock( x, y, z, blk, 0, 1 );
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@@ -76,7 +76,7 @@ public class ChunkOnly extends StandardWorld
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@Override
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public void setBlock( int x, int y, int z, Block blk, int metadata, int flags )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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{
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this.verticalBits |= 1 << ( y >> 4 );
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this.w.setBlock( x, y, z, blk, metadata, flags & ( ~2 ) );
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@@ -86,7 +86,7 @@ public class ChunkOnly extends StandardWorld
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@Override
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public void done()
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{
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if ( this.verticalBits != 0 )
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if( this.verticalBits != 0 )
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Platform.sendChunk( this.target, this.verticalBits );
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}
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@@ -27,11 +27,11 @@ public class Fallout
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public void getRandomFall( IMeteoriteWorld w, int x, int y, int z )
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{
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double a = Math.random();
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if ( a > 0.9 )
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if( a > 0.9 )
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this.putter.put( w, x, y, z, Blocks.stone );
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else if ( a > 0.8 )
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else if( a > 0.8 )
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this.putter.put( w, x, y, z, Blocks.cobblestone );
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else if ( a > 0.7 )
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else if( a > 0.7 )
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this.putter.put( w, x, y, z, Blocks.dirt );
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else
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this.putter.put( w, x, y, z, Blocks.gravel );
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@@ -40,20 +40,20 @@ public class Fallout
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public void getRandomInset( IMeteoriteWorld w, int x, int y, int z )
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{
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double a = Math.random();
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if ( a > 0.9 )
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if( a > 0.9 )
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this.putter.put( w, x, y, z, Blocks.cobblestone );
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else if ( a > 0.8 )
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else if( a > 0.8 )
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this.putter.put( w, x, y, z, Blocks.stone );
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else if ( a > 0.7 )
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else if( a > 0.7 )
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this.putter.put( w, x, y, z, Blocks.grass );
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else if ( a > 0.6 )
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else if( a > 0.6 )
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{
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for ( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
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for( Block skyStoneBlock : this.skyStoneDefinition.maybeBlock().asSet() )
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{
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this.putter.put( w, x, y, z, skyStoneBlock );
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}
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}
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else if ( a > 0.5 )
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else if( a > 0.5 )
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this.putter.put( w, x, y, z, Blocks.gravel );
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else
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this.putter.put( w, x, y, z, Platform.AIR );
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@@ -29,7 +29,7 @@ public class FalloutCopy extends Fallout
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public void getRandomFall( IMeteoriteWorld w, int x, int y, int z )
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{
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double a = Math.random();
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if ( a > SPECIFIED_BLOCK_THRESHOLD )
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if( a > SPECIFIED_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, this.block, this.meta );
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}
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@@ -48,11 +48,11 @@ public class FalloutCopy extends Fallout
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public void getRandomInset( IMeteoriteWorld w, int x, int y, int z )
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{
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double a = Math.random();
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if ( a > SPECIFIED_BLOCK_THRESHOLD )
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if( a > SPECIFIED_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, this.block, this.meta );
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}
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else if ( a > AIR_BLOCK_THRESHOLD )
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else if( a > AIR_BLOCK_THRESHOLD )
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{
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this.putter.put( w, x, y, z, Platform.AIR );
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}
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@@ -26,7 +26,7 @@ public class FalloutSand extends FalloutCopy
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@Override
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public void getOther( IMeteoriteWorld w, int x, int y, int z, double a )
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{
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if ( a > GLASS_THRESHOLD )
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if( a > GLASS_THRESHOLD )
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this.putter.put( w, x, y, z, Blocks.glass );
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}
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}
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@@ -27,11 +27,11 @@ public class FalloutSnow extends FalloutCopy
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@Override
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public void getOther( IMeteoriteWorld w, int x, int y, int z, double a )
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{
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if ( a > SNOW_THRESHOLD )
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if( a > SNOW_THRESHOLD )
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{
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this.putter.put( w, x, y, z, Blocks.snow );
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}
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else if ( a > ICE_THRESHOLD )
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else if( a > ICE_THRESHOLD )
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{
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this.putter.put( w, x, y, z, Blocks.ice );
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}
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@@ -11,7 +11,7 @@ public class MeteoriteBlockPutter
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{
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Block original = w.getBlock( i, j, k );
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if ( original == Blocks.bedrock || original == blk )
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if( original == Blocks.bedrock || original == blk )
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return false;
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w.setBlock( i, j, k, blk );
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@@ -20,7 +20,7 @@ public class MeteoriteBlockPutter
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public void put( IMeteoriteWorld w, int i, int j, int k, Block blk, int meta )
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{
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if ( w.getBlock( i, j, k ) == Blocks.bedrock )
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if( w.getBlock( i, j, k ) == Blocks.bedrock )
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{
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return;
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}
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@@ -51,7 +51,7 @@ public class StandardWorld implements IMeteoriteWorld
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@Override
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public int getBlockMetadata( int x, int y, int z )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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return this.w.getBlockMetadata( x, y, z );
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return 0;
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}
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@@ -59,7 +59,7 @@ public class StandardWorld implements IMeteoriteWorld
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@Override
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public Block getBlock( int x, int y, int z )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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return this.w.getBlock( x, y, z );
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return Platform.AIR;
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}
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@@ -67,7 +67,7 @@ public class StandardWorld implements IMeteoriteWorld
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@Override
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public boolean canBlockSeeTheSky( int x, int y, int z )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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return this.w.canBlockSeeTheSky( x, y, z );
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return false;
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}
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@@ -75,7 +75,7 @@ public class StandardWorld implements IMeteoriteWorld
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@Override
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public TileEntity getTileEntity( int x, int y, int z )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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return this.w.getTileEntity( x, y, z );
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return null;
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}
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@@ -89,14 +89,14 @@ public class StandardWorld implements IMeteoriteWorld
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@Override
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public void setBlock( int x, int y, int z, Block blk )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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this.w.setBlock( x, y, z, blk );
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}
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@Override
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public void setBlock( int x, int y, int z, Block blk, int metadata, int flags )
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{
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if ( this.range( x, y, z ) )
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if( this.range( x, y, z ) )
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this.w.setBlock( x, y, z, blk, metadata, flags );
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}
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